// 26.11.2001, Eidolon: transfer house - morex = 3
// 24.11.2001, Eidolon: "I wish to transfer my ship", ship lock/unlock functios removed
// 22.11.2001, Eidolon: ship targeting and command functions
// 09.11.2001, MoNK: spk_house
// 06.11.2001, MoNK: anti-magic fields for fences and fortress walls
// 31.10.2001, MoNK: functions in place of long code sequences
// 23.10.2001, MoNK: prices and doors for new houses
// 21.10.2001, MoNK: new houses added; beta test
// 26.08.2001, MoNK: z = 6 for doors in castle, keep and tower, fixed wooden ladder in two story log cabin
// 10.08.2001, MoNK: test houses, pre-release

//File last updated on april 15,2001 - Buba
//

//[REGION r_phouse]
//On=@Enter
//	src.sysmessage Enter <tag.ban01>
//
//On=@Step
//	if <tag.ban01>
//		if <tag.ban01> == <src.serial>
//			src.sysmessage You are banned!
//			src.move 0 1
//			return 1
//		endif
//	endif

[SPEECH spk_house]
On=*I wish to lock this down*
	if <src.serial> == <more>
		target What do you want to lock down?
		morex = 1
		return 1
	else
		src.sysmessage You must be in your own house to do this.
		return 0
	endif

On=*I wish to release this*
	if <src.serial> == <more>
		target Choose the item you wish to release.
		morex = 2
		return 1
	else
		src.sysmessage You must be in your own house to do this.
		return 0
	endif

//On=*I ban thee*
//	if <src.serial> == <more>
//		target Whom do you wish to ban from the house?
//		morex = 2
//		return 1
//	endif

[FUNCTION f_house_menu_targonchar]

	if <morex>==3
		//src.message Target is <src.targ.name>
		if <src.targ.brain>
			src.sysmessage House can be transfered to player only.
			return 1
		elseif <src.serial>==<src.targ.serial>
			src.message Wow! Congratulations! House was successfully transfered from you to you! It was nice to do this little pleasure to you!
			return 1
		else
			more = <src.targ.serial>
			src.sysmessage House was transfered to <src.targ.name>.
			src.targ.sysmessage <src.name> transfered house to you.
			return 1
		endif
//	elseif <morex> == 2
//		// src.message Ban: target is <src.targ.name>
//		if !<region.tag.ban01>
//			region.tag.ban01 = <src.targ.serial>
//		else
//			src.sysmessage <region.tag.ban01>
//		endif
	endif
	return 1


[FUNCTION f_house_menu_targonitem]

	if <morex>==1
		//src.message Lock <src.targ.name>, region flags is <src.targ.region.flags>
		if (<src.targ.region.flags> & 01092) != 01092
			src.sysmessage <src.targ.name> is not in anti-magic area of house!
			return 1
		elseif (<src.targ.attr>&08010)
			src.sysmessage You cannot lock static items!
			return 1
		elseif (<src.targ.link>!=04fffffff)
			if <src.targ.link.type> == t_multi
				src.sysmessage <src.targ.name> is already locked down!
			else
				src.sysmessage You cannot lock this <src.targ.name> down.
			endif
			return 1
		elseif <src.targ.cont>
			src.sysmessage You cannot lock item that is into container.
			return 1
		else
			src.targ.link = <serial>
			src.targ.update
			src.sysmessage <src.targ.name> has been locked down.
			return 1
		endif
	elseif <morex>==2
		//src.message Unlock <src.targ.name>, region flags is <src.targ.region.flags>
		if (<src.targ.region.flags> & 01092) != 01092
			src.sysmessage <src.targ.name> is not in anti-magic area of house!
			return 1
		elseif (<src.targ.attr>&08010)
			src.sysmessage You cannot unlock static items!
			return 1
		elseif (<src.targ.link>==04fffffff)
			src.sysmessage <src.targ.name> is not locked down.
			return 1
		elseif <src.targ.link.type>!=t_multi
			src.sysmessage <src.targ.name> is not locked down.
			return 1
		elseif (<src.targ.link>!=<serial>)
			src.sysmessage <src.targ.name> is locked down in other house.
			return 1
		elseif <src.targ.cont>
			src.sysmessage You cannot unlock item that is into container.
			return 1
		endif
			src.targ.link = 04fffffff
			src.targ.update
			src.sysmessage <src.targ.name> has been un-locked from the structure.
			return 1
		endif
	endif
	return 1


// ships

[FUNCTION f_ship_speech]
if <src.serial>==<more>
	morex = 0
endif
return 1

[FUNCTION f_ship_targchar]
	if <morey>==3
		if <src.targ.brain>
			src.sysmessage You can't transfer your ship to NPC.
			return 1
		elseif <src.serial>==<src.targ.serial>
			src.message Wow! Congratulations! Ship was successfully transfered from you to you! It was nice to do this little pleasure to you!
			return 1
		else
			more = <src.targ.serial>
			src.sysmessage Ship was transfered to <src.targ.name>.
			src.targ.sysmessage <src.name> transfered ship to you.
			return 1
		endif
	endif
return 1


[SPEECH spk_ship_cmds]

ON=Furl sail
ON=Stop
	f_ship_speech
	SHIPSTOP

ON=Turn Left
ON=Port	
	f_ship_speech
	SHIPTURNLEFT

ON=Turn Right
ON=Starboard
	f_ship_speech
	SHIPTURNRIGHT

ON=Left
ON=Drift Left
	f_ship_speech
	SHIPDRIFTLEFT

ON=Right
ON=Drift Right
	f_ship_speech
	SHIPDRIFTRIGHT

ON=Back
ON=Backward
ON=Backwards
	f_ship_speech
	SHIPBACK

ON=Forward
ON=Foreward
ON=Unfurl sail
	f_ship_speech
	SHIPFORE

ON=Forward left
	f_ship_speech
	SHIPFORELEFT

ON=forward right
	f_ship_speech
	SHIPFORERIGHT

ON=backward left
ON=back left
	f_ship_speech
	SHIPBACKLEFT

ON=backward right
ON=back right
	f_ship_speech
	SHIPBACKRIGHT

ON=Raise Anchor
	f_ship_speech
	SHIPANCHORRAISE

ON=Drop Anchor
	f_ship_speech
	SHIPANCHORDROP

ON=Turn around	
ON=Come about	
	f_ship_speech
	SHIPTURN

ON=Up
	f_ship_speech
	SHIPUP

ON=Down
	f_ship_speech
	SHIPDOWN

ON=Land
	f_ship_speech
	SHIPLAND

ON=I wish to transfer my ship
	f_ship_speech
	if <src.serial>==<more>
		morey = 3
		target Whom do you wish to transfer your ship?
	endif

[ITEMDEF 04000]
// Face N
DEFNAME=i_multi_ship_small_n
Name=Small Ship
TYPE=T_SHIP
VALUE=14000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Ship
MULTIREGION=-2,-5,2,5
COMPONENT=03e4e,1, 4		// tiller
COMPONENT=i_ship_hatch_n,0,-4	// hatch
COMPONENT=03eb2,2,0		// plank
COMPONENT=03eb1,-2,0		// plank

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04001]
// Face E
DEFNAME=i_multi_ship_small_e
Name=Small Ship
TYPE=T_SHIP
VALUE=14000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Ship
MULTIREGION=-5,-2,5,2
COMPONENT=03e55,-4,0
COMPONENT=i_ship_hatch_e,4, 0
COMPONENT=03e85,0, 2
COMPONENT=03e8a,0,-2

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04002]
// Face S
DEFNAME=i_multi_ship_small_s
Name=Small Ship
TYPE=T_SHIP
VALUE=14000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Ship
MULTIREGION=-2,-5,2,5
COMPONENT=03e4b,0, -4
COMPONENT=i_ship_hatch_s,0,  4
COMPONENT=03eb2,2,  0
COMPONENT=03eb1,-2, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04003]
// Face W
DEFNAME=i_multi_ship_small_w
Name=Small Ship
TYPE=T_SHIP
VALUE=14000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Ship
MULTIREGION=-5,-2,5,2
COMPONENT=03e50,4, 0
COMPONENT=i_ship_hatch_w,-4,0
COMPONENT=03e85,0, 2
COMPONENT=03e8a,0,-2

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04004]
// Face N
DEFNAME=i_multi_ship_dragon_small_n
Name=Small Dragon Ship
TYPE=T_SHIP
VALUE=14500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Dragon Ship
MULTIREGION=-2,-5,2,5
COMPONENT=03e4e,1, 4, 0
COMPONENT=i_ship_hatch_n,0,-4, 0
COMPONENT=03eb2,2, 0, 0
COMPONENT=03eb1,-2, 0, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04005]
// Face E
DEFNAME=i_multi_ship_dragon_small_e
Name=Small Dragon Ship
TYPE=T_SHIP
VALUE=14500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=a mast
MULTIREGION=-5,-2,5,2
COMPONENT=03e55,-4,0
COMPONENT=i_ship_hatch_e,4, 0
COMPONENT=03e85,0, 2
COMPONENT=03e8a,0,-2

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04006]
// Face S
DEFNAME=i_multi_ship_dragon_small_s
Name=Small Dragon Ship
TYPE=T_SHIP
VALUE=14500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Dragon Ship
MULTIREGION=-2,-5,2,5
COMPONENT=03e4b,0, -4
COMPONENT=i_ship_hatch_s,0,  4
COMPONENT=03eb2,2,  0
COMPONENT=03eb1,-2, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04007]
// Face W
DEFNAME=i_multi_ship_dragon_small_w
Name=Small Dragon Ship
TYPE=T_SHIP
VALUE=14500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Small Dragon Ship
MULTIREGION=-5,-2,5,2
COMPONENT=03e50,4, 0
COMPONENT=i_ship_hatch_w,-4,0
COMPONENT=03e85,0, 2
COMPONENT=03e8a,0,-2

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04008]
// Face N
DEFNAME=i_multi_ship_medium_n
Name=Medium Ship
TYPE=T_SHIP
VALUE=16000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Ship
MULTIREGION=-2,-6,2,6
COMPONENT=03e4e,1, 5, 0
COMPONENT=i_ship_hatch_n,0,-4, 0
COMPONENT=03eb2,2, 0, 0
COMPONENT=03eb1,-2, 0, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04009]
// Face E
DEFNAME=i_multi_ship_medium_e
Name=Medium Ship
TYPE=T_SHIP
VALUE=16000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Ship
MULTIREGION=-6,-2,6,2
COMPONENT=03e55,-5,0, 0
COMPONENT=i_ship_hatch_e,4, 0, 0
COMPONENT=03e85,0, 2, 0
COMPONENT=03e8a,0,-2, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 0400a]
// Face S
DEFNAME=i_multi_ship_medium_s
Name=Medium Ship
TYPE=T_SHIP
VALUE=16000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Ship
MULTIREGION=-2,-6,2,5
COMPONENT=03e4b,0,-5,0
COMPONENT=i_ship_hatch_s,0,4,0
COMPONENT=03eb2,2,0,0
COMPONENT=03eb1,-2,0,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 0400b]
// Face W
DEFNAME=i_multi_ship_medium_w
Name=Medium Ship
TYPE=T_SHIP
VALUE=16000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Ship
MULTIREGION=-6,-2,6,2
COMPONENT=03e50,5, 0,0
COMPONENT=i_ship_hatch_w,-4,0,0
COMPONENT=03e85,0, 2,0
COMPONENT=03e8a,0,-2,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 0400c]
// Face N
DEFNAME=i_multi_ship_dragon_medium_n
Name=Medium Dragon Ship
TYPE=T_SHIP
VALUE=16500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Dragon Ship
MULTIREGION=-2,-6,2,6
COMPONENT=03e4e,1, 5, 0
COMPONENT=i_ship_hatch_n,0,-4, 0
COMPONENT=03eb2,2, 0, 0
COMPONENT=03eb1,-2, 0, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 0400d]
// Face E
DEFNAME=i_multi_ship_dragon_medium_e
Name=Medium Dragon Ship
TYPE=T_SHIP
VALUE=16500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Dragon Ship
MULTIREGION=-6,-2,6,2
COMPONENT=i_ship_tillerman,-5,0, 0
COMPONENT=i_ship_hatch_e,4, 0, 0
COMPONENT=03e87,0, 2, 0
COMPONENT=03e8a,0,-2, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 0400e]
// Face S
DEFNAME=i_multi_ship_dragon_medium_s
Name=Medium Dragon Ship
TYPE=T_SHIP
VALUE=16500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Dragon Ship
MULTIREGION=-2,-6,2,5
COMPONENT=03e4b,0, -5,0
COMPONENT=i_ship_hatch_s,0,  4,0
COMPONENT=03ea9,2,  0,0
COMPONENT=03eb1,-2, 0,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 0400f]
// Face W
DEFNAME=i_multi_ship_dragon_medium_w
Name=Medium Dragon Ship
TYPE=T_SHIP
VALUE=16500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Medium Dragon Ship
MULTIREGION=-6,-2,6,2
COMPONENT=03e50,5, 0
COMPONENT=i_ship_hatch_w,-4,0
COMPONENT=03e87,0, 2
COMPONENT=03e8a,0,-2

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04010]
// Face N
DEFNAME=i_multi_ship_long_n
Name=Long Ship
TYPE=T_SHIP
VALUE=18000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Ship
MULTIREGION=-2,-7,2,7
COMPONENT=03e4e,1, 5, 0
COMPONENT=i_ship_hatch_n,0,-5, 0
COMPONENT=03eb2,2, -1, 0
COMPONENT=03eb1,-2, -1, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04011]
// Face E
DEFNAME=i_multi_ship_long_e
Name=Long Ship
TYPE=T_SHIP
VALUE=18000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Ship
MULTIREGION=-7,-2,7,2
COMPONENT=03e55,-5,0, 0
COMPONENT=i_ship_hatch_e,5, 0, 0
COMPONENT=03e85,1, 2, 0
COMPONENT=03e8a,1,-2, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04012]
// Face S
DEFNAME=i_multi_ship_long_s
Name=Long Ship
TYPE=T_SHIP
VALUE=18000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Ship
MULTIREGION=-2,-7,2,5
COMPONENT=03e4b,0, -5,0
COMPONENT=i_ship_hatch_s,0, 5,0
COMPONENT=03eb2,2, 1,0
COMPONENT=03eb1,-2, 1,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04013]
// Face W
DEFNAME=i_multi_ship_long_w
Name=Long Ship
TYPE=T_SHIP
VALUE=18000
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Ship
MULTIREGION=-7,-2,7,2
COMPONENT=03e50,5, 0,0
COMPONENT=i_ship_hatch_w,-5,0,0
COMPONENT=03e85,-1, 2,0
COMPONENT=03e8a,-1,-2,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04014]
// Face N
DEFNAME=i_multi_ship_dragon_long_n
Name=Long Dragon Ship
TYPE=T_SHIP
VALUE=18500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Dragon Ship
MULTIREGION=-2,-7,2,7
COMPONENT=03e4e,1, 5, 0
COMPONENT=i_ship_hatch_n,0,-5, 0
COMPONENT=03eb2,2, -1, 0
COMPONENT=03eb1,-2, -1, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04015]
// Face E
DEFNAME=i_multi_ship_dragon_long_e
Name=Long Dragon Ship
TYPE=T_SHIP
VALUE=18500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Dragon Ship
MULTIREGION=-7,-2,7,2
COMPONENT=03e55,-5,0, 0
COMPONENT=i_ship_hatch_e,5, 0, 0
COMPONENT=03e85,1, 2, 0
COMPONENT=03e8a,1,-2, 0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04016]
// Face S
DEFNAME=i_multi_ship_dragon_long_s
Name=Long Dragon Ship
TYPE=T_SHIP
VALUE=18500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Dragon Ship
MULTIREGION=-2,-7,2,5
COMPONENT=03e4b,0, -5,0
COMPONENT=i_ship_hatch_s,0, 5,0
COMPONENT=03eb2,2, 1,0
COMPONENT=03eb1,-2, 1,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

[ITEMDEF 04017]
// Face W
DEFNAME=i_multi_ship_dragon_long_w
Name=Long Dragon Ship
TYPE=T_SHIP
VALUE=18500
CATEGORY=Multis
SUBSECTION=Ships
DESCRIPTION=Long Dragon Ship
MULTIREGION=-7,-2,7,2
COMPONENT=03e50,5, 0,0
COMPONENT=i_ship_hatch_w,-5,0,0
COMPONENT=03e85,-1, 2,0
COMPONENT=03e8a,-1,-2,0

TSPEECH spk_ship_cmds

On=@Targon_item
	return 1

On=@Targon_char
	f_ship_targchar
	return 1

On=@Targon_ground
	return 1

// Houses

[ITEMDEF 04064]
DEFNAME=i_multi_house_stone_plaster_small
Name=Small Stone and Plaster House
TYPE=T_MULTI
VALUE=43800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Stone and Plaster House
MULTIREGION=-3,-4,3,4
COMPONENT=i_door_wood,0,3,7
COMPONENT=i_sign_brass_2,2,4,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

On=@Step
	src.sysmessage Step in house

[ITEMDEF 04066]
DEFNAME=i_multi_house_stone_small
Name=Small Stone House
TYPE=T_MULTI
VALUE=46000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Stone House
MULTIREGION=-3,-4,3,4
COMPONENT=i_door_wood,0,3,7
COMPONENT=i_sign_brass_2,2,4,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04068]
DEFNAME=i_multi_house_stone_brick_small
Name=Small Brick House
TYPE=T_MULTI
VALUE=43800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Brick House
MULTIREGION=-3,-4,3,4
COMPONENT=i_door_wood,0,3,7
COMPONENT=i_sign_brass_2,2,4,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0406a]
DEFNAME=i_multi_house_stone_wood_small
Name=Small Wood House
TYPE=T_MULTI
VALUE=43800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Wood House
MULTIREGION=-3,-4,3,4
COMPONENT=i_door_wood,0,3,7
COMPONENT=i_sign_brass_2,2,4,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0406c]
DEFNAME=i_multi_house_wood_plaster_small
Name=Small Wood and Plaster House
TYPE=T_MULTI
VALUE=43800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Wood and Plaster House
MULTIREGION=-3,-4,3,4
COMPONENT=i_door_wood,0,3,7
COMPONENT=i_sign_brass_2,2,4,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0406d]
DUPEITEM=0406c

[ITEMDEF 0406e]
DEFNAME=i_multi_house_wood_thatched_small
Name=Small Wood House Thatched Roof
TYPE=T_MULTI
VALUE=43800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Wood House Thatched Roof
MULTIREGION=-3,-4,3,4
COMPONENT=i_door_wood,0,3,7
COMPONENT=i_sign_brass_2,2,4,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0406f]
DUPEITEM=0406e

[ITEMDEF 04070]
DEFNAME=i_multi_tent_blue
Name=Blue Tent
TYPE=T_MULTI
VALUE=22000
CATEGORY=Multis
SUBSECTION=Tents
DESCRIPTION=Blue Tent
MULTIREGION=-3,-3,4,4
COMPONENT=0e43,0,-1,7

TSPEECH=spk_house

[ITEMDEF 04071]
DUPEITEM=04070

[ITEMDEF 04072]
DEFNAME=i_multi_tent_green
Name=Green Tent
TYPE=T_MULTI
VALUE=22000
CATEGORY=Multis
SUBSECTION=Tents
DESCRIPTION=Green Tent
MULTIREGION=-3,-3,4,4
COMPONENT=0e43,0,-1,7	// box

TSPEECH=spk_house

[ITEMDEF 04073]
DUPEITEM=04072

[ITEMDEF 04074]
DEFNAME=i_multi_house_3room
Name=Three Room House
TYPE=T_MULTI
VALUE=144500
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Three Room House
MULTIREGION=-12,-12,12,12
COMPONENT=i_door_wood,-1, 6, 7
COMPONENT=06A7,0, 6, 7
COMPONENT=i_door_wood,-3,-1, 7
COMPONENT=i_door_wood,3,-1, 7	// Front door.
COMPONENT=i_sign_brass_2,3, 7, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04075]
DUPEITEM=04074

[ITEMDEF 04076]
DEFNAME=i_multi_house_wood_plaster_2story
Name=Two Story Wood and Plaster House
TYPE=T_MULTI
VALUE=192400
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Two Story Wood and Plaster House
MULTIREGION=-12,-12,12,12
COMPONENT=i_door_wood,-3, 6, 7
COMPONENT=06A7,-2, 6, 7
COMPONENT=i_door_wood,-2, 0, 27
COMPONENT=i_door_wood,-3, 0, 7	// Front door.
COMPONENT=i_sign_brass_2, 1, 7, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04077]
DUPEITEM=04076

[ITEMDEF 04078]
DEFNAME=i_multi_house_stone_plaster_2story
Name=Two Story Stone and Plaster House
TYPE=T_MULTI
VALUE=192400
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Two Story Stone and Plaster House
MULTIREGION=-12,-12,12,12
COMPONENT=i_door_wood,-3, 6, 7
COMPONENT=06A7,-2, 6, 7
COMPONENT=i_door_wood,-3, 0, 27
COMPONENT=i_door_wood,-3, 0, 7 // Front door.
COMPONENT=i_sign_brass_2, 1, 7, 5 // Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04079]
DUPEITEM=04078

[ITEMDEF 0407a]
DEFNAME=i_multi_tower
Name=Tower
TYPE=T_MULTI
VALUE=433200
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Tower
MULTIREGION=-12,-12,12,12
COMPONENT=067D, 1, 4, 46
COMPONENT=067D, 1, 4, 26
COMPONENT=i_door_metal, 3,-2, 6
COMPONENT=0677, 1, 6, 6	// Front door 2.
COMPONENT=i_door_metal, 0, 6, 6	// Front door 1.
COMPONENT=i_sign_brass_2, 4, 7, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0407b]
DUPEITEM=0407a

[ITEMDEF 0407c]
DEFNAME=i_multi_keep
Name=Keep
TYPE=T_MULTI
VALUE=665200
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Keep
MULTIREGION=-13,-13,13,13
COMPONENT=0677, 1, 10, 6	// Front door 2.
COMPONENT=i_door_metal, 0, 10, 6	// Front door 1.
COMPONENT=i_sign_brass_2, 4, 11, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0407d]
DUPEITEM=0407c

[ITEMDEF 0407e]
DEFNAME=i_multi_castle
Name=Castle
TYPE=T_MULTI
VALUE=1222800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Castle
MULTIREGION=-18,-18,18,18
COMPONENT=0677, 1, 5, 6
COMPONENT=i_door_metal, 0, 5, 6
COMPONENT=0677, 1, 15, 6	// Front door 2.
COMPONENT=i_door_metal, 0, 15, 6	// Front door 1.
COMPONENT=i_sign_brass_2, 4, 16, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0407f]
//Name=Castle
DUPEITEM=0407e

[ITEMDEF 04087]
// ?
DEFNAME=i_multi_shop_blacksmithy_large_2
Name=Large Blacksmithy Shop
TYPE=T_MULTI
VALUE=180000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Large Blacksmithy Shop
MULTIREGION=-8,-8,8,8
COMPONENT=i_door_wood,	 4, -1, 7
COMPONENT=06ad,	 1,  4, 7
COMPONENT=06ad,	 1, -4, 7
COMPONENT=06A7,	-3, 6, 7	// Front door 2.
COMPONENT=i_door_wood,	-4, 6, 7	// Front door 1.
COMPONENT=i_sign_brass_2,	 0, 7, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0408c]
// minor support diff from 4087
DEFNAME=i_multi_shop_blacksmithy_large
Name=Large Blacksmithy Shop
TYPE=T_MULTI
VALUE=180000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Large Blacksmithy Shop
MULTIREGION=-8,-8,8,8
COMPONENT=i_door_wood,	 4, -1, 7
COMPONENT=06ad,	 1,  4, 7
COMPONENT=06ad,	 1, -4, 7
COMPONENT=06A7,	-3, 6, 7	// Front door 2.
COMPONENT=i_door_wood,	-4, 6, 7	// Front door 1.
COMPONENT=i_sign_brass_2,	 0, 7, 5	// Place the sign.

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0408d]
DUPEITEM=0408c

[ITEMDEF 04096]
DEFNAME=i_multi_house_patio_marble
Name=Large Marble Patio House
TYPE=T_MULTI
VALUE=792000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Large Marble Patio House
MULTIREGION=-8,-8,8,8
COMPONENT=i_door_metal, -4, 3, 4
COMPONENT=0677, -3, 3, 4
COMPONENT=i_sign_brass_2, 0, 7, 0

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04098]
// Small Tower
DEFNAME=i_multi_tower_wizard
Name=Wizards Tower
TYPE=T_MULTI
VALUE=188500
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Wizards Tower
MULTIREGION=-8,-8,8,8
COMPONENT=i_door_metal, 3, 3, 5
COMPONENT=i_sign_brass_2, 1, 4, 5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0409a]
DEFNAME=i_multi_cabin_log_2story
Name=Two Story Log Cabin
TYPE=T_MULTI
VALUE=197800
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Two Story Log Cabin
MULTIREGION=-5,-8,6,9
COMPONENT=06e5, 1, 4, 8
COMPONENT=06e5, 1, 0, 29
COMPONENT=i_sign_brass_2, 4, 7, 9
COMPONENT=08a2, 3, -3, 8   //temp wood ladder, rope not working
COMPONENT=08a2, 3, -4, 19  //temp wood ladder, rope not working

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0409c]
DEFNAME=i_multi_house_patio_sand
Name=Sandstone Patio House
TYPE=T_MULTI
VALUE=90900
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Sandstone Patio House
MULTIREGION=-7,-6,8,6
COMPONENT=i_door_wood_2, -1, 3, 6
COMPONENT=i_sign_brass_2, 2, 4, 1

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0409e]
DEFNAME=i_multi_villa_2story
Name=Two Story Villa
TYPE=T_MULTI
VALUE=436500
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Two Story Villa
MULTIREGION=-12,-12,12,12
COMPONENT=i_door_wood, -3, -1, 25
COMPONENT=06b3, 1, 0, 25
COMPONENT=i_door_wood, 3, 1, 5
COMPONENT=06a7, 4, 1, 5
COMPONENT=i_sign_brass_2, 1, 6, 2

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 040a0]
DEFNAME=i_multi_shop_stone_small
Name=Small Stone Shop
TYPE=T_MULTI
VALUE=160600
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Stone Shop
MULTIREGION=-4,-4,4,5
COMPONENT=i_door_wood_2, -2, 0, 27
COMPONENT=i_sign_brass_2, 3, 4, 6

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 040a2]
DEFNAME=i_multi_shop_marble_small
Name=Small Marble Shop
TYPE=T_MULTI
VALUE=163000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Small Marble Shop
MULTIREGION=-4,-4,4,5
COMPONENT=i_door_wood_2, -2, 0, 24
COMPONENT=i_sign_brass_2, 3, 4, 5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 043e8]
// Treasure multi's don't work
DEFNAME=i_multi_treasure
Name=Treasure
TYPE=T_MULTI
VALUE=1000
CATEGORY=Multis
SUBSECTION=Useless
DESCRIPTION=Treasure 1
MULTIREGION=-4,-5,4,5

[ITEMDEF 043e9]
// Treasure multi's don't work
DEFNAME=i_multi_treasure2
Name=Treasure
TYPE=T_MULTI
VALUE=2000
CATEGORY=Multis
SUBSECTION=Useless
DESCRIPTION=Treasure 2
MULTIREGION=-4,-5,4,5

[ITEMDEF 043ea]
// Treasure multi's don't work
DEFNAME=i_multi_treasure3
Name=Treasure
TYPE=T_MULTI
VALUE=3000
CATEGORY=Multis
SUBSECTION=Useless
DESCRIPTION=Treasure 3
MULTIREGION=-4,-5,4,5

[ITEMDEF 043eb]
// Treasure multi's don't work
DEFNAME=i_multi_treasure4
Name=Treasure
TYPE=T_MULTI
VALUE=4000
CATEGORY=Multis
SUBSECTION=Useless
DESCRIPTION=Treasure 4
MULTIREGION=-4,-5,4,5

[ITEMDEF 047d0]
DEFNAME=i_multi_lattice
Name=Lattice
TYPE=T_MULTI
VALUE=1000
CATEGORY=Multis
SUBSECTION=Other
DESCRIPTION=Lattice 1
MULTIREGION=-4,-5,4,5

[ITEMDEF 047d7]
DEFNAME=i_multi_lattice7
Name=Lattice
TYPE=T_MULTI
VALUE=1000
CATEGORY=Multis
SUBSECTION=Other
DESCRIPTION=Lattice 7
MULTIREGION=-4,-5,4,5

[ITEMDEF 04BB8]
DEFNAME=i_multi_house_wheat_cottage
Name=Wheat House
TYPE=T_MULTI
VALUE=75000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Wheat Cottage
MULTIREGION=-4,-5,4,5

[ITEMDEF 05388]
DEFNAME=i_multi_evil_compound
Name=Evil Compound
TYPE=T_MULTI
VALUE=10000000
CATEGORY=Multis
SUBSECTION=Houses
DESCRIPTION=Evil Compound
MULTIREGION=-24,-12,24,13

//************************
// Pure custom multis,  MULTIREGION=0,0,0,0 is just fine. It will automatically union the items.

[ITEMDEF 04e00]
// N
DEFNAME=i_multi_carpet_magic_n
Name=Carpet
ID=0ac1
TYPE=T_SHIP
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Carpet
MULTIREGION=0,0,0,0
COMPONENT=0ac3,-1,-1
COMPONENT=0af7,0,-1
COMPONENT=0ac5,1,-1
COMPONENT=0af8,1,0
COMPONENT=0ac2,1,1
COMPONENT=0af9,0,1
COMPONENT=0ac4,-1,1
COMPONENT=0af6,-1,0

[ITEMDEF 04e01]
// E
DEFNAME=i_multi_carpet_magic_e
Name=Carpet
ID=0ac1
TYPE=T_SHIP
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Carpet
MULTIREGION=0,0,0,0
COMPONENT=0ac3,-1,-1
COMPONENT=0af7,0,-1
COMPONENT=0ac5,1,-1
COMPONENT=0af8,1,0
COMPONENT=0ac2,1,1
COMPONENT=0af9,0,1
COMPONENT=0ac4,-1,1
COMPONENT=0af6,-1,0

[ITEMDEF 04e02]
// S
DEFNAME=i_multi_carpet_magic_s
Name=Carpet
ID=0ac1
TYPE=T_SHIP
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Carpet
MULTIREGION=0,0,0,0
COMPONENT=0ac3,-1,-1
COMPONENT=0af7,0,-1
COMPONENT=0ac5,1,-1
COMPONENT=0af8,1,0
COMPONENT=0ac2,1,1
COMPONENT=0af9,0,1
COMPONENT=0ac4,-1,1
COMPONENT=0af6,-1,0

[ITEMDEF 04e03]
// W
DEFNAME=i_multi_carpet_magic_w
Name=Carpet
ID=0ac1
TYPE=T_SHIP
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Carpet
MULTIREGION=0,0,0,0
COMPONENT=0ac3,-1,-1
COMPONENT=0af7,0,-1
COMPONENT=0ac5,1,-1
COMPONENT=0af8,1,0
COMPONENT=0ac2,1,1
COMPONENT=0af9,0,1
COMPONENT=0ac4,-1,1
COMPONENT=0af6,-1,0

[ITEMDEF i_multi_cage]
Name=Cage
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Cage
MULTIREGION=0,0,0,0
COMPONENT=i_fence_iron,-1, 0, 0
COMPONENT=0822, 1,  1, 0
COMPONENT=i_fence_iron, -1, 1, 0
COMPONENT=i_fence_iron, 1,  0, 0
COMPONENT=0823, 0, -1, 0
COMPONENT=0823, 0,  1, 0
COMPONENT=0823, 1, -1, 0

[ITEMDEF i_multi_fount_brown]
Name=Brown Fountain
ID=019d3
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Brown Fountain
MULTIREGION=0,0,0,0
COMPONENT=019cf,0, 1, 0
COMPONENT=019ce,0, 2, 0
COMPONENT=i_fountain_2,0, 3, 0
COMPONENT=019d1,1, 0, 0
COMPONENT=019d0,1, 1, 0
COMPONENT=019cd,1, 2, 0
COMPONENT=019c4,1, 3, 0
COMPONENT=019ca,2, 0, 0
COMPONENT=019cb,2, 1, 0
COMPONENT=019cc,2, 2, 0
COMPONENT=019c5,2, 3, 0
COMPONENT=019c9,3, 0, 0
COMPONENT=019c8,3, 1, 0
COMPONENT=019c7,3, 2, 0
COMPONENT=019c6,3, 3, 0

ON=@Create
//SECTOR.ALLCLIENTS SOUND 42

[ITEMDEF i_multi_fount_white]
Name=White Fountain
ID=5950
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=White Fountain
MULTIREGION=0,0,0,0
COMPONENT=5953 -1 -1 0 0
COMPONENT=5949 -1 0 0 0
COMPONENT=5948 -1 1 0 0
COMPONENT=5937 -1 2 0 0
COMPONENT=5951 0 -1 0 0
COMPONENT=5947 0 1 0 0
COMPONENT=5938 0 2 0 0
COMPONENT=5944 1 -1 0 0
COMPONENT=5945 1 0 0 0
COMPONENT=5946 1 1 0 0
COMPONENT=5939 1 2 0 0
COMPONENT=5943 2 -1 0 0
COMPONENT=5942 2 0 0 0
COMPONENT=5941 2 1 0 0

ON=@Create
//SECTOR.ALLCLIENTS SOUND 42

[ITEMDEF i_multi_pentagram]
Name=Pentagram
ID=0fea
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Pentagram
MULTIREGION=0,0,0,0
COMPONENT=0fe6,-1,  0, 0
COMPONENT=0fe7,-1, -1, 0
COMPONENT=0fe8, 0, -1, 0
COMPONENT=0fe9,-1,  1, 0
COMPONENT=0feb, 1, -1, 0
COMPONENT=0fec, 0,  1, 0
COMPONENT=0fed, 1,  1, 0
COMPONENT=0fee, 1,  0, 0

[ITEMDEF i_multi_blood_pent]
NAME=blood pentagram
ID=01d11
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Blood Pentagram
MULTIREGION=0,0,0,0
COMPONENT=01d09,-1,0
COMPONENT=01cfa,-1,-1
COMPONENT=01d0a,0,-1
COMPONENT=01d08,-1,1
COMPONENT=01d0b,1,-1
COMPONENT=01d12,1,0
COMPONENT=01d0f,1,1
COMPONENT=01d07,-1,2
COMPONENT=01d10,0,1
COMPONENT=01cf9,-1,-2
COMPONENT=01cfc,0,-2
COMPONENT=01cfd,1,-2
COMPONENT=01cfe,2,-2
COMPONENT=01cff,3,-2
COMPONENT=01cf9,-2,-1
COMPONENT=01d0c,2,-1
COMPONENT=01d00,3,-1
COMPONENT=01cf8,-2,0
COMPONENT=01d0d,2,0
COMPONENT=01d01,3,0
COMPONENT=01cf7,-2,1
COMPONENT=01d0e,2,1
COMPONENT=01d02,3,1
COMPONENT=01cf6,-2,2
//COMPONENT=01d08,-1,1
COMPONENT=01d06,0,2
COMPONENT=01d05,1,2
COMPONENT=01d04,2,2
COMPONENT=01d03,3,2
COMPONENT=01cf5,-2,3
COMPONENT=01cf4,-1,3
COMPONENT=01cf3,0,3
COMPONENT=01cf2,1,3
COMPONENT=01cf1,2,3

[ITEMDEF i_multi_catapult_s]
// catapult facing south
ID=5705
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=5708 -1 -1 0 0
COMPONENT=5723 -1 0 0 0
COMPONENT=5707 -1 1 0 0
COMPONENT=5726 -1 2 0 0
COMPONENT=5709 0 -1 0 0
COMPONENT=5705 0 2 0 0
COMPONENT=5710 1 -1 0 0
COMPONENT=5717 1 0 0 0
COMPONENT=5710 1 1 0 0
COMPONENT=5731 1 2 0 0
COMPONENT=5711 1 2 0 0

[ITEMDEF i_multi_serp_pillar]
ID=9032
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=9022 -2 0 0 0
COMPONENT=9021 -2 1 0 0
COMPONENT=9020 -2 2 0 0
COMPONENT=9024 -1 -1 0 0
COMPONENT=9029 -1 0 0 0
COMPONENT=9028 -1 1 0 0
COMPONENT=9027 -1 2 0 0
COMPONENT=9025 0 -1 0 0
COMPONENT=9031 0 1 0 0
COMPONENT=9030 0 2 0 0
COMPONENT=9026 1 -1 0 0
COMPONENT=9034 1 0 0 0
COMPONENT=9033 1 1 0 0
COMPONENT=0233f -1 0 11 0

[ITEMDEF i_multi_light_house]
ID=i_gold
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=6843 -4 -4 0 0
COMPONENT=6844 -4 -3 0 0
COMPONENT=6845 -4 -2 0 0
COMPONENT=6842 -3 -4 0 0
COMPONENT=6862 -3 -3 0 0
COMPONENT=6861 -3 -2 0 0
COMPONENT=6847 -3 -1 0 0
COMPONENT=6849 -3 0 0 0
COMPONENT=6841 -2 -4 0 0
COMPONENT=6863 -2 -3 0 0
COMPONENT=6859 -2 -2 0 0
COMPONENT=6858 -2 -1 0 0
COMPONENT=6855 -2 0 0 0
COMPONENT=6852 -2 1 0 0
COMPONENT=6820 -2 2 0 0
COMPONENT=6839 -1 -3 0 0
COMPONENT=6860 -1 -2 0 0
COMPONENT=6821 -1 2 0 0
COMPONENT=6835 0 -3 0 0
COMPONENT=6832 0 -2 0 0
COMPONENT=6822 0 2 0 0
COMPONENT=6829 1 -2 0 0
COMPONENT=6864 1 1 0 0
COMPONENT=6823 1 2 0 0
COMPONENT=6828 2 -2 0 0
COMPONENT=6827 2 -1 0 0
COMPONENT=6826 2 0 0 0
COMPONENT=6825 2 1 0 0
COMPONENT=6824 2 2 0 0

[ITEMDEF i_multi_tree_pine]
NAME=Pine Tree
ID=3288
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=3289 0 0 0 0

[ITEMDEF i_multi_statue]
NAME=Statue
ID=5022
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=5023 -1 0 0 0
COMPONENT=5024 0 -1 0 0

[ITEMDEF i_multi_tree_yew]
NAME=Yew Tree
ID=4803
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=4798 -5 5
COMPONENT=4799 -4 4
COMPONENT=4790 -4 4
COMPONENT=4800 -3 3
COMPONENT=4791 -3 3
COMPONENT=4801 -2 2 
COMPONENT=4792 -2 2 
COMPONENT=4802 -1 1 
COMPONENT=4793 -1 1 
COMPONENT=4794 0 0 
COMPONENT=4804 1 -1 
COMPONENT=4795 1 -1 
COMPONENT=4805 2 -2 
COMPONENT=4796 2 -2 
COMPONENT=4806 3 -3
COMPONENT=4797 3 -3
COMPONENT=4807 4 -4

[ITEMDEF i_multi_altar]
ID=01216
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=4622 -1 -1 0 0
COMPONENT=4629 -1 0 0 0
COMPONENT=4628 -1 1 0 0
COMPONENT=4623 0 -1 0 0
COMPONENT=4627 0 1 0 0
COMPONENT=4624 1 -1 0 0
COMPONENT=4625 1 0 0 0
COMPONENT=4626 1 1 0 0

[ITEMDEF i_multi_telescope]
// telescope
ID=i_gold
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=5268 -4 0 2 0
COMPONENT=5211 -4 1 2 0
COMPONENT=5210 -4 2 2 0
COMPONENT=5269 -3 -1 2 0
COMPONENT=5212 -3 2 2 0
COMPONENT=5213 -3 3 2 0
COMPONENT=5270 -2 -2 2 0
COMPONENT=5273 -2 -1 2 0
COMPONENT=5262 -2 1 2 0
COMPONENT=5267 -2 2 2 0
COMPONENT=5266 -2 3 2 0
COMPONENT=5214 -2 4 2 0
COMPONENT=5209 -2 5 2 0
COMPONENT=5271 -1 -3 2 0
COMPONENT=5215 -1 4 2 0
COMPONENT=5217 -1 5 2 0
COMPONENT=5274 0 -4 2 0
COMPONENT=5272 0 -3 2 0
COMPONENT=5263 0 -1 2 0
COMPONENT=5261 0 1 2 0
COMPONENT=5256 0 3 2 0
COMPONENT=5216 0 4 2 0
COMPONENT=5218 0 5 2 0
COMPONENT=5264 1 -1 2 0
COMPONENT=5259 1 0 2 0
COMPONENT=5258 1 1 2 0
COMPONENT=5254 1 2 2 0
COMPONENT=5253 1 3 2 0
COMPONENT=5244 2 -5 2 0
COMPONENT=5265 2 -1 2 0
COMPONENT=5260 2 0 2 0
COMPONENT=5257 2 1 2 0
COMPONENT=5255 2 2 2 0
COMPONENT=5252 2 3 2 0
COMPONENT=5219 2 5 2 0
COMPONENT=5243 3 -5 2 0
COMPONENT=5247 3 -2 2 0
COMPONENT=5248 3 -1 2 0
COMPONENT=5250 3 0 2 0
COMPONENT=5225 3 1 2 0
COMPONENT=5224 3 2 2 0
COMPONENT=5221 3 3 2 0
COMPONENT=5220 3 4 2 0
COMPONENT=5242 4 -5 2 0
COMPONENT=5241 4 -4 2 0
COMPONENT=5239 4 -3 2 0
COMPONENT=5246 4 -2 2 0
COMPONENT=5249 4 -1 2 0
COMPONENT=5251 4 0 2 0
COMPONENT=5226 4 1 2 0
COMPONENT=5223 4 2 2 0
COMPONENT=5222 4 3 2 0
COMPONENT=5240 5 -4 2 0
COMPONENT=5237 5 -3 2 0
COMPONENT=5236 5 -2 2 0
COMPONENT=5231 5 -1 2 0
COMPONENT=5230 5 0 2 0
COMPONENT=5229 5 1 2 0
COMPONENT=5228 5 2 2 0
COMPONENT=5238 6 -3 2 0
COMPONENT=5235 6 -2 2 0
COMPONENT=5232 6 -1 2 0
COMPONENT=5233 6 0 2 0
COMPONENT=5234 6 1 2 0

[ITEMDEF i_multi_skull_pile]
ID=6875
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=6874 -1 1 0 0
COMPONENT=6873 0 1 0 0
COMPONENT=6877 1 -1 0 0
COMPONENT=6876 1 0 0 0
COMPONENT=6872 1 1 0 0
COMPONENT=6878 2 -1 0 0
COMPONENT=6879 2 0 0 0

[ITEMDEF i_multi_coffin1]
// east west facing
ID=7288
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=7287 1 0 0 0
COMPONENT=7292 1 -1 0 0
COMPONENT=7291 0 -1 0 0
COMPONENT=7289 -1 0 0 0
COMPONENT=7290 -1 -1 0 0

[ITEMDEF i_multi_coffin1_open]
// east west facing open
ID=7304
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=7302 2 0 0 0
COMPONENT=7311 2 -1 0 0
COMPONENT=7303 1 0 0 0
COMPONENT=7310 1 -1 0 0
COMPONENT=7309 0 -1 0 0
COMPONENT=7305 -1 0 0 0
COMPONENT=7308 -1 -1 0 0
COMPONENT=7306 -2 0 0 0
COMPONENT=7307 -2 -1 0 0

[ITEMDEF i_multi_coffin2]
// east west facing
ID=7268
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=7264 1 1 0 0
COMPONENT=7269 1 0 0 0
COMPONENT=7265 0 1 0 0
COMPONENT=7266 -1 1 0 0
COMPONENT=7267 -1 0 0 0

[ITEMDEF i_multi_coffin2_open]
// east west facing open
ID=7273
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=7272 1 1 0 0
COMPONENT=7271 0 1 0 0
COMPONENT=7563 0 0 6 0
COMPONENT=7278 0 -1 0 0
COMPONENT=7270 -1 1 0 0
COMPONENT=7274 -1 0 0 0
COMPONENT=7562 -1 0 6 0
COMPONENT=7277 -1 -1 0 0
COMPONENT=7275 -2 0 0 0
COMPONENT=7276 -2 -1 0 0

[ITEMDEF i_multi_coffin2n]
// north south facing
ID=7313
TYPE=t_multi
MULTIREGION=0,0,0,0
COMPONENT=7312 0 1 0 0
COMPONENT=7314 0 -1 0 0
COMPONENT=7317 -1 1 0 0
COMPONENT=7316 -1 0 0 0
COMPONENT=7315 -1 -1 0 0

[ITEMDEF i_multi_large_forge_e]
Name=Large Forge [East]
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Forge
MULTIREGION=0,0,0,0
COMPONENT=0199e,2, 0, 0
COMPONENT=019a2,1, 0, 0
COMPONENT=019a6,0, 0, 0

[ITEMDEF i_multi_large_forge_n]
Name=Large Forge [North]
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Forge
MULTIREGION=0,0,0,0
COMPONENT=01992,0, 2, 0
COMPONENT=01996,0, 1, 0
COMPONENT=0199a,0, 0, 0

[ITEMDEF i_multi_stone_fireplace_e]
Name=Stone Fireplace[East]
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Fireplace
MULTIREGION=0,0,0,0
COMPONENT=0937,0, 1, 0
COMPONENT=093d,0, 0, 0

[ITEMDEF i_multi_stone_fireplace_n]
Name=Stone Fireplace[North]
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Fireplace
MULTIREGION=0,0,0,0
COMPONENT=0945,1, 0, 0
COMPONENT=094b,0, 0, 0

[ITEMDEF i_multi_sand_fireplace_e]
Name=Sandstone Fireplace[East]
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Fireplace
MULTIREGION=0,0,0,0
COMPONENT=0489,0, -1, 0
COMPONENT=0475,0, 0, 0

[ITEMDEF i_multi_sand_fireplace_n]
Name=Sandstone Fireplace[North]
TYPE=T_MULTI
CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Fireplace
MULTIREGION=0,0,0,0
COMPONENT=047b,1, 0, 0
COMPONENT=0482,0, 0, 0

[itemdef i_multi_woodworker_bench_n]
Name=Woodworker's Bench[North]
Type=t_multi
CATEGORY=Multis
Multiregion=0,0,0,0
Component=019f4, 1, 0, 0
Component=019f1, 0, 0, 0
Component=019f3, 0, -2, 0
Component=019f2, 0, -1, 0

[itemdef i_multi_woodworker_bench_e]
Name=Woodworker's Bench[East]
Type=t_multi
CATEGORY=Multis
Multiregion=0,0,0,0
Component=019f8, 0, 1, 0
Component=019f5, 0, 0, 0
Component=019f7, -2, 0, 0
Component=019f6, -1, 0, 0

//==========
// New houses
//==========

[ITEMDEF 04290]
DEFNAME=i_multi_house_cott_yellow
Name=Yellow Stone Cottage
TYPE=t_multi
VALUE=118000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Yellow Stone Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04291]
DEFNAME=i_multi_fence_yellow_ns
Name=fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Yellow Stone Fence, North to South

MULTIREGION=0,-3,0,4

[ITEMDEF 04292]
DEFNAME=i_multi_fence_yellow_ns_s
Name=fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Yellow Stone Fence, North to South (Short)

MULTIREGION=0,-1,0,2

[ITEMDEF 04293]
DEFNAME=i_multi_fence_yellow_we
Name=fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Yellow Stone Fence, West to East

MULTIREGION=3,0,4,0

[ITEMDEF 04294]
DEFNAME=i_multi_fence_yellow_we_s
Name=fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Yellow Stone Fence, West to East (Short)

MULTIREGION=-1,0,2,0

[ITEMDEF 04295]
DEFNAME=i_multi_light_keep
Name=Keep of Light
TYPE=t_multi
VALUE=1000000

MULTIREGION=-30,-30,30,30

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Keep of Light

[ITEMDEF 04296]
DEFNAME=i_multi_house_mill_stonep
Name=Stone and Plaster Mill House
TYPE=t_multi
VALUE=554000

MULTIREGION=-10,-10,10,10
COMPONENT=i_door_wood,2,-1,27
COMPONENT=06ad,1,-3,27
COMPONENT=i_door_wood,-4,-1,27
COMPONENT=06ad,1,-4,7
COMPONENT=i_door_wood,-3,-1,47
COMPONENT=06a7,-2,-1,47
COMPONENT=i_sign_brass_2,4,0,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Mill House

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04297]
DEFNAME=i_multi_wall_s_ns
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall (Stair), North to South

MULTIREGION=0,-3,0,4

[ITEMDEF 04298]
DEFNAME=i_multi_wall_s_we
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall (Stair), West to East

MULTIREGION=-3,0,4,0

[ITEMDEF 04299]
DEFNAME=i_multi_stronghold_brick
Name=Brick Stronghold
TYPE=t_multi
VALUE=1660000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Brick Stronghold

MULTIREGION=-12,-11,12,11
COMPONENT=084b,5,2,10	// iron fence
COMPONENT=0824,6,2,10	// iron gate
COMPONENT=084b,7,2,10	// iron fence
COMPONENT=i_sign_brass_2,10,5,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0429a]
DEFNAME=i_multi_stronghold_marble
Name=Marble Stronghold
TYPE=t_multi
VALUE=2000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Marble Stronghold

MULTIREGION=-12,-11,12,11
COMPONENT=0675,5,2,9	// metal door
COMPONENT=0677,6,2,9	// metal door
COMPONENT=0675,-4,2,9	// metal door
COMPONENT=0677,-3,2,9	// metal door
COMPONENT=067d,1,-2,9	// metal door
COMPONENT=067f,1,-3,9	// metal door
COMPONENT=0675,-1,-3,29	// metal door
COMPONENT=0677,4,-3,29	// metal door
COMPONENT=i_sign_brass_2,10,5,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0429b]
DEFNAME=i_multi_stronghold_sandstone
Name=Sandstone Stronghold
TYPE=t_multi
VALUE=1520000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Sandstone Stronghold

MULTIREGION=-12,-11,12,11
COMPONENT=06e5,5,2,10	// metal door
COMPONENT=06e7,6,2,10	// metal door
COMPONENT=06e5,-4,2,10	// metal door
COMPONENT=06e7,-3,2,10	// metal door
COMPONENT=06e5,-4,2,30	// metal door
COMPONENT=06e7,-3,2,30	// metal door
COMPONENT=06ed,1,-2,10	// metal door
COMPONENT=06ef,1,-3,10	// metal door
COMPONENT=06e5,-1,-3,30	// metal door
COMPONENT=06e7,4,-3,30	// metal door
COMPONENT=i_sign_brass_2,10,5,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0429c]
DEFNAME=i_multi_stronghold_stonep
Name=Stone and Plaster Stronghold
TYPE=t_multi
VALUE=1550000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Stronghold

MULTIREGION=-12,-11,12,11
COMPONENT=06e5,5,2,9	// metal door
COMPONENT=06e7,6,2,9	// metal door
COMPONENT=06e5,-4,2,9	// metal door
COMPONENT=06e7,-3,2,9	// metal door
COMPONENT=06e5,-4,2,29	// metal door
COMPONENT=06e7,-3,2,29	// metal door
COMPONENT=06ed,1,-2,9	// metal door
COMPONENT=06ef,1,-3,9	// metal door
COMPONENT=06e5,-1,-3,29	// metal door
COMPONENT=06e7,4,-3,29	// metal door
COMPONENT=i_sign_brass_2,10,5,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0429d]
DEFNAME=i_multi_stronghold_stonep2
Name=Stone and Plaster Stronghold 2
TYPE=t_multi
VALUE=1730000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Stronghold 2

MULTIREGION=-12,-11,12,11
COMPONENT=06e5,5,2,29	// metal door
COMPONENT=06e5,-4,2,9	// metal door
COMPONENT=06e7,-3,2,9	// metal door
COMPONENT=06e5,-4,2,29	// metal door
COMPONENT=06e7,-3,2,29	// metal door
COMPONENT=06ed,1,-2,9	// metal door
COMPONENT=06ef,1,-3,9	// metal door
COMPONENT=06e5,-1,-3,29	// metal door
COMPONENT=i_sign_brass_2,10,5,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0429e]
DEFNAME=i_multi_stronghold_woodp
Name=Wood and Plaster Stronghold
TYPE=t_multi
VALUE=1550000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Stronghold

MULTIREGION=-12,-11,12,11
COMPONENT=06e5,5,2,9	// metal door
COMPONENT=06e7,6,2,9	// metal door
COMPONENT=06e5,-4,2,29	// metal door
COMPONENT=06e7,-3,2,29	// metal door
COMPONENT=06e5,-1,-3,29	// metal door
COMPONENT=06e7,4,-3,29	// metal door
COMPONENT=i_sign_brass_2,10,5,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0429f]
DEFNAME=i_multi_townhold_brick
Name=Brick Townhold
TYPE=t_multi
VALUE=632000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Brick Townhold

MULTIREGION=-9,-9,9,9
COMPONENT=06e5,2,5,10	// wooden door
COMPONENT=i_sign_brass_2,6,8,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042a0]
DEFNAME=i_multi_townhold_marble
Name=Marble Townhold
TYPE=t_multi
VALUE=960000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Marble Townhold

MULTIREGION=-9,-9,9,9
COMPONENT=0675,2,5,10	// metal door
COMPONENT=i_sign_brass_2,6,8,16

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042a1]
DEFNAME=i_multi_townhold_sandstone
Name=Sandstone Townhold
TYPE=t_multi
VALUE=632000

MULTIREGION=-9,-9,9,9
COMPONENT=06e5,2,5,10	// wooden door
COMPONENT=i_sign_brass_2,6,8,16

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Sandstone Townhold

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042a2]
DEFNAME=i_multi_townhold_stonep
Name=Stone and Plaster Townhold
TYPE=t_multi
VALUE=662000

TSPEECH=spk_house

MULTIREGION=-9,-9,9,9
COMPONENT=06e5,2,5,9	// wooden door
COMPONENT=i_sign_brass_2,6,8,16

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Townhold

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042a3]
DEFNAME=i_multi_townhold_woodp
Name=Wood and Plaster Townhold
TYPE=t_multi
VALUE=662000

MULTIREGION=-9,-9,9,9
COMPONENT=06e5,2,5,9	// wooden door
COMPONENT=i_sign_brass_2,6,8,16

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Townhold

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042a4]
DEFNAME=i_multi_house_2story_sand
Name=Two Story Sandstone Villa
TYPE=t_multi
VALUE=467000

MULTIREGION=-8,-9,8,6
COMPONENT=0824,1,2,10	// iron gate
COMPONENT=i_sign_brass_2,-1,6,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Two Story Sandstone Villa

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042a5]
DEFNAME=i_multi_bloodgod_gate
Name=Blood God Gate
TYPE=t_multi
VALUE=1000000

MULTIREGION=-30,-30,30,30

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Blood God Gate

[ITEMDEF 042b0]
DEFNAME=i_multi_arbour1
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=4,4,-4,-4

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 1

[ITEMDEF 042b1]
DEFNAME=i_multi_arbour2
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=4,4,-4,-4

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 2

[ITEMDEF 042b2]
DEFNAME=i_multi_arbour3
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=4,4,-4,-4

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 3

[ITEMDEF 042b3]
DEFNAME=i_multi_arbour4
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=4,4,-4,-4

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 4

[ITEMDEF 042b4]
DEFNAME=i_multi_arbour5
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=4,4,-4,-4

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 5

[ITEMDEF 042b5]
DEFNAME=i_multi_arbour6
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=4,4,-4,-4

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 6

[ITEMDEF 042b6]
DEFNAME=i_multi_arbour7
Name=Arbour
TYPE=t_multi
VALUE=1000000

MULTIREGION=3,3,-3,-3

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arbour 7

[ITEMDEF 042b7]
DEFNAME=i_multi_brickhouse
Name=Brick House
TYPE=t_multi
VALUE=250000

MULTIREGION=-10,-7,10,7
COMPONENT=06ad,2,-2,7
COMPONENT=06ad,2,3,27
COMPONENT=i_sign_brass_2,8,6,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Brick House

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042b8]
DEFNAME=i_multi_britainstair
Name=Britain Bank
TYPE=t_multi
VALUE=1000000

MULTIREGION=-8,-6,9,6

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Britain Stair

[ITEMDEF 042b9]
DEFNAME=i_multi_woodp_villa
Name=Wood and Plaster Villa
TYPE=t_multi
VALUE=404000

MULTIREGION=-9,-8,9,9
COMPONENT=06a5,3,5,9
COMPONENT=06ad,1,-4,9
COMPONENT=06ad,2,-4,29
COMPONENT=i_sign_brass_2,6,6,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Villa

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 042ba]
DEFNAME=i_multi_serpentpillar
Name=Serpent Pillar
TYPE=t_multi
VALUE=1000000

MULTIREGION=-1,-1,2,2

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Serpent Pillar

[ITEMDEF 042bb]
DEFNAME=i_multi_telescope
Name=Telescope
TYPE=t_multi
VALUE=1000000

MULTIREGION=-5,-5,5,5

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Telescope

[ITEMDEF 04300]
DEFNAME=i_multi_house_arena
Name=Arena
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Arena

MULTIREGION=-11,-11,11,11

[ITEMDEF 04301]
DEFNAME=i_multi_house_cott_brick
Name=Brick Cottage
TYPE=t_multi
VALUE=112000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Brick Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04302]
DEFNAME=i_multi_house_cott_stone
Name=Stone Cottage
TYPE=t_multi
VALUE=114000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04303]
DEFNAME=i_multi_house_cott_stone_p
Name=Stone and Plaster Cottage
TYPE=t_multi
VALUE=122000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04304]
DEFNAME=i_multi_house_cott_wood_d
Name=Dark Wooden Cottage
TYPE=t_multi
VALUE=112000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Dark Wooden Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04305]
DEFNAME=i_multi_house_cott_wood_l
Name=Light Wooden Cottage
TYPE=t_multi
VALUE=112000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Light Wooden Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04306]
DEFNAME=i_multi_house_cott_wood_p
Name=Wood and Plaster Cottage
TYPE=t_multi
VALUE=122000

MULTIREGION=-8,-5,7,6
COMPONENT=i_door_wood,-4,4,7
COMPONENT=i_sign_brass_2,-2,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Cottage

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04307]
DEFNAME=i_multi_dwarf_fortress
Name=Dwarf Fortress
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Dwarf Fortress

MULTIREGION=-14,-12,14,12

[ITEMDEF 04308]
DEFNAME=i_multi_dwarf_wall
Name=Dwarf Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Dwarf Wall

MULTIREGION=0,-1,0,2

[ITEMDEF 04309]
DEFNAME=i_multi_elven_palace
Name=Elven Palace
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Elven Palace

MULTIREGION=-20,-20,20,20

[ITEMDEF 0430a]
DEFNAME=i_multi_fence1_gate_e
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 1, East Gate

MULTIREGION=0,-3,0,4

[ITEMDEF 0430b]
DEFNAME=i_multi_fence1_gate_s
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 1, South Gate

MULTIREGION=-3,0,4,0

[ITEMDEF 0430c]
DEFNAME=i_multi_fence1_wall_ns
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 1, North to South

MULTIREGION=0,-3,0,4

[ITEMDEF 0430d]
DEFNAME=i_multi_fence1_wall_we
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 1, West to East

MULTIREGION=-3,0,4,0

[ITEMDEF 0430e]
DEFNAME=i_multi_fence2_gate_e
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 2, East Gate

MULTIREGION=0,-3,0,4

[ITEMDEF 0430f]
DEFNAME=i_multi_fence2_gate_s
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 2, South Gate

MULTIREGION=-3,0,4,0

[ITEMDEF 04310]
DEFNAME=i_multi_fence2_wall_ns
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 2, North to South

MULTIREGION=0,-3,0,4

[ITEMDEF 04311]
DEFNAME=i_multi_fence2_wall_we
Name=stone fence
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fences (CSD UO)
DESCRIPTION=Stone Fence 2, West to East

MULTIREGION=-3,0,4,0

[ITEMDEF 04312]
DEFNAME=i_multi_fortress_c_ne
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Corner, North-East

MULTIREGION=5,6,-5,-5

[ITEMDEF 04313]
DEFNAME=i_multi_fortress_c_nw
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Corner, North-West

MULTIREGION=6,6,-5,-5

[ITEMDEF 04314]
DEFNAME=i_multi_fortress_c_se
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Corner, South-East

MULTIREGION=5,5,-5,-5

[ITEMDEF 04315]
DEFNAME=i_multi_fortress_c_sw
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Corner, South-West

MULTIREGION=5,5,-6,-5

[ITEMDEF 04316]
DEFNAME=i_multi_fortress_e_e
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=End, East

MULTIREGION=5,4,-5,-2

[ITEMDEF 04317]
DEFNAME=i_multi_fortress_e_n
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=End, North

MULTIREGION=4,5,-2,-4

[ITEMDEF 04318]
DEFNAME=i_multi_fortress_e_s
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=End, South

MULTIREGION=4,5,-2,-5

[ITEMDEF 04319]
DEFNAME=i_multi_fortress_e_w
Name=Fortress Wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=End, West

MULTIREGION=5,4,-5,-2

[ITEMDEF 0431a]
DEFNAME=i_multi_fortress_tower
Name=Middle Tower
TYPE=t_multi
VALUE=1000000

MULTIREGION=-6,-6,5,6
COMPONENT=i_door_wood,0,4,7
COMPONENT=i_sign_brass_2,3,5,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Middle Tower

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0431b]
DEFNAME=i_multi_fortress_middle
Name=Fortress
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Fortress

MULTIREGION=-7,-9,8,9

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0431c]
DEFNAME=i_multi_fortress_g_e
Name=Gate
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=East Gate (no roof)

MULTIREGION=-2,-3,3,4

[ITEMDEF 0431d]
DEFNAME=i_multi_fortress_gr_e
Name=Gate
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=East Gate (roof)

MULTIREGION=-2,-3,3,4

[ITEMDEF 0431e]
DEFNAME=i_multi_fortress_g_s
Name=Gate
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=South Gate (no roof)

MULTIREGION=-3,-2,4,3

[ITEMDEF 0431f]
DEFNAME=i_multi_fortress_gr_s
Name=Gate
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=South Gate (roof)

MULTIREGION=-3,-2,4,3

[ITEMDEF 04320]
DEFNAME=i_multi_fortress_w_ns
Name=fortress wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Wall, North to South

MULTIREGION=-2,-3,2,4

[ITEMDEF 04321]
DEFNAME=i_multi_fortress_w_we
Name=fortress wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Fortress (CSD UO)
DESCRIPTION=Wall, West to East

MULTIREGION=-3,-2,4,2

[ITEMDEF 04322]
DEFNAME=i_multi_house_th_stonep
Name=Stone and Plaster Townhall
TYPE=t_multi
VALUE=4000000

MULTIREGION=-10,-10,10,11
COMPONENT=i_door_wood,0,8,5
COMPONENT=06a7,1,8,5
COMPONENT=06ad,-3,6,5
COMPONENT=06a5,3,3,5
COMPONENT=06a5,3,-3,45
COMPONENT=i_sign_brass_2,3,9,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Townhall

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04323]
DEFNAME=i_multi_house_th_woodp
Name=Wood and Plaster Townhall
TYPE=t_multi
VALUE=4000000

MULTIREGION=-10,-10,10,11
COMPONENT=i_door_wood,0,8,5
COMPONENT=06a7,1,8,5
COMPONENT=06ad,-2,0,5
COMPONENT=06ad,2,0,5
COMPONENT=i_sign_brass_2,3,9,5

TSPEECH=spk_house

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Townhall

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04324]
DEFNAME=i_multi_house_hold
Name=Wood and Plaster Hold
TYPE=t_multi
VALUE=3500000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Hold

MULTIREGION=-15,-15,15,16
COMPONENT=06a5,0,13,7
COMPONENT=06a7,1,13,7
COMPONENT=06a5,0,-5,7
COMPONENT=06a7,1,-5,7
COMPONENT=06a5,0,-8,27
COMPONENT=06a7,1,-8,27
COMPONENT=06a5,-10,4,27
COMPONENT=06a5,11,4,27
COMPONENT=i_sign_brass_2,4,14,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04325]
DEFNAME=i_multi_house_o_brick_s
Name=Brick Outfit House
TYPE=t_multi
VALUE=29800

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Brick Outfit House, South Enter

MULTIREGION=-5,-4,5,4

[ITEMDEF 04326]
DEFNAME=i_multi_house_o_brick_e
Name=Brick Outfit House
TYPE=t_multi
VALUE=29800

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Brick Outfit House, East Enter

MULTIREGION=-4,-5,4,5

[ITEMDEF 04327]
DEFNAME=i_multi_house_o_stone_s
Name=Stone Outfit House
TYPE=t_multi
VALUE=31500

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone Outfit House, South Enter

MULTIREGION=-5,-4,5,4

[ITEMDEF 04328]
DEFNAME=i_multi_house_o_stone_e
Name=Stone Outfit House
TYPE=t_multi
VALUE=31500

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone Outfit House, East Enter

MULTIREGION=-4,-5,4,5

[ITEMDEF 04329]
DEFNAME=i_multi_house_mill_woodp
Name=Wood and Plaster Mill House
TYPE=t_multi
VALUE=543000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Mill House

MULTIREGION=-10,-10,10,10
COMPONENT=i_door_wood,2,-1,27
COMPONENT=06ad,1,-3,27
COMPONENT=i_door_wood,-4,-1,27
COMPONENT=06ad,1,-4,7
COMPONENT=i_sign_brass_2,4,0,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0432a]
DEFNAME=i_multi_orc_gate
Name=Orcish Camp Gate
TYPE=t_multi
VALUE=554000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Orcish Camp Gate

MULTIREGION=-10,-3,11,3
COMPONENT=06e5,2,2,0
COMPONENT=06e7,3,2,0
COMPONENT=06e5,2,-1,0
COMPONENT=06e7,3,-1,0

[ITEMDEF 0432b]
DEFNAME=i_multi_orc_hut
Name=Orcish Camp Hut
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Orcish Camp Hut

MULTIREGION=-5,-2,5,3
COMPONENT=08a2,-2,4,0
COMPONENT=08a4,-2,3,10

[ITEMDEF 0432c]
DEFNAME=i_multi_orc_tower
Name=Orcish Camp Tower
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Orcish Camp Tower

MULTIREGION=-3,-3,3,3

[ITEMDEF 0432d]
DEFNAME=i_multi_house_palazzo
Name=Marble Palazzo
TYPE=t_multi
VALUE=3550000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Marble Palazzo

MULTIREGION=-12,-7,12,7
COMPONENT=i_door_metal,1,7,0
COMPONENT=067d,-5,-4,10
COMPONENT=067f,-5,-5,10
COMPONENT=067d,6,-4,10
COMPONENT=067f,6,-5,10
COMPONENT=i_sign_brass_2,3,8,5
COMPONENT=0b9c,3,8,5	// sign post

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0432e]
DEFNAME=i_multi_house_village
Name=Village Cottage
TYPE=t_multi
VALUE=102000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Village Cottage

MULTIREGION=-7,-7,6,6
COMPONENT=i_door_wood,0,4,7
COMPONENT=i_sign_brass_2,2,5,4

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[COMMENT ITEMDEF 0432f]
DEFNAME=i_multi_house_shop_stonep
Name=Stone and Plaster Workshop
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Stone and Plaster Workshop

MULTIREGION=-9,-9,8,8
COMPONENT=i_door_wood,-4,5,5
COMPONENT=i_sign_brass_2,-1,6,4

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04330]
DEFNAME=i_multi_house_shop_woodp
Name=Wood and Plaster Workshop
TYPE=t_multi
VALUE=198000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Workshop

MULTIREGION=-9,-9,8,8
COMPONENT=i_door_wood,-4,5,5
COMPONENT=06a7,-3,5,5
COMPONENT=i_door_wood,-4,0,5
COMPONENT=i_door_wood,2,0,5
COMPONENT=i_sign_brass_2,-1,6,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04331]
DEFNAME=i_multi_wall_c_ne
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall Corner, North-East

MULTIREGION=0,-1,0,2

[ITEMDEF 04332]
DEFNAME=i_multi_wall_c_nw
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall Corner, North-West

MULTIREGION=0,-1,0,2

[ITEMDEF 04333]
DEFNAME=i_multi_wall_c_se
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall Corner, South-East

MULTIREGION=0,-1,0,2

[ITEMDEF 04334]
DEFNAME=i_multi_wall_c_sw
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall Corner, South-West

MULTIREGION=0,-1,0,2

[ITEMDEF 04335]
DEFNAME=i_multi_wall_g_e
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall Gate, East

MULTIREGION=0,-1,0,2

[ITEMDEF 04336]
DEFNAME=i_multi_wall_g_s
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall Gate, South

MULTIREGION=0,-1,0,2

[ITEMDEF 04337]
DEFNAME=i_multi_wall_w_ns
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall, North to South

MULTIREGION=0,-1,0,2

[ITEMDEF 04338]
DEFNAME=i_multi_wall_w_we
Name=stone wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Stone Wall (CSD UO)
DESCRIPTION=Stone Wall, West to East

MULTIREGION=0,-1,0,2

[ITEMDEF 04339]
DEFNAME=i_multi_house_tentnew_blue
Name=Blue Tent
TYPE=t_multi
VALUE=22000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Blue Tent

MULTIREGION=-3,-4,4,3

[ITEMDEF 0433a]
DEFNAME=i_multi_house_tentnew_white
Name=White Tent
TYPE=t_multi
VALUE=22000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=White Tent

MULTIREGION=-3,-3,4,4

[ITEMDEF 0433b]
DEFNAME=i_multi_display_case1
Name=display case
TYPE=t_multi
VALUE=500000

CATEGORY=Multis
SUBSECTION=Market (CSD UO)
DESCRIPTION=Display Case 1

MULTIREGION=0,-1,0,2

On=@Create
	tag.market = 1

[ITEMDEF 0433c]
DEFNAME=i_multi_display_case2
Name=display case
TYPE=t_multi
VALUE=500000

CATEGORY=Multis
SUBSECTION=Market (CSD UO)
DESCRIPTION=Display Case 2

MULTIREGION=0,-1,0,2

On=@Create
	tag.market = 1

[ITEMDEF 0433d]
DEFNAME=i_multi_display_case3
Name=display case
TYPE=t_multi
VALUE=500000

CATEGORY=Multis
SUBSECTION=Market (CSD UO)
DESCRIPTION=Display Case 3

MULTIREGION=0,-1,0,2

On=@Create
	tag.market = 1

[ITEMDEF 0433e]
DEFNAME=i_multi_house_1story_sp
Name=One story Stone and Plaster House
TYPE=t_multi
VALUE=190000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=One story Stone and Plaster House

MULTIREGION=-9,-9,8,8
COMPONENT=i_door_wood,5,-1,7
COMPONENT=06ad,1,-4,7
COMPONENT=i_sign_brass_2,4,0,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 0433f]
DEFNAME=i_multi_house_3story_sp
Name=Three story Stone and Plaster House
TYPE=t_multi
VALUE=356000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Three story Stone and Plaster House

MULTIREGION=-11,-8,11,8
COMPONENT=i_door_wood,0,6,5
COMPONENT=06a7,1,6,5
COMPONENT=06ad,-3,-1,5
COMPONENT=06ad,-3,-1,25
COMPONENT=06ad,3,-4,25
COMPONENT=i_sign_brass_2,3,7,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04340]
DEFNAME=i_multi_house_wood_p
Name=Wood and Plaster Villa
TYPE=t_multi
VALUE=444000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Wood and Plaster Villa

MULTIREGION=-9,-9,8,8
COMPONENT=i_door_wood,5,-1,7
COMPONENT=06ad,1,-4,7
COMPONENT=06ad,1,-3,27
COMPONENT=06af,1,-4,27
COMPONENT=i_sign_brass_2,7,0,5

TSPEECH=spk_house

On=@Targon_char
	f_house_menu_targonchar
	return 1

On=@Targon_item
	f_house_menu_targonitem
	return 1

[ITEMDEF 04341]
DEFNAME=i_multi_grave_house
Name=grave house
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Grave House

MULTIREGION=0,-1,0,2

On=@Create
	tag.grave = 1

[ITEMDEF 04342]
DEFNAME=i_multi_fences_o_ns
Name=wooden wall
TYPE=t_multi
VALUE=1000000

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Orcish wall, North to South

MULTIREGION=0,-3,0,4

[ITEMDEF 04343]
DEFNAME=i_multi_fences_o_we
Name=wooden wall
TYPE=t_multi
VALUE=1000000

MULTIREGION=-3,0,4,0

CATEGORY=Multis
SUBSECTION=Houses (CSD UO)
DESCRIPTION=Orcish wall, West to East

[EOF]