VERSION=0.54

// 05.10.2001, MoNK: DETECTINGHIDDEN for some NPCs
// 25.09.2001, MoNK: spellbooks for evil mages
// 28.08.2001, MoNK: HIREDAYWAGE increased ten times
// 11.07.2001, MoNK: brain_human for guild theif
// 08.05.2001, MoNK: i_beeswax for beekeeper
// 01.05.2001, NoNK: disable all events and speeches for banker, spk_banker_csd
// 27.04.2001, MoNK: all ARMOR is doubled
// 25.04.2001, MoNK: addons from GM BlasT

[SPEECH spk_banker_csd]
ON=*Bank*
ON=Bank
ON=DEPOSIT
ON=GOLD
ON=MONEY
	src.BANKSELF

ON=HOLD UP
	SAY=Guards! Guards!

[CHARDEF 0402]
DEFNAME=C_H_BARBER
NAME=#NAMES_HUMANMALE the Barber
ID=C_MAN
AVERSIONS=t_TRAP,t_eerie_stuff
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	NEED=i_gold

	STR={66 80}
	DEX=90
	INT={66 80}

	FENCING={15.0 38.0}
	PARRYING={45.0 68.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={45.0 68.0}
	TACTICS={45.0 68.0}

	ITEM=equip_barber
	ITEM=loot_cityman

	SELL=i_hair_SHORT,10
	ATTR=attr_decay
	SELL=i_hair_LONG,10
	ATTR=attr_decay
	SELL=i_hair_PONYTAIL,10
	ATTR=attr_decay
	SELL=i_hair_MOHAWK,10
	ATTR=attr_decay
	SELL=i_hair_PAGEBOY,10
	ATTR=attr_decay
	SELL=i_hair_BUNS,10
	ATTR=attr_decay
	SELL=i_hair_AFRO,10
	ATTR=attr_decay
	SELL=i_hair_RECEDING,10
	ATTR=attr_decay
	SELL=i_hair_2_PIGTAILS,10
	ATTR=attr_decay
	SELL=i_hair_KRISNA,10
	ATTR=attr_decay
	SELL=i_hair_NONE,10
	ATTR=attr_decay
	SELL=i_beard_SHORT_MED,10
	ATTR=attr_decay
	SELL=i_beard_LONG_MED,10
	ATTR=attr_decay
	SELL=i_beard_VANDYKE,10
	ATTR=attr_decay
	SELL=i_beard_LONG,10
	ATTR=attr_decay
	SELL=i_beard_SHORT,10
	ATTR=attr_decay
	SELL=i_beard_GOATEE,10
	ATTR=attr_decay
	SELL=i_beard_MUSTACHE,10
	ATTR=attr_decay
	SELL=i_beard_NONE,10
	ATTR=attr_decay
	SELL=i_bottle_hair_dye,10

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Barber

[CHARDEF 0410]
DEFNAME=C_H_ACTOR
NAME=#NAMES_HUMANMALE the Actor
ID=C_MAN

TSPEECH=spk_human_prime
TSPEECH=jobactor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={21 35}
	DEX={26 40}
	INT={26 40}

	MUSICIANSHIP={50.0 70.0}
	PEACEMAKING={50.0 70.0}
	SWORDSMANSHIP={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=BRAIN_HUMAN
	NEED=i_gold

	ITEM=equip_actor
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Actor (male)

[CHARDEF 0411]
DEFNAME=C_H_ACTOR_F
NAME=#NAMES_HUMANFEMALE the Actor
ID=C_WOMAN

TSPEECH=spk_human_prime
TSPEECH=jobactor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={21 35}
	DEX={26 40}
	INT={26 40}

	MUSICIANSHIP={50.0 70.0}
	PEACEMAKING={50.0 70.0}
	SWORDSMANSHIP={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=BRAIN_HUMAN
	NEED=i_gold

	ITEM=equip_actor_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Actor (female)

[CHARDEF 0412]
DEFNAME=C_H_ARCHITECT
NAME=#NAMES_HUMANMALE the Architect
ID=C_MAN

TSPEECH=spk_human_prime
TSPEECH=jobArchitect
TSPEECH=jobRealtor
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	NEED=i_gold
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	SWORDSMANSHIP={15.0 38.0}
	CARPENTRY={50.0 70.0}
	LUMBERJACKING={50.0 70.0}
	TACTICS={15.0 38.0}

	ITEM=equip_architect
	ITEM=loot_cityman

	SELL=VENDOR_S_DEED_TEMPLATE
	BUY=VENDOR_B_DEED_TEMPLATE

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Architect (male)

[CHARDEF 0413]
DEFNAME=C_H_ARCHITECT_F
NAME=#NAMES_HUMANFEMALE the Architect
ID=C_WOMAN

TSPEECH=spk_human_prime
TSPEECH=jobARCHITECT
TSPEECH=jobrealtor
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=BRAIN_VENDOR
	NEED=i_gold
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	SWORDSMANSHIP={15.0 38.0}
	CARPENTRY={50.0 70.0}
	LUMBERJACKING={50.0 70.0}
	TACTICS={15.0 38.0}

	ITEM=equip_architect_f
	ITEM=loot_cityman

	SELL=VENDOR_S_DEED_TEMPLATE
	BUY=VENDOR_B_DEED_TEMPLATE

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Architect (female)

[CHARDEF 0414]
DEFNAME=C_H_ARTIST
NAME=#NAMES_HUMANMALE the Artist
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobArtist
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={31 45}
	INT={16 30}

	ANATOMY={50.0 70.0}
	FENCING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=BRAIN_HUMAN
	NEED=i_gold

	ITEM=equip_artist
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Artist (male)

[CHARDEF 0415]
DEFNAME=C_H_ARTIST_F
NAME=#NAMES_HUMANFEMALE the Artist
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobartist
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={31 45}
	INT={16 30}

	ANATOMY={50.0 70.0}
	FENCING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=BRAIN_HUMAN
	NEED=i_gold

	ITEM=equip_artist_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Artist (female)

[CHARDEF 0416]
DEFNAME=C_H_BAKER
NAME=#NAMES_HUMANMALE the Baker
ID=C_MAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=jobbaker
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=BRAIN_VENDOR
	NEED=i_FLOUR_SACK
	COLOR=colors_skin
	STR={34 48}
	DEX={33 47}
	INT={26 40}

	COOKING={55.0 78.0}
	SWORDSMANSHIP={15.0 38.0}
	TASTEID={50.0 70.0}
	TACTICS={15.0 38.0}

	ITEM=equip_baker
	ITEM=loot_cityman

	SELL=VENDOR_S_BAKER_TEMPLATE
	BUY=VENDOR_B_BAKER_TEMPLATE

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Baker (male)

[CHARDEF 0417]
DEFNAME=C_H_BAKER_F
NAME=#NAMES_HUMANFEMALE the Baker
ID=C_WOMAN
DESIRES=i_gold,t_grain,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobbaker
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=BRAIN_VENDOR
	NEED=i_FLOUR_SACK

	COLOR=colors_skin
	STR={34 48}
	DEX={33 47}
	INT={26 40}

	COOKING={55.0 78.0}
	SWORDSMANSHIP={15.0 38.0}
	TASTEID={50.0 70.0}
	TACTICS={15.0 38.0}

	ITEM=equip_baker_f
	ITEM=loot_cityman

	SELL=VENDOR_S_BAKER_TEMPLATE
	BUY=VENDOR_B_BAKER_TEMPLATE

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Baker (female)

[CHARDEF 0418]
DEFNAME=C_H_BANKER
NAME=#NAMES_HUMANMALE the Banker
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

//TSPEECH=spk_human_prime
//TSPEECH=jobbanker
//TSPEECH=spk_needs
//TSPEECH=spk_rehello
//TSPEECH=spk_human_default

TSPEECH=spk_banker_csd

//TEVENTS=e_Human_HearUnk
//TEVENTS=e_Human_Needs
//TEVENTS=e_Human_ConvInit
//TEVENTS=e_Human_Greet
//TEVENTS=e_Human_Space
//TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={66 80}
	INT={66 80}

	SWORDSMANSHIP={15.0 38.0}
	ITEMID={50.0 70.0}
	TACTICS={15.0 38.0}

	NPC=BRAIN_BANKER
	NEED=i_gold

	ITEM=equip_banker
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Banker (male)

[CHARDEF 0419]
DEFNAME=C_H_BANKER_F
NAME=#NAMES_HUMANFEMALE the Banker
ID=C_WOMAN
//ATT=
//ARMOR=
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobbanker
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={66 80}
	INT={66 80}

	SWORDSMANSHIP={15.0 38.0}
	ITEMID={50.0 70.0}
	TACTICS={15.0 38.0}

	NPC=BRAIN_BANKER
	NEED=i_gold

	ITEM=equip_banker_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Banker (female)

[CHARDEF 0420]
DEFNAME=C_H_BEEKEEPER
NAME=#NAMES_HUMANMALE the Beekeeper
ID=C_MAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,t_bee_hive,i_jar_HONEY
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobbeekeeper
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=BRAIN_VENDOR
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	FENCING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_beekeeper
	ITEM=loot_cityman

	SELL=i_beeswax,{10 20}
	SELL=i_jar_honey,{14 40}
	BUY=i_beeswax,{10 20}
	BUY=i_jar_honey,{14 40}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Beekeeper (male)

[CHARDEF 0421]
DEFNAME=C_H_BEEKEEPER_F
NAME=#NAMES_HUMANFEMALE the Beekeeper
ID=C_WOMAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,t_bee_hive,i_jar_honey
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobbeekeeper
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=BRAIN_VENDOR
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	FENCING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_beekeeper_f
	ITEM=loot_cityman

	SELL=i_beeswax,{10 20}
	SELL=i_jar_honey,{14 40}
	BUY=i_beeswax,{10 20}
	BUY=i_jar_honey,{14 40}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Beekeeper (female)

[CHARDEF 0422]
DEFNAME=C_H_BRIGAND
NAME=#NAMES_HUMANMALE the Brigand
ID=C_MAN
HIREDAYWAGE=600
DAM=10
//ARMOR=
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBrigand
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={81 95}
	INT={61 75}

	CAMPING={45.0 68.0}
	HIDING={45.0 68.0}
	POISONING={35.0 58.0}
	SNOOPING={35.0 58.0}
	LockPicking={35.0 58.0}
	STEALING={45.0 68.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={35.0 58.0}
	WRESTLING={35.0 58.0}
	MACEFIGHTING={25.0 48.0}
	TACTICS={55.0 78.0}

	NPC=brain_thief

	ITEM=equip_brigand
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Brigand (male)

[CHARDEF 0423]
DEFNAME=C_H_BRIGAND_F
NAME=#NAMES_HUMANFEMALE the Brigand
ID=C_WOMAN
HIREDAYWAGE=600
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBrigand
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={81 95}
	INT={61 75}

	CAMPING={45.0 68.0}
	HIDING={45.0 68.0}
	POISONING={35.0 58.0}
	SNOOPING={35.0 58.0}
	LockPicking={35.0 58.0}
	STEALING={45.0 68.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={35.0 58.0}
	WRESTLING={35.0 58.0}
	MACEFIGHTING={25.0 48.0}
	TACTICS={55.0 78.0}

	NPC=brain_thief

	ITEM=equip_brigand_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Brigand (female)

[CHARDEF 0424]
//Male BUTCHER
DEFNAME=C_H_BUTCHER
NAME=#NAMES_HUMANMALE the Butcher
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_meat_raw
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobbutcher
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={76 90}
	DEX={71 85}
	INT={61 75}

	SWORDSMANSHIP={35.0 50.0}
	TACTICS={15.0 38.0}
	COOKING={50.0 70.0}

	ITEM=equip_butcher
	ITEM=loot_cityman

	SELL=VENDOR_S_BUTCHER_TEMPLATE
	BUY=VENDOR_B_BUTCHER_TEMPLATE

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Butcher (male)

[CHARDEF 0425]
DEFNAME=C_H_BUTCHER_F
NAME=#NAMES_HUMANFEMALE the Butcher
ID=C_WOMAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,t_meat_raw
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobbutcher
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={76 90}
	DEX={71 85}
	INT={61 75}

	SWORDSMANSHIP={35.0 50.0}
	TACTICS={15.0 38.0}
	COOKING={50.0 70.0}

	ITEM=equip_butcher_f
	ITEM=loot_cityman

	SELL=VENDOR_S_BUTCHER_TEMPLATE
	BUY=VENDOR_B_BUTCHER_TEMPLATE

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Butcher (female)

[CHARDEF 0426]
DEFNAME=C_H_CARPENTER
NAME=#NAMES_HUMANMALE the Carpenter
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_log,t_board
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobCARPENTER
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={71 85}
	DEX={66 80}
	INT={51 65}

	CARPENTRY={55.0 78.0}
	SWORDSMANSHIP={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={45.0 68.0}
	LUMBERJACKING={50.0 70.0}

	ITEM=equip_carpenter
	ITEM=loot_cityman

	SELL=VENDOR_S_CARPENTER
	BUY=VENDOR_B_CARPENTER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Carpenter (male)

[CHARDEF 0427]
//Female CARPENTER
DEFNAME=C_H_CARPENTER_F
NAME=#NAMES_HUMANFEMALE the Carpenter
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_log,t_board
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobCARPENTER
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={71 85}
	DEX={66 80}
	INT={51 65}

	CARPENTRY={55.0 78.0}
	SWORDSMANSHIP={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={45.0 68.0}
	LUMBERJACKING={50.0 70.0}

	ITEM=equip_carpenter_f
	ITEM=loot_cityman

	SELL=VENDOR_S_CARPENTER
	BUY=VENDOR_B_CARPENTER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Carpenter (female)

[CHARDEF 0428]
//Male COBBLER
DEFNAME=C_H_COBBLER
NAME=#NAMES_HUMANMALE the Cobbler
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_leather
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobcobbler
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={26 40}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_cobbler
	ITEM=loot_cityman

	SELL=i_boots_thigh,{2 12}
	COLOR=colors_neutral
	SELL=i_shoes_plain,{2 12}
	COLOR=colors_neutral
	SELL=i_boots_calf,{2 12}
	COLOR=colors_neutral

	SELL=VENDOR_S_COBBLER
	BUY=VENDOR_B_COBBLER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Cobbler (male)

[CHARDEF 0429]
DEFNAME=C_H_COBBLER_F
NAME=#NAMES_HUMANFEMALE the Cobbler
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_leather
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobcobbler
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={26 40}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_cobbler_f
	ITEM=loot_cityman

	SELL=i_boots_thigh,{2 12}
	COLOR=colors_neutral
	SELL=random_shoes,{2 12}
	COLOR=colors_neutral
	SELL=i_boots_calf,{2 12}
	COLOR=colors_neutral

	SELL=vendor_s_cobbler
	BUY=vendor_b_cobbler

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Cobbler (female)

[CHARDEF 0430]
DEFNAME=C_H_FARMER
NAME=#NAMES_HUMANMALE the Farmer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobfarmer
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={10 20}
	DEX={30 35}
	INT={10 20}

	FENCING={10.0 15.0}
	SWORDSMANSHIP={10.0 15.0}
	WRESTLING={10.0 15.0}
	MACEFIGHTING={10.0 15.0}
	TACTICS={10.0 15.0}
	ANIMALLORE={25.0 45.0}
	TAMING={25.0 45.0}
	VETERINARY={25.0 45.0}

	ITEM=equip_farmer
	ITEM=loot_cityman

	SELL=VENDOR_S_FARMER
	BUY=VENDOR_B_FARMER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Farmer (male)

[CHARDEF 0431]
DEFNAME=C_H_FARMER_F
NAME=#NAMES_HUMANFEMALE the Farmer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobfarmer
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={10 20}
	DEX={30 35}
	INT={10 20}

	FENCING={10.0 15.0}
	SWORDSMANSHIP={10.0 15.0}
	WRESTLING={10.0 15.0}
	MACEFIGHTING={10.0 15.0}
	TACTICS={10.0 15.0}
	ANIMALLORE={25.0 45.0}
	TAMING={25.0 45.0}
	VETERINARY={25.0 45.0}

	ITEM=equip_farmer_f
	ITEM=loot_cityman

	SELL=VENDOR_S_FARMER
	BUY=VENDOR_B_FARMER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Farmer (female)

[CHARDEF 0432]
DEFNAME=C_H_FURTRADER
NAME=#NAMES_HUMANMALE the Fur Trader
ID=C_MAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,t_FUR
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobfurtrader
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={51 65}
	INT={41 55}

	ANIMALLORE={65.0 88.0}
	CAMPING={55.0 78.0}
	FENCING={15.0 38.0}
	PARRYING={45.0 68.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={55.0 78.0}

	ITEM=equip_furtrader
	ITEM=loot_cityman

	SELL=VENDOR_S_FURTRADER
	BUY=VENDOR_B_FURTRADER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Fur Trader (male)

[CHARDEF 0433]
DEFNAME=C_H_FURTRADER_F
NAME=#NAMES_HUMANFEMALE the Fur Trader
ID=C_WOMAN
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,t_FUR
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobfurtrader
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={51 65}
	INT={41 55}

	ANIMALLORE={65.0 88.0}
	CAMPING={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={55.0 78.0}
	TACTICS={55.0 78.0}

	ITEM=equip_furtrader_f
	ITEM=loot_cityman

	SELL=VENDOR_S_FURTRADER
	BUY=VENDOR_B_FURTRADER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Fur Trader (female)

[CHARDEF 0434]
DEFNAME=C_H_GAMBLER
NAME=#NAMES_HUMANMALE the Gambler
ID=C_MAN
HIREDAYWAGE=400
//DAM=
//ARMOR=
DESIRES=i_gold,e_notoriety,jobgambler
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobgambler
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={31 45}
	DEX={51 65}
	INT={56 70}

	EVALUATINGINTEL={45.0 68.0}
	ItemID={35.0 58.0}
	SNOOPING={55.0 78.0}
	STEALING={35.0 58.0}
	FENCING={15.0 38.0}
	PARRYING={25.0 48.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_gambler
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gambler (male)

[CHARDEF 0435]
DEFNAME=C_H_GAMBLER_F
NAME=#NAMES_HUMANFEMALE the Gambler
ID=C_WOMAN
HIREDAYWAGE=400
DESIRES=i_gold,e_notoriety,jobgambler
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobgambler
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={31 45}
	DEX={51 65}
	INT={56 70}

	EVALUATINGINTEL={45.0 68.0}
	ItemID={35.0 58.0}
	SNOOPING={55.0 78.0}
	STEALING={35.0 58.0}
	FENCING={15.0 38.0}
	PARRYING={25.0 48.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_gambler_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gambler (female)

[CHARDEF 0436]
DEFNAME=C_H_GLASSBLOWER
NAME=#NAMES_HUMANMALE the Glassblower
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobglassblower
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={61 75}
	INT={51 65}

	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_glassblower
	ITEM=loot_cityman

	SELL=i_BOTTLE_EMPTY,{5 20}
	SELL=i_jar_empty,{5 20}
	SELL=i_pitcher_glass,{5 20}

	BUY=i_BOTTLE_EMPTY,{2 10}
	BUY=i_jar_empty,{2 10}
	BUY=i_pitcher_glass,{2 10}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Glassblower (male)

[CHARDEF 0437]
//Female GLASSBLOWER
DEFNAME=C_H_GLASSBLOWER_F
NAME=#NAMES_HUMANFEMALE the Glassblower
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobglassblower
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={61 75}
	INT={51 65}

	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_glassblower_f
	ITEM=loot_cityman

	SELL=i_BOTTLE_EMPTY,{5 20}
	SELL=i_jar_empty,{5 20}
	SELL=i_pitcher_glass,{5 20}

	BUY=i_BOTTLE_EMPTY,{2 10}
	BUY=i_jar_empty,{2 10}
	BUY=i_pitcher_glass,{2 10}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Glassblower (female)

[CHARDEF 0438]
//Male GUARD
DEFNAME=c_h_guard
NAME=#NAMES_HUMANMALE the Guard
ID=C_MAN
DAM=15,20
ARMOR=40
DESIRES=i_gold
SHELTER=r_civilization,r_GUARDPOST
//AVERSIONS=ANYONE WITH NEGATIVITY (SHOWS AGGRESION)

TSPEECH=spk_human_prime
TSPEECH=jobGuard
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Guard (male)

ON=@Create
	NPC=brain_guard
	//ALIGNMENT=GOOD
	COLOR=colors_skin
	STR={151 165}
	DEX={51 65}
	INT={151 165}

	DETECTINGHIDDEN={90.0 100.0}
	FORENSICS={90.0 100.0}
	FENCING={90.0 100.0}
	PARRYING={90.0 100.0}
	SWORDSMANSHIP={90.0 100.0}
	WRESTLING={90.0 100.0}
	MACEFIGHTING={90.0 100.0}
	MAGICRESISTANCE={90.0 100.0}
	TACTICS={90.0 100.0}

//STANDARD GUARD EQUIPMENT=PLATE ARMOR,i_halberd
//BLACKTHORN GUARD EQUIPMENT=PLATE ARMOR,RED OVER-ARMOR,DOUBLE BATTLE AXE,CHAOS SHIELD
//LORDBRITISH GUARD EQUIPMENT=PLATE ARMOR,BLUE OVER-ARMOR,VIKING SWORD,ORDER SHIELD

	ITEM=equip_guard

ON=@RefuseItem
	SAY I cannot be bribed. be gone.
	return 1

[CHARDEF 0439]
//Female GUARD
DEFNAME=c_h_guard_f
NAME=#NAMES_HUMANFEMALE the Guard
ID=C_WOMAN
DAM=15,20
ARMOR=40
DESIRES=i_gold
SHELTER=r_civilization,r_GUARDPOST
//AVERSIONS=ANYONE WITH NEGATIVITY (SHOWS AGGRESION)

TSPEECH=spk_human_prime
TSPEECH=jobGuard
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Guard (female)

ON=@Create
	NPC=brain_guard
	//ALIGNMENT=GOOD
	COLOR=colors_skin
	STR={151 165}
	DEX={151 165}
	INT={151 165}

	DETECTINGHIDDEN={90.0 100.0}
	FORENSICS={90.0 100.0}
	FENCING={90.0 100.0}
	PARRYING={90.0 100.0}
	SWORDSMANSHIP={90.0 100.0}
	WRESTLING={90.0 100.0}
	MACEFIGHTING={90.0 100.0}
	MAGICRESISTANCE={90.0 100.0}
	TACTICS={90.0 100.0}

//STANDARD GUARD EQUIPMENT=PLATE ARMOR,i_halberd
//BLACKTHORN GUARD EQUIPMENT=PLATE ARMOR,RED OVER-ARMOR,DOUBLE BATTLE AXE,CHAOS SHIELD
//LORDBRITISH GUARD EQUIPMENT=PLATE ARMOR,BLUE OVER-ARMOR,VIKING SWORD,ORDER SHIELD

	ITEM=equip_guard_f

ON=@RefuseItem
	SAY I cannot be bribed. be gone.
	return 1

[CHARDEF 0440]
DEFNAME=C_H_GYPSY
NAME=#NAMES_HUMANMALE the Gypsy
ID=C_MAN
SHELTER=r_house
DESIRES=i_gold,e_notoriety,t_crystal_ball
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobGypsy
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={41 55}
	DEX={51 65}
	INT={61 75}

	BEGGING={45.0 68.0}
	HIDING={45.0 68.0}
	LOCKPICKING={45.0 68.0}
	STEALING={45.0 68.0}
	CAMPING={45.0 68.0}
	ItemID={45.0 68.0}
	SNOOPING={45.0 68.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 58.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={35.0 58.0}
	TACTICS={35.0 58.0}

	NPC=brain_human

	ITEM=equip_gypsy

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gypsy (male)

[CHARDEF 0441]
DEFNAME=C_H_GYPSY_F
NAME=#NAMES_HUMANFEMALE the Gypsy
ID=C_WOMAN
SHELTER=r_house
DESIRES=i_gold,e_notoriety,t_crystal_ball
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobGypsy
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={41 55}
	DEX={51 65}
	INT={61 75}

	BEGGING={45.0 68.0}
	HIDING={45.0 68.0}
	LOCKPICKING={45.0 68.0}
	STEALING={45.0 68.0}
	CAMPING={45.0 68.0}
	ItemID={45.0 68.0}
	SNOOPING={45.0 68.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 58.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={35.0 58.0}
	TACTICS={35.0 58.0}

	NPC=brain_human

	ITEM=equip_gypsy_f

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Gypsy (female)

[CHARDEF 0442]
DEFNAME=C_H_HERBALIST
NAME=#NAMES_HUMANMALE the Herbalist
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_crops
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobherbalist
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	ALCHEMY={35.0 58.0}
	TasteID={50.0 70.0}
	COOKING={35.0 58.0}
	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_herbalist
	ITEM=loot_cityman

	SELL=vendor_s_herbalist
	BUY=vendor_b_herbalist

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Herbalist (male)

[CHARDEF 0443]
DEFNAME=C_H_HERBALIST_F
NAME=#NAMES_HUMANFEMALE the Herbalist
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_crops
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobherbalist
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	ALCHEMY={35.0 58.0}
	TasteID={50.0 70.0}
	COOKING={35.0 58.0}
	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_herbalist_f
	ITEM=loot_cityman

	SELL=vendor_s_herbalist
	BUY=vendor_b_herbalist

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Herbalist (female)

[CHARDEF 0444]
DEFNAME=C_H_JAILOR
NAME=#NAMES_HUMANMALE the Jailor
ID=C_MAN
AVERSIONS=t_TRAP
DESIRES=i_gold,e_notoriety
SHELTER=r_JAIL

TSPEECH=spk_human_prime
TSPEECH=jobjailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={96 110}
	INT={71 85}

	FENCING={15.0 38.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={75.0 98.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_jailor
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Jailor (male)

[CHARDEF 0445]
DEFNAME=C_H_JAILOR_F
NAME=#NAMES_HUMANFEMALE the Jailor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP
SHELTER=r_JAIL

TSPEECH=spk_human_prime
TSPEECH=jobjailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={96 110}
	INT={71 85}

	FENCING={15.0 38.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={75.0 98.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_jailor_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Jailor (female)

[CHARDEF 0446]
DEFNAME=C_H_JUDGE
NAME=#NAMES_HUMANMALE the Judge
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobjudge
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={61 75}
	INT={76 90}

	EVALUATINGINTEL={65.0 88.0}
	FORENSICS={50.0 70.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={55.0 78.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_judge
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Judge (male)

[CHARDEF 0447]
DEFNAME=C_H_JUDGE_F
NAME=#NAMES_HUMANFEMALE the Judge
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobjudge
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={61 75}
	INT={76 90}

	EVALUATINGINTEL={65.0 88.0}
	FORENSICS={50.0 70.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={55.0 78.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_judge_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guards & Law
DESCRIPTION=Judge (female)

[CHARDEF 0448]
DEFNAME=C_H_MAGINCIA_COUNCIL
NAME=#NAMES_HUMANMALE the Magincia Council Member
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMaginCouncil
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={41 55}
	DEX={41 55}
	INT={41 55}

	EVALUATINGINTEL={45.0 65.0}
	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_magincia_council
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Council Member (male)

[CHARDEF 0449]
DEFNAME=C_H_MAGINCIA_COUNCIL_F
NAME=#NAMES_HUMANFEMALE the Magincia Council Member
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMaginCouncil
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={41 55}
	DEX={41 55}
	INT={41 55}

	FENCING={15.0 38.0}
	PARRYING={25.0 48.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	EVALUATINGINTEL={45.0 65.0}
	MAGICRESISTANCE={25.0 48.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_magincia_council_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Council Member (female)

[CHARDEF 0450]
DEFNAME=C_H_MAGINCIA_SERVANT
NAME=#NAMES_HUMANMALE the Magincia Servant
ID=C_MAN
HIREDAYWAGE=200
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobServant
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={21 35}
	INT={26 40}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_magincia_servant
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Servant (male)

[CHARDEF 0451]
DEFNAME=C_H_MAGINCIA_SERVANT_F
NAME=#NAMES_HUMANFEMALE the Magincia Servant
ID=C_WOMAN
HIREDAYWAGE=200
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobServant
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={21 35}
	INT={26 40}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_magincia_servant_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Magincia Town Members
DESCRIPTION=Magincia Servant (female)

[CHARDEF 0452]
DEFNAME=C_H_MAYOR
NAME=#NAMES_HUMANMALE the Mayor
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmayor
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={51 65}

	EVALUATINGINTEL={25.0 48.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_mayor
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mayor (male)

[CHARDEF 0453]
DEFNAME=C_H_MAYOR_F
NAME=#NAMES_HUMANFEMALE the Mayor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmayor
TSPEECH=jobparliament
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={51 65}

	EVALUATINGINTEL={25.0 48.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_mayor_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mayor (female)

[CHARDEF 0454]
DEFNAME=C_H_MILLER
NAME=#NAMES_HUMANMALE the Miller
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmiller
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={41 55}
	DEX={36 50}
	INT={26 40}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}
	COOKING={35.0 55.0}

	ITEM=equip_miller
	ITEM=loot_cityman

	SELL=i_FLOUR_SACK,{4 10}
	SELL=i_hay_sheaf,{4 10}
	BUY=i_FLOUR_SACK,{4 10}
	BUY=i_hay_sheaf,{4 10}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Miller (male)

[CHARDEF 0455]
DEFNAME=C_H_MILLER_F
NAME=#NAMES_HUMANFEMALE the Miller
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmiller
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={41 55}
	DEX={36 50}
	INT={26 40}

	WRESTLING={15.0 38.0}
	COOKING={35.0 55.0}
	TACTICS={15.0 38.0}

	ITEM=equip_miller_f
	ITEM=loot_cityman

	SELL=i_FLOUR_SACK,{4 10}
	SELL=i_hay_sheaf,{4 10}
	BUY=i_FLOUR_SACK,{4 10}
	BUY=i_hay_sheaf,{4 10}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Miller (female)

[CHARDEF 0456]
DEFNAME=C_H_MINTER
NAME=#NAMES_HUMANMALE the Minter
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobminter
TSPEECH=jobbanker
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={66 80}
	INT={66 80}

	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={45.0 68.0}

	NPC=brain_banker

	ITEM=equip_minter
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Minter (male)

[CHARDEF 0457]
DEFNAME=C_H_MINTER_F
NAME=#NAMES_HUMANFEMALE the Minter
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobminter
TSPEECH=jobbanker
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={66 80}
	INT={66 80}

	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={45.0 68.0}

	NPC=brain_banker

	ITEM=equip_minter_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Minter (female)

[CHARDEF 0458]
DEFNAME=C_H_MONK
NAME=#NAMES_HUMANMALE the Monk
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmonk
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={41 55}

	EVALUATINGINTEL={55.0 78.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_monk
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Monk (male)

[CHARDEF 0459]
DEFNAME=C_H_MONK_F
NAME=#NAMES_HUMANFEMALE the Monk
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobmonk
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={41 55}

	EVALUATINGINTEL={55.0 78.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_monk_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Monk (female)

[CHARDEF 0460]
DEFNAME=C_H_NOBLE
NAME=#NAMES_HUMANMALE the Noble
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={31 45}
	DEX={41 55}
	INT={51 65}

	FENCING={15.0 38.0}
	PARRYING={25.0 48.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={25.0 48.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_noble
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Noble (male)

[CHARDEF 0461]
DEFNAME=C_H_NOBLE_F
NAME=#NAMES_HUMANFEMALE the Noble
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={31 45}
	DEX={41 55}
	INT={51 65}

	FENCING={15.0 38.0}
	PARRYING={25.0 48.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={25.0 48.0}
	TACTICS={25.0 48.0}

	NPC=brain_human

	ITEM=equip_noble_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Noble (female)

[CHARDEF 0462]
DEFNAME=C_H_CASHUAL
NAME=#NAMES_HUMANMALE the Ocllo Cashual
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent,t_bone,e_notoriety,t_book
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobCASHUAL
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={71 85}
	INT={86 100}

	ALCHEMY={55.0 78.0}
	INSCRIPTION={50.0 65.0}
	MAGERY={86.0 100.0}
	TasteID={55.0 78.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={65.0 88.0}
	TACTICS={15.0 38.0}

	ITEM=equip_cashual
	ITEM=loot_cityman

	SELL=i_rune_marker,{2 10}
	SELL=RANDOM_POTION,{12 20}
	SELL=RANDOM_REAGENT,{12 20}
	SELL=i_spellbook,{3 14}
	BUY=RANDOM_POTION,{12 20}
	BUY=RANDOM_REAGENT,{12 20}

CATEGORY=Civilized
SUBSECTION=Ocllo Town Members
DESCRIPTION=Ocllo Casual (male)

[CHARDEF 0463]
DEFNAME=C_H_CASHUAL_F
NAME=#NAMES_HUMANFEMALE the Ocllo Cashual
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent,t_bone,e_notoriety,t_book
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobCASHUAL
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={71 85}
	INT={86 100}

	ALCHEMY={55.0 78.0}
	INSCRIPTION={50.0 65.0}
	MAGERY={86.0 100.0}
	TasteID={55.0 78.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={65.0 88.0}
	TACTICS={15.0 38.0}

	ITEM=equip_cashual_f
	ITEM=loot_cityman

	SELL=i_rune_marker,{2 10}
	SELL=RANDOM_POTION,{12 20}
	SELL=RANDOM_REAGENT,{12 20}
	SELL=i_spellbook,{3 14}
	BUY=RANDOM_POTION,{12 20}
	BUY=RANDOM_REAGENT,{12 20}

CATEGORY=Civilized
SUBSECTION=Ocllo Town Members
DESCRIPTION=Ocllo Casual (female)

[CHARDEF 0464]
DEFNAME=C_H_PRIEST
NAME=#NAMES_HUMANMALE the Priest
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpriest
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Priest (male)

ON=@Create
	//f_pat_random
	COLOR=colors_skin
	STR={41 55}
	DEX={51 65}
	INT={61 75}

	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={35.0 58.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_priest
	ITEM=loot_cityman

[CHARDEF 0465]
DEFNAME=C_H_PRIESTESS_F
NAME=#NAMES_HUMANFEMALE the Priestess
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpriest
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

CATEGORY=Civilized
SUBSECTION=Religious
DESCRIPTION=Priestess (female)

ON=@Create
	//f_pat_random
	COLOR=colors_skin
	STR={41 55}
	DEX={51 65}
	INT={61 75}

	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={35.0 58.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_priestess_f
	ITEM=loot_cityman

[CHARDEF 0466]
DEFNAME=C_H_OCLLORUNNER
NAME=#NAMES_HUMANMALE the Ocllo Runner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobrunner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={26 40}
	DEX={31 45}
	INT={16 30}

	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_ocllorunner
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Ocllo Town Members
DESCRIPTION=Ocllo Runner (male)

[CHARDEF 0467]
DEFNAME=C_H_OCLLORUNNER_F
NAME=#NAMES_HUMANFEMALE the Ocllo Runner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobrunner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={26 40}
	DEX={31 45}
	INT={16 30}

	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_ocllorunner_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Ocllo Town Members
DESCRIPTION=Ocllo Runner (female)

[CHARDEF 0468]
DEFNAME=C_H_PEASANT
NAME=#NAMES_HUMANMALE the Peasant
ID=C_MAN
HIREDAYWAGE=100
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=joblaborer
TSPEECH=jobPEASANT
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={26 40}
	DEX={21 35}
	INT={16 30}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human
	NEED=i_gold

	ITEM=equip_peasant
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Peasant (male)

[CHARDEF 0469]
DEFNAME=C_H_PEASANT_F
NAME=#NAMES_HUMANFEMALE the Peasant
ID=C_WOMAN
HIREDAYWAGE=100
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff,e_carnivores3

TSPEECH=spk_human_prime
TSPEECH=joblaborer
TSPEECH=jobPEASANT
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={26 40}
	DEX={21 35}
	INT={16 30}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human
	NEED=i_gold

	ITEM=equip_peasant_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Peasant (female)

[CHARDEF 0470]
DEFNAME=C_H_PIRATE
NAME=#NAMES_HUMANMALE the Pirate
ID=C_MAN
HIREDAYWAGE=700
DESIRES=i_gold,e_notoriety,jobpirate,T_GEM
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpirate
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={ 86 100 }
	DEX={ 86 100 }
	INT={ 71 85 }

	FENCING={ 25.0 48.0 }
	PARRYING={65.0 88.0}
	SWORDSMANSHIP={55.0 78.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={25.0 48.0}
	TACTICS={65.0 88.0}

	NPC=brain_human

	ITEM=equip_pirate

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Pirate (male)

[CHARDEF 0471]
DEFNAME=C_H_PIRATE_F
NAME=#NAMES_HUMANFEMALE the Pirate
ID=C_WOMAN
HIREDAYWAGE=700
DESIRES=i_gold,e_notoriety,jobpirate,T_GEM
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobpirate
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={86 100}
	INT={71 85}

	FENCING={25.0 48.0}
	PARRYING={65.0 88.0}
	SWORDSMANSHIP={55.0 78.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={25.0 48.0}
	TACTICS={65.0 88.0}

	NPC=brain_human

	ITEM=equip_pirate_f

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Pirate (female)

[CHARDEF 0472]
DEFNAME=C_H_PRISONER
NAME=#NAMES_HUMANMALE the Prisoner
ID=C_MAN
SHELTER=r_JAIL
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobprisoner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={11 25}
	DEX={11 25}
	INT={31 45}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_prisoner

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Prisoner (male)

[CHARDEF 0473]
DEFNAME=C_H_PRISONER_F
NAME=#NAMES_HUMANFEMALE the Prisoner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_JAIL

TSPEECH=spk_human_prime
TSPEECH=jobprisoner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={11 25}
	DEX={11 25}
	INT={31 45}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_prisoner_f

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Prisoner (female)

[CHARDEF 0474]
DEFNAME=C_H_RANCHER
NAME=#NAMES_HUMANMALE the Rancher
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobrancher
TSPEECH=spk_shopkeep
TSPEECH=spk_horse
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={34 48}
	INT={28 42}

	CAMPING={50.0 70.0}
	ANIMALLORE={55.0 78.0}
	TAMING={50.0 70.0}
	HERDING={50.0 70.0}
	VETERINARY={55.0 78.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_rancher
	ITEM=loot_cityman

	SELL=i_pet_horse_tan,{0 2}
	SELL=i_pet_horse_gray,{0 2}
	SELL=i_pet_horse_brown_lt,{0 2}
	SELL=i_pet_horse_brown_dk,{0 2}
	SELL=i_pet_horse_pack,{0 2}
	BUY=i_hay_sheaf,{50 300}
	BUY=i_fruit_apple,{20 50}
	BUY=i_fruit_carrot,50

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Rancher (male)

[CHARDEF 0475]
DEFNAME=C_H_RANCHER_F
NAME=#NAMES_HUMANFEMALE the Rancher
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobrancher
TSPEECH=spk_shopkeep
TSPEECH=spk_horse
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={34 48}
	INT={28 42}

	CAMPING={50.0 70.0}
	ANIMALLORE={55.0 78.0}
	TAMING={50.0 70.0}
	HERDING={50.0 70.0}
	VETERINARY={55.0 78.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_rancher_f
	ITEM=loot_cityman

	SELL=i_pet_horse_tan,{0 2}
	SELL=i_pet_horse_gray,{0 2}
	SELL=i_pet_horse_brown_lt,{0 2}
	SELL=i_pet_horse_brown_dk,{0 2}
	SELL=i_pet_horse_pack,{0 2}
	BUY=i_hay_sheaf,{50 300}
	BUY=i_fruit_apple,{20 50}
	BUY=i_fruit_carrot,50

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Rancher (female)

[CHARDEF 0476]
DEFNAME=C_H_SCRIBE
NAME=#NAMES_HUMANMALE the Scribe
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobScribe
TSPEECH=jobScholar
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={16 30}
	DEX={26 40}
	INT={31 45}

	EVALUATINGINTEL={45.0 68.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}
	INSCRIPTION={50.0 70.0}

	ITEM=equip_scribe
	ITEM=loot_cityman

	SELL=I_SCROLL_BLANK,{6 24}
	SELL=i_pen_and_ink,{6 24}
	SELL=i_BOOK_SM,{6 24}
	SELL=i_BOOK_LG,{6 24}
	SELL=i_deed_GUILDSTONE,{1 2}
	BUY=I_SCROLL_BLANK,{6 24}
	BUY=i_pen_and_ink,{6 24}
	BUY=i_book_sm,{6 24}
	BUY=i_book_lg,{6 24}
	BUY=i_book_sm_pub,{6 24}
	BUY=i_book_lg_pub,{6 24}
//	BUY=i_deed_GUILDSTONE,{1 2}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Scribe (male)

[CHARDEF 0477]
DEFNAME=C_H_SCRIBE_F
NAME=#NAMES_HUMANFEMALE the Scribe
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobScribe
TSPEECH=jobScholar
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={16 30}
	DEX={26 40}
	INT={31 45}

	EVALUATINGINTEL={45.0 68.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}
	INSCRIPTION={50.0 70.0}

	ITEM=equip_scribe_f
	ITEM=loot_cityman

	SELL=I_SCROLL_BLANK,{6 24}
	SELL=i_pen_and_ink,{6 24}
	SELL=i_BOOK_SM,{6 24}
	SELL=i_BOOK_LG,{6 24}
	SELL=i_deed_GUILDSTONE,{1 2}

	BUY=I_SCROLL_BLANK,{6 24}
	BUY=i_pen_and_ink,{6 24}
	BUY=i_BOOK_SM,{6 24}
	BUY=i_BOOK_LG,{6 24}
	BUY=i_book_sm_pub,{6 24}
	BUY=i_book_lg_pub,{6 24}
	BUY=i_deed_GUILDSTONE,{1 2}

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Scribe (female)

[CHARDEF 0478]
DEFNAME=C_H_SCULPTOR
NAME=#NAMES_HUMANMALE the Sculptor
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobSculptor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={26 40}
	INT={21 35}

	ANATOMY={35.0 55.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_sculptor
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Sculptor (male)

[CHARDEF 0479]
DEFNAME=C_H_SCULPTOR_F
NAME=#NAMES_HUMANFEMALE the Sculptor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobSculptor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={26 40}
	INT={21 35}

	ANATOMY={35.0 55.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_sculptor_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Sculptor (female)

[CHARDEF 0480]
DEFNAME=C_H_SHEPHERD
NAME=#NAMES_HUMANMALE the Shepherd
ID=C_MAN
DESIRES=i_gold,c_SHEEP_WOOLLY,c_SHEEP_SHORN,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShepherd
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={41 55}
	INT={31 45}

	ANIMALLORE={50.0 70.0}
	VETERINARY={50.0 70.0}
	CAMPING={55.0 78.0}
	HERDING={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={25.0 48.0}

	ITEM=equip_shepherd
	ITEM=loot_cityman

	SELL=VENDOR_S_SHEPHERD
	BUY=VENDOR_B_SHEPHERD

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Shepherd (male)

[CHARDEF 0481]
DEFNAME=C_H_SHEPHERD_F
NAME=#NAMES_HUMANFEMALE the Shepherdess
ID=C_WOMAN
DESIRES=i_gold,c_SHEEP_WOOLLY,c_SHEEP_SHORN,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShepherd
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={41 55}
	INT={31 45}

	ANIMALLORE={50.0 70.0}
	VETERINARY={50.0 70.0}
	CAMPING={55.0 78.0}
	HERDING={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={25.0 48.0}

	ITEM=equip_shepherd_f
	ITEM=loot_cityman

	SELL=VENDOR_S_SHEPHERD
	BUY=VENDOR_B_SHEPHERD

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Shepherd (female)

[CHARDEF 0482]
DEFNAME=C_H_TANNER
NAME=#NAMES_HUMANMALE the Tanner
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_leather
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobtanner
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={61 75}
	INT={41 55}

	TAILORING={35.0 55.0}
	DETECTINGHIDDEN={35.0 55.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_tanner
	ITEM=loot_cityman

	SELL=VENDOR_S_TANNER
	BUY=VENDOR_B_TANNER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tanner (male)

[CHARDEF 0483]
DEFNAME=C_H_TANNER_F
NAME=#NAMES_HUMANFEMALE the Tanner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_leather
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobtanner
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={61 75}
	INT={41 55}

	TAILORING={35.0 55.0}
	DETECTINGHIDDEN={35.0 55.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_tanner_f
	ITEM=loot_cityman

	SELL=VENDOR_S_TANNER
	BUY=VENDOR_B_TANNER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tanner (female)

[CHARDEF 0484]
DEFNAME=C_H_VEGISELLER
NAME=#NAMES_HUMANMALE the Vegetable Seller
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobveggie
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={41 55}
	INT={31 45}

	WRESTLING={15.0 38.0}
	TACTICS={25.0 48.0}

	ITEM=equip_vegiseller
	ITEM=loot_cityman

	SELL=VENDOR_S_VEGSELLER
	BUY=VENDOR_B_VEGSELLER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Vegetable Seller (male)

[CHARDEF 0485]
DEFNAME=C_H_VEGISELLER_F
NAME=#NAMES_HUMANFEMALE the Vegetable Seller
ID=C_WOMAN
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=jobveggie
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={51 65}
	DEX={41 55}
	INT={31 45}

	WRESTLING={15.0 38.0}
	TACTICS={25.0 48.0}

	ITEM=equip_vegiseller_f
	ITEM=loot_cityman

	SELL=VENDOR_S_VEGSELLER
	BUY=VENDOR_B_VEGSELLER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Vegetable Seller (female)

[CHARDEF 0486]
DEFNAME=C_H_VET
NAME=#NAMES_HUMANMALE the Veterinarian
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobVet
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={56 70}
	DEX={56 70}
	INT={56 70}

	ANIMALLORE={55.0 78.0}
	VETERINARY={55.0 78.0}
	WRESTLING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_vet
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Veterinarian (male)

[CHARDEF 0487]
DEFNAME=C_H_VET_F
NAME=#NAMES_HUMANFEMALE the Veterinarian
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobVet
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={56 70}
	DEX={56 70}
	INT={56 70}

	ANIMALLORE={55.0 78.0}
	VETERINARY={55.0 78.0}
	WRESTLING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_vet_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Veterinarian (female)

[CHARDEF 0488]
DEFNAME=C_H_WAITER
NAME=#NAMES_HUMANMALE the Waiter
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWaiter
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={21 35}

	SNOOPING={35.0 45.0}
	FENCING={15.0 38.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_waiter
	ITEM=loot_cityman

	SELL=VENDOR_S_WAITER
	BUY=VENDOR_B_WAITER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Waiter (male)

[CHARDEF 0489]
DEFNAME=C_H_WAITRESS
NAME=#NAMES_HUMANFEMALE the Waitress
ID=C_WOMAN

DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWaiter
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={21 35}

	FENCING={15.0 38.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	SNOOPING={35.0 45.0}
	TACTICS={15.0 38.0}

	ITEM=equip_waitress
	ITEM=loot_cityman

	SELL=VENDOR_S_WAITER
	BUY=VENDOR_B_WAITER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Waitress (female)

[CHARDEF 0490]
DEFNAME=C_H_ALCHEMIST
NAME=#NAMES_HUMANMALE the Alchemist
ID=C_MAN

DESIRES=i_gold,e_notoriety,t_magic
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobalchemist
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={51 65}

	ALCHEMY={55.0 78.0}
	TasteID={55.0 78.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={25.0 48.0}
	TACTICS={15.0 38.0}
	POISONING={35.0 55.0}

	ITEM=equip_alchemist
	ITEM=loot_cityman

	SELL=VENDOR_S_ALCHEMIST
	BUY=VENDOR_B_ALCHEMIST

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Alchemist (male)

[CHARDEF 0491]
DEFNAME=C_H_ALCHEMIST_F
NAME=#NAMES_HUMANFEMALE the Alchemist
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_magic
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobalchemist
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={36 50}
	INT={51 65}

	ALCHEMY={55.0 78.0}
	TasteID={55.0 78.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={25.0 48.0}
	TACTICS={15.0 38.0}
	POISONING={35.0 55.0}

	ITEM=equip_alchemist_f
	ITEM=loot_cityman

	SELL=VENDOR_S_ALCHEMIST
	BUY=VENDOR_B_ALCHEMIST

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Alchemist (female)

[CHARDEF 0492]
DEFNAME=C_H_MAGESHOP
NAME=#NAMES_HUMANMALE the Mage
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent,t_bone
//SPELLCIRCLES=3-7
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageShop
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={71 85}
	INT={86 100}

//NEED=i_gold
//NEED=i_reag_batwing
//NEED=i_reag_blackmoor
//NEED=i_reag_black_pearl
//NEED=i_reag_blood_moss
//NEED=i_reag_blood_spawn
//NEED=i_reag_blood_vial
//NEED=i_reag_bone
//NEED=i_reag_brimstone
//NEED=i_reag_daemon_bone
//NEED=i_reag_fertile_dirt
//NEED=i_reag_dragon_blood
//NEED=i_reag_executioners_cap
//NEED=i_reag_garlic
//NEED=i_reag_ginseng
//NEED=i_reag_mandrake_root
//NEED=i_reag_eye_of_newt
//NEED=i_reag_nightshade
//NEED=i_reag_obsidian
//NEED=i_reag_pig_iron
//NEED=i_reag_pumice
//NEED=i_reag_sulfur_ash
//NEED=i_reag_spider_silk
//NEED=i_reag_serpent_scale
//NEED=i_reag_volcanic_ash
//NEED=i_reag_dead_wood
//NEED=i_reag_worm_heart

	MEDITATION={75.0 100.0}
	INSCRIPTION={50.0 65.0}
	MAGERY={86.0 100.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={55.0 78.0}
	TACTICS={15.0 38.0}

	ITEM=equip_mageshop
	ITEM=loot_cityman

	SELL=VENDOR_S_MAGE_SHOP
	BUY=VENDOR_B_MAGE_SHOP

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Mage (male)

[CHARDEF 0493]
DEFNAME=C_H_MAGESHOP_F
NAME=#NAMES_HUMANFEMALE the Mage
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent,t_bone
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageShop
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={71 85}
	INT={86 100}

//SPELLCIRCLES=3-7
//NEED=i_gold
//NEED=i_reag_batwing
//NEED=i_reag_blackmoor
//NEED=i_reag_black_pearl
//NEED=i_reag_blood_moss
//NEED=i_reag_blood_spawn
//NEED=i_reag_blood_vial
//NEED=i_reag_bone
//NEED=i_reag_brimstone
//NEED=i_reag_daemon_bone
//NEED=i_reag_fertile_dirt
//NEED=i_reag_dragon_blood
//NEED=i_reag_executioners_cap
//NEED=i_reag_garlic
//NEED=i_reag_ginseng
//NEED=i_reag_mandrake_root
//NEED=i_reag_eye_of_newt
//NEED=i_reag_nightshade
//NEED=i_reag_obsidian
//NEED=i_reag_pig_iron
//NEED=i_reag_pumice
//NEED=i_reag_sulfur_ash
//NEED=i_reag_spider_silk
//NEED=i_reag_serpent_scale
//NEED=i_reag_volcanic_ash
//NEED=i_reag_dead_wood
//NEED=i_reag_worm_heart

	MEDITATION={75.0 100.0}
	INSCRIPTION={50.0 65.0}
	MAGERY={86.0 100.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={55.0 78.0}
	TACTICS={15.0 38.0}

	ITEM=equip_mageshop_f
	ITEM=loot_cityman

	SELL=VENDOR_S_MAGE_SHOP
	BUY=VENDOR_B_MAGE_SHOP

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Mage (female)

[CHARDEF 0494]
DEFNAME=C_H_MAGE
NAME=#NAMES_HUMANMALE the Mage
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={61 75}
	DEX={71 85}
	INT={86 100}

	//SPELLCIRCLES=7-8

	INSCRIPTION={50.0 65.0}
	MEDITATION={75.0 100.0}
	MAGERY={86.0 100.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={65.0 88.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_mage
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mage (male) (Non Shopkeeper)

[CHARDEF 0495]
DEFNAME=C_H_MAGE_F
NAME=#NAMES_HUMANFEMALE the Mage
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={61 75}
	DEX={71 85}
	INT={86 100}

	//SPELLCIRCLES=7-8

	MEDITATION={75.0 100.0}
	INSCRIPTION={50.0 65.0}
	MAGERY={86.0 100.0}
	WRESTLING={15.0 38.0}
	MAGICRESISTANCE={65.0 88.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_mage_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Mage (female) (Non Shopkeeper)

[CHARDEF 0496]
DEFNAME=C_H_EVILMAGE
NAME=#NAMES_HUMANMALE the Evil Mage
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent,t_bone
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageEvil
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 155}
	DEX={81 95}
	INT={96 110}

	EVALUATINGINTEL={55.0 78.0}
	INSCRIPTION={76.0 90.0}
	MAGERY={86.0 100.0}
	WRESTLING={20.0 60.0}
	MAGICRESISTANCE={15.0 38.0}
	MEDITATION={75.0 100.0}
	TACTICS={15.0 38.0}

	NPC=brain_human
	KARMA={-3000 -3999}

	ITEM=equip_evilmage
	ITEM=loot_cityman

	ITEMNEWBIE=i_spellbook
	ADDSPELL s_curse
	ADDSPELL s_harm
	ADDSPELL s_poison
	ADDSPELL s_lightning
	ADDSPELL s_fireball
	ADDSPELL s_flamestrike
	ADDSPELL s_fire_bolt
	ADDSPELL s_fire_field
	ADDSPELL s_paralyze
	ADDSPELL s_paralyzation_field
	ADDSPELL s_chain_lightning
	ADDSPELL s_energy_vortex
	ADDSPELL s_mana_vampire
	ADDSPELL s_earthquake

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Evil Mage (Male)

[CHARDEF 0497]
DEFNAME=C_H_EVILMAGE_F
NAME=#NAMES_HUMANFEMALE the Evil Mage
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent,t_bone
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageEvil
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={81 95}
	INT={96 110}

	EVALUATINGINTEL={55.0 78.0}
	INSCRIPTION={76.0 90.0}
	MEDITATION={75.0 100.0}
	MAGERY={86.0 100.0}
	WRESTLING={20.0 60.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human
	KARMA={-3000 -3999}

	ITEM=equip_evilmage_f
	ITEM=loot_cityman

	ITEMNEWBIE=i_spellbook
	ADDSPELL s_curse
	ADDSPELL s_harm
	ADDSPELL s_poison
	ADDSPELL s_lightning
	ADDSPELL s_fireball
	ADDSPELL s_flamestrike
	ADDSPELL s_fire_bolt
	ADDSPELL s_fire_field
	ADDSPELL s_paralyze
	ADDSPELL s_paralyzation_field
	ADDSPELL s_chain_lightning
	ADDSPELL s_energy_vortex
	ADDSPELL s_mana_vampire
	ADDSPELL s_earthquake

CATEGORY=Civilized
SUBSECTION=Outlaws & Rogues
DESCRIPTION=Evil Mage (Female)

[CHARDEF 0498]
DEFNAME=C_H_GUILD_ARCANE
NAME=#NAMES_HUMANMALE the Guildmaster of Arcane Arts
ID=C_MAN
DESIRES=i_gold,t_wand,t_reagent,t_bone,e_notoriety,t_book
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageMaster
TSPEECH=spk_master
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 105}
	DEX={101 115}
	INT={116 130}

	EVALUATINGINTEL={55.0 78.0}
	INSCRIPTION={76.0 90.0}
	MAGERY={86.0 100.0}
	MEDITATION={75.0 100.0}
	WRESTLING={35.0 55.0}
	MAGICRESISTANCE={75.0 98.0}
	TACTICS={35.0 45.0}

	NPC=brain_human

	ITEM=equip_guild_arcane
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster of Arcane Arts (male)

[CHARDEF 0499]
DEFNAME=C_H_GUILD_ARCANE_F
NAME=#NAMES_HUMANFEMALE the Guildmaster of Arcane Arts
ID=C_WOMAN
DESIRES=i_gold,t_wand,t_reagent,t_bone,e_notoriety,t_book
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMageMaster
TSPEECH=spk_master
TSPEECH=jobMage
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 105}
	DEX={101 115}
	INT={116 130}

	EVALUATINGINTEL={55.0 78.0}
	INSCRIPTION={76.0 90.0}
	MEDITATION={75.0 100.0}
	MAGERY={86.0 100.0}
	WRESTLING={35.0 55.0}
	MAGICRESISTANCE={75.0 98.0}
	TACTICS={35.0 45.0}

	NPC=brain_human

	ITEM=equip_guild_arcane_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster of Arcane Arts (female)

[CHARDEF 0500]
DEFNAME=C_H_COOK
NAME=#NAMES_HUMANMALE the Cook
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobCook
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={41 55}
	DEX={56 70}
	INT={56 70}

	COOKING={55.0 78.0}
	TasteID={50.0 70.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_cook
	ITEM=loot_cityman

	SELL=VENDOR_S_COOK
	BUY=VENDOR_B_COOK

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Cook (male)

[CHARDEF 0501]
DEFNAME=C_H_COOK_F
NAME=#NAMES_HUMANFEMALE the Cook
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobCook
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={41 55}
	DEX={56 70}
	INT={56 70}

	COOKING={55.0 78.0}
	TasteID={50.0 70.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_cook_f
	ITEM=loot_cityman

	SELL=VENDOR_S_COOK
	BUY=VENDOR_B_COOK

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Cook (female)

[CHARDEF 0502]
DEFNAME=C_H_WEAVER
NAME=#NAMES_HUMANMALE the Weaver
ID=C_MAN
DESIRES=i_gold,e_notoriety,i_CLOTH,t_WOOL
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaver
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={46 60}
	INT={41 55}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_weaver
	ITEM=loot_cityman

	SELL=VENDOR_S_WEAVER
	BUY=VENDOR_B_WEAVER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Weaver (male)

[CHARDEF 0503]
DEFNAME=C_H_WEAVER_F
NAME=#NAMES_HUMANFEMALE the Weaver
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,i_cloth,t_WOOL
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobweaver
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={46 60}
	INT={41 55}

	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_weaver_f
	ITEM=loot_cityman

	SELL=VENDOR_S_WEAVER
	BUY=VENDOR_B_WEAVER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Weaver (female)

[CHARDEF 0504]
DEFNAME=C_H_GUILD_CLOTHIER
NAME=#NAMES_HUMANMALE the Guildmaster Clothier
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTailorMaster
TSPEECH=spk_master
TSPEECH=jobTailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={86 100}
	INT={86 100}

	TAILORING={88.0 100.0}
	WRESTLING={35.0 55.0}
	TACTICS={35.0 55.0}

	NPC=brain_human

	ITEM=equip_guild_clother
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Clothier  (male)

[CHARDEF 0506]
DEFNAME=C_H_TAILOR
NAME=#NAMES_HUMANMALE the Tailor
ID=C_MAN
DESIRES=i_gold,e_notoriety,i_cloth

TSPEECH=spk_human_prime
TSPEECH=jobTailor
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={46 60}
	INT={41 55}

	TAILORING={50.0 70.0}
	WRESTLING={15.0 35.0}
	TACTICS={15.0 35.0}

	ITEM=equip_tailor
	ITEM=loot_cityman

	SELL=VENDOR_S_TAILOR
	BUY=VENDOR_B_TAILOR

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tailor (male)

[CHARDEF 0507]
DEFNAME=C_H_TAILOR_F
NAME=#NAMES_HUMANFEMALE the Tailor
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,i_cloth

TSPEECH=spk_human_prime
TSPEECH=jobTailor
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={46 60}
	INT={41 55}

	TAILORING={50.0 70.0}
	WRESTLING={15.0 35.0}
	TACTICS={15.0 35.0}

	ITEM=equip_tailor_f
	ITEM=loot_cityman

	SELL=VENDOR_S_TAILOR
	BUY=VENDOR_B_TAILOR

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tailor (female)

[CHARDEF 0508]
DEFNAME=C_H_BARD
NAME=#NAMES_HUMANMALE the Bard
ID=C_MAN
HIREDAYWAGE=200
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=jobBard
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={26 40}
	INT={26 40}

	MUSICIANSHIP={55.0 78.0}
	ENTICEMENT={55.0 78.0}
	PEACEMAKING={55.0 78.0}
	PROVOCATION={55.0 78.0}
	FENCING={15.0 38.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_bard
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Bard (male)

[CHARDEF 0509]
DEFNAME=C_H_BARD_F
NAME=#NAMES_HUMANFEMALE the Bard
ID=C_WOMAN
HIREDAYWAGE=200
DESIRES=i_gold,e_notoriety

TSPEECH=spk_human_prime
TSPEECH=jobBard
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Needs
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={16 30}
	DEX={26 40}
	INT={26 40}

	MUSICIANSHIP={55.0 78.0}
	ENTICEMENT={55.0 78.0}
	PEACEMAKING={55.0 78.0}
	PROVOCATION={55.0 78.0}
	FENCING={15.0 38.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_bard_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Arts & Music
DESCRIPTION=Bard (female)

[CHARDEF 0510]
DEFNAME=C_H_GUILD_BARD
NAME=#NAMES_HUMANMALE the Guildmaster Bard
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBardMaster
TSPEECH=spk_master
TSPEECH=jobBard
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={71 85}
	INT={61 75}

	MUSICIANSHIP={75.0 100.0}
	ENTICEMENT={75.0 100.0}
	PEACEMAKING={75.0 100.0}
	PROVOCATION={75.0 100.0}
	FENCING={15.0 38.0}
	PARRYING={65.0 88.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={35.0 55.0}
	TACTICS={65.0 88.0}

	NPC=brain_human

	ITEM=equip_guild_bard
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Bard (male)

[CHARDEF 0511]
DEFNAME=C_H_GUILD_BARD_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Bard
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBardMaster
TSPEECH=spk_master
TSPEECH=jobBard
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={71 85}
	INT={61 75}

	MUSICIANSHIP={75.0 100.0}
	ENTICEMENT={75.0 100.0}
	PEACEMAKING={75.0 100.0}
	PROVOCATION={75.0 100.0}
	FENCING={15.0 38.0}
	PARRYING={65.0 88.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={35.0 55.0}
	TACTICS={65.0 88.0}

	NPC=brain_human

	ITEM=equip_guild_bard_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Bard (female)

[CHARDEF 0512]
DEFNAME=C_H_TINKER
NAME=#NAMES_HUMANMALE the Tinker
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTinker
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={41 55}
	DEX={66 80}
	INT={61 75}

	LOCKPICKING={45.0 68.0}
	TINKERING={45.0 68.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 58.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_tinker
	ITEM=loot_cityman

	SELL=VENDOR_S_TINKER
	BUY=VENDOR_B_TINKER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tinker (male)

[CHARDEF 0513]
DEFNAME=C_H_TINKER_F
NAME=#NAMES_HUMANFEMALE the Tinker
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTinker
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={41 55}
	DEX={66 80}
	INT={61 75}

	LOCKPICKING={45.0 68.0}
	TINKERING={45.0 68.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 58.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 58.0}

	ITEM=equip_tinker_f
	ITEM=loot_cityman

	SELL=VENDOR_S_TINKER
	BUY=VENDOR_B_TINKER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tinker (female)

[CHARDEF 0514]
DEFNAME=C_H_GUILD_ENGINEER
NAME=#NAMES_HUMANMALE the Guildmaster Engineer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTinkerMaster
TSPEECH=spk_master
TSPEECH=jobTinker
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={86 100}
	INT={86 100}

	LOCKPICKING={65.0 88.0}
	TINKERING={75.0 100.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 55.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 55.0}

	NPC=brain_human

	ITEM=equip_guild_engineer
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Engineer (male)

[CHARDEF 0515]
DEFNAME=C_H_GUILD_ENGINEER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Engineer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTinkerMaster
TSPEECH=spk_master
TSPEECH=jobTinker
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={86 100}
	INT={86 100}

	LOCKPICKING={65.0 88.0}
	TINKERING={75.0 100.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 55.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 55.0}

	NPC=brain_human

	ITEM=equip_guild_engineer_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Engineer (female)

[CHARDEF 0516]
// shopkeep
DEFNAME=C_H_HEALER
NAME=#NAMES_HUMANMALE the Healer
ID=C_MAN
DESIRES=i_gold,e_notoriety,i_reag_GARLIC,i_reag_GINSENG,i_cloth
AVERSIONS=t_TRAP

TSPEECH=spk_human_prime
TSPEECH=spk_shopkeep
TSPEECH=jobHealer
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_healer
	COLOR=colors_skin
	STR={71 85}
	DEX={81 95}
	INT={86 100}

	ANATOMY={55.0 78.0}
	FORENSICS={35.0 58.0}
	HEALING={55.0 78.0}
	SPIRITSPEAK={55.0 78.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_healer
	ITEM=loot_cityman

	SELL=VENDOR_S_HEALER_SHOP
	BUY=VENDOR_B_HEALER_SHOP

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Healer (male)

[CHARDEF 0517]
DEFNAME=C_H_HEALER_F
NAME=#NAMES_HUMANFEMALE the Healer
ID=C_WOMAN
AVERSIONS=T_TRAP
DESIRES=i_gold,e_notoriety,i_reag_GARLIC,i_reag_GINSENG,i_cloth

TSPEECH=spk_human_prime
TSPEECH=spk_shopkeep
TSPEECH=jobHealer
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={81 95}
	INT={86 100}

	ANATOMY={55.0 78.0}
	FORENSICS={35.0 58.0}
	HEALING={55.0 78.0}
	SPIRITSPEAK={55.0 78.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=brain_healer

	ITEM=equip_healer_f
	ITEM=loot_cityman

	SELL=VENDOR_S_HEALER_SHOP
	BUY=VENDOR_B_HEALER_SHOP

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Healer (female)

[CHARDEF 0518]
//Male HEALER NON-SHOPKEEPER
DEFNAME=C_H_HEAL_WANDER
NAME=#NAMES_HUMANMALE the Healer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobHealerWander
TSPEECH=jobHealer
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={81 95}
	INT={86 100}

	CAMPING={35.0 58.0}
	FISHING={35.0 58.0}
	ANATOMY={55.0 78.0}
	FORENSICS={35.0 58.0}
	HEALING={55.0 78.0}
	SPIRITSPEAK={55.0 78.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=brain_healer

	ITEM=equip_heal_wander
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Healer (male) (Non Shopkeeper)

[CHARDEF 0519]
DEFNAME=C_H_HEAL_WANDER_F
NAME=#NAMES_HUMANFEMALE the Healer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobHealerWander
TSPEECH=jobHealer
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={81 95}
	INT={86 100}

	CAMPING={35.0 58.0}
	FISHING={35.0 58.0}
	ANATOMY={55.0 78.0}
	FORENSICS={35.0 58.0}
	HEALING={55.0 78.0}
	SPIRITSPEAK={55.0 78.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=brain_healer

	ITEM=equip_heal_wander_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Healer (female) (Non Shopkeeper)

[CHARDEF 0520]
DEFNAME=C_H_GUILD_HEALER
NAME=#NAMES_HUMANMALE the Guildmaster Healer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobHealerMaster
TSPEECH=spk_master
TSPEECH=jobHealer
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={81 95}
	DEX={96 110}
	INT={96 110}

	ANATOMY={75.0 100.0}
	FORENSICS={45.0 68.0}
	SPIRITSPEAK={65.0 88.0}
	HEALING={75.0 100.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=brain_healer

	ITEM=equip_guild_healer
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Healer (male)

[CHARDEF 0521]
DEFNAME=C_H_GUILD_HEALER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Healer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobHealerMaster
TSPEECH=spk_master
TSPEECH=jobHealer
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={81 95}
	DEX={96 110}
	INT={96 110}

	ANATOMY={75.0 100.0}
	FORENSICS={45.0 68.0}
	SPIRITSPEAK={65.0 88.0}
	HEALING={75.0 100.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=brain_healer

	ITEM=equip_guild_healer_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Healer (female)

[CHARDEF 0522]
DEFNAME=C_H_FISHER
NAME=#NAMES_HUMANMALE the Fisherman
ID=C_MAN
DESIRES=i_gold,e_notoriety,r_water
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobFisher
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={61 75}
	INT={41 55}

	FISHING={45.0 68.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_fisher
	ITEM=loot_cityman

	SELL=VENDOR_S_FISHER
	BUY=VENDOR_B_FISHER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Fisherman (male)

[CHARDEF 0523]
DEFNAME=C_H_FISHER_F
NAME=#NAMES_HUMANFEMALE the Fisherwoman
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,r_water
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobFisher
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={61 75}
	INT={41 55}

	FISHING={45.0 68.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_fisher_f
	ITEM=loot_cityman

	SELL=VENDOR_S_FISHER
	BUY=VENDOR_B_FISHER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Fisherwoman (female)

[CHARDEF 0524]
DEFNAME=C_H_MAPMAKER
NAME=#NAMES_HUMANMALE the Mapmaker
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMapMaker
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	CARTOGRAPHY={65.0 88.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_mapmaker
	ITEM=loot_cityman

	SELL=VENDOR_S_MAPMAKER
	BUY=VENDOR_B_MAPMAKER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Mapmaker (male)

[CHARDEF 0525]
DEFNAME=C_H_MAPMAKER_F
NAME=#NAMES_HUMANFEMALE the Mapmaker
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMapMaker
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={21 35}
	DEX={36 50}
	INT={36 50}

	CARTOGRAPHY={65.0 88.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_mapmaker_f
	ITEM=loot_cityman

	SELL=VENDOR_S_MAPMAKER
	BUY=VENDOR_B_MAPMAKER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Mapmaker (female)

[CHARDEF 0526]
DEFNAME=C_H_SHIPWRIGHT
NAME=#NAMES_HUMANMALE the Shipwright
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_log,t_board
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShipwright
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={71 85}
	INT={61 75}

	PARRYING={15.0 35.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_shipwright
	ITEM=loot_cityman

	SELL=VENDOR_S_SHIP
	BUY=VENDOR_B_SHIP

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Shipwright (male)

[CHARDEF 0527]
DEFNAME=C_H_SHIPWRIGHT_F
NAME=#NAMES_HUMANFEMALE the Shipwright
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_log,t_board
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShipwright
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={71 85}
	INT={61 75}

	PARRYING={15.0 35.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_shipwright_f
	ITEM=loot_cityman

	SELL=VENDOR_S_SHIP
	BUY=VENDOR_B_SHIP

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Shipwright (female)

[CHARDEF 0528]
DEFNAME=C_H_GUILD_MARITIME
NAME=#NAMES_HUMANMALE the Maritime Guildmaster
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShipwrightMaster
TSPEECH=spk_master
TSPEECH=jobShipwright
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={81 98}
	DEX={86 100}
	INT={81 95}

	FISHING={75.0 100.0}
	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_guild_maritime
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Maritime Guildmaster  (male)

[CHARDEF 0529]
DEFNAME=C_H_GUILD_MARITIME_F
NAME=#NAMES_HUMANFEMALE the Maritime Guildmaster
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobShipwrightMaster
TSPEECH=spk_master
TSPEECH=jobShipwright
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={81 98}
	DEX={86 100}
	INT={81 95}

	FISHING={75.0 100.0}
	FENCING={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_guild_maritime_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Maritime Guildmaster (female)

[CHARDEF 0530]
DEFNAME=C_H_SAILOR
NAME=#NAMES_HUMANMALE Sailor
ID=C_MAN
HIREDAYWAGE=500
DESIRES=i_gold,e_notoriety,t_SHIP,jobSailor
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_docks,r_water

TSPEECH=spk_human_prime
TSPEECH=jobSailor
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={66 80}
	INT={41 55}

	FISHING={35.0 55.0}
	FENCING={15.0 38.0}
	PARRYING={45.0 68.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={45.0 68.0}

	NPC=brain_human

	ITEM=equip_sailor
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Sailor (male)

[CHARDEF 0531]
DEFNAME=C_H_SAILOR_F
NAME=#NAMES_HUMANFEMALE the Sailor
ID=C_WOMAN
HIREDAYWAGE=500
DESIRES=i_gold,e_notoriety,t_SHIP,jobSailor
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_docks,r_water

TSPEECH=spk_human_prime
TSPEECH=jobSailor
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={66 80}
	INT={41 55}

	FISHING={35.0 55.0}
	FENCING={15.0 38.0}
	PARRYING={45.0 68.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={45.0 68.0}

	NPC=brain_human

	ITEM=equip_sailor_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Sailor (female)

[CHARDEF 0532]
DEFNAME=C_H_INNKEEPER
NAME=#NAMES_HUMANMALE the Innkeeper
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobInnKeeper
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={66 80}
	INT={61 75}

	FENCING={15.0 38.0}
	PARRYING={35.0 55.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 55.0}

	ITEM=equip_innkeeper
	ITEM=loot_cityman

	SELL=VENDOR_S_INNKEEPER
	BUY=VENDOR_B_INNKEEPER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Innkeeper (male)

[CHARDEF 0533]
DEFNAME=C_H_INNKEEPER_F
NAME=#NAMES_HUMANFEMALE the Innkeeper
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobInnKeeper
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={66 80}
	INT={61 75}

	FENCING={15.0 38.0}
	PARRYING={35.0 55.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 55.0}

	ITEM=equip_innkeeper_f
	ITEM=loot_cityman

	SELL=VENDOR_S_INNKEEPER
	BUY=VENDOR_B_INNKEEPER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Innkeeper (female)

[CHARDEF 0534]
DEFNAME=C_H_PROVIS
NAME=#NAMES_HUMANMALE the Provisioner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobprovisioner
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={61 75}
	INT={66 80}

	ARMSLORE={15.0 38.0}
	ItemID={35.0 55.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_provis
	ITEM=loot_cityman

	SELL=VENDOR_S_PROVISIONER
	BUY=VENDOR_B_PROVISIONER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Provisioner (male)

[CHARDEF 0535]
//Female PROVISIONER
DEFNAME=C_H_PROVIS_F
NAME=#NAMES_HUMANFEMALE the Provisioner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobprovisioner
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={61 75}
	INT={66 80}

	ARMSLORE={15.0 38.0}
	ItemID={35.0 55.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 35.0}

	ITEM=equip_provis_f
	ITEM=loot_cityman

	SELL=VENDOR_S_PROVISIONER
	BUY=VENDOR_B_PROVISIONER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Provisioner (female)

[CHARDEF 0536]
DEFNAME=C_H_JEWELER
NAME=#NAMES_HUMANMALE the Jeweler
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobJeweler
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={51 65}
	INT={41 55}

	ItemID={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_jeweler
	ITEM=loot_cityman

	SELL=VENDOR_S_JEWELER
	BUY=VENDOR_B_JEWELER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Jeweler (male)

[CHARDEF 0537]
DEFNAME=C_H_JEWELER_F
NAME=#NAMES_HUMANFEMALE the Jeweler
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobJeweler
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={36 50}
	DEX={51 65}
	INT={41 55}

	ItemID={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_jeweler_f
	ITEM=loot_cityman

	SELL=VENDOR_S_JEWELER
	BUY=VENDOR_B_JEWELER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Jeweler (female)

[CHARDEF 0538]
DEFNAME=C_H_TAVERNKEEPER
NAME=#NAMES_HUMANMALE the Tavernkeeper
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTAVERNKEEPER
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={66 80}
	INT={51 68}

	FENCING={15.0 38.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_tavernkeeper
	ITEM=loot_cityman

	SELL=VENDOR_S_TAVERNKEEPER
	BUY=VENDOR_B_TAVERNKEEPER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tavernkeeper (male)

[CHARDEF 0539]
DEFNAME=C_H_TAVERNKEEPER_F
NAME=#NAMES_HUMANFEMALE the Tavernkeeper
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobTAVERNKEEPER
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={61 75}
	DEX={66 80}
	INT={51 68}

	FENCING={15.0 38.0}
	PARRYING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	ITEM=equip_tavernkeeper_f
	ITEM=loot_cityman

	SELL=VENDOR_S_TAVERNKEEPER
	BUY=VENDOR_B_TAVERNKEEPER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Tavernkeeper (female)

[CHARDEF 0540]
DEFNAME=C_H_GUILD_MERCHANT
NAME=#NAMES_HUMANMALE the Guildmaster Merchant
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMerchantMaster
TSPEECH=spk_master
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={86 100}
	INT={86 100}

	ItemID={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 55.0}

	NPC=brain_human

	ITEM=equip_guild_merchant
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Merchant (male)

[CHARDEF 0541]
DEFNAME=C_H_GUILD_MERCHANT_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Merchant
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMerchantMaster
TSPEECH=spk_master
TSPEECH=jobNoble
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={86 100}
	INT={86 100}

	ItemID={55.0 78.0}
	FENCING={15.0 38.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 55.0}

	NPC=brain_human

	ITEM=equip_guild_merchant_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Merchant (female)

[CHARDEF 0542]
DEFNAME=C_H_RANGER
NAME=#NAMES_HUMANMALE the Ranger
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={76 90}
	INT={61 75}

	ANIMALLORE={55.0 78.0}
	DETECTINGHIDDEN={55.0 78.0}
	ARCHERY={55.0 78.0}
	CAMPING={55.0 78.0}
	HERDING={45.0 68.0}
	HIDING={45.0 68.0}
	TRACKING={45.0 68.0}
	FENCING={35.0 58.0}
	PARRYING={65.0 88.0}
	SWORDSMANSHIP={35.0 58.0}
	WRESTLING={35.0 58.0}
	TACTICS={65.0 88.0}

	NPC=brain_human

	ITEM=equip_ranger
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Ranger (male)

[CHARDEF 0543]
DEFNAME=C_H_RANGER_F
NAME=#NAMES_HUMANFEMALE the Ranger
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={71 85}
	DEX={76 90}
	INT={61 75}

	ANIMALLORE={55.0 78.0}
	DETECTINGHIDDEN={55.0 78.0}
	ARCHERY={55.0 78.0}
	CAMPING={55.0 78.0}
	HERDING={45.0 68.0}
	HIDING={45.0 68.0}
	TRACKING={45.0 68.0}
	FENCING={35.0 58.0}
	PARRYING={65.0 88.0}
	SWORDSMANSHIP={35.0 58.0}
	WRESTLING={35.0 58.0}
	TACTICS={65.0 88.0}

	NPC=brain_human

	ITEM=equip_ranger_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Ranger (female)

[CHARDEF 0544]
DEFNAME=C_H_GUILD_RANGER
NAME=#NAMES_HUMANMALE the Guildmaster Ranger
ID=C_MAN
SHELTER=r_forests,r_house
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRangerMaster
TSPEECH=spk_master
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 105}
	DEX={96 110}
	INT={81 95}

	STEALTH={50.0 75.0}
	ARCHERY={75.0 100.0}
	DETECTINGHIDDEN={78.0 90.0}
	ANIMALLORE={75.0 100.0}
	CAMPING={65.0 88.0}
	HERDING={55.0 78.0}
	HIDING={65.0 88.0}
	TRACKING={75.0 100.0}
	FENCING={15.0 38.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={75.0 98.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_guild_ranger
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Ranger (male)

[CHARDEF 0545]
DEFNAME=C_H_GUILD_RANGER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Ranger
ID=C_WOMAN
SHELTER=r_forests,r_house
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobRangerMaster
TSPEECH=spk_master
TSPEECH=jobRanger
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 105}
	DEX={96 110}
	INT={81 95}

	STEALTH={50.0 75.0}
	ARCHERY={75.0 100.0}
	DETECTINGHIDDEN={78.0 90.0}
	ANIMALLORE={75.0 100.0}
	CAMPING={65.0 88.0}
	HERDING={55.0 78.0}
	HIDING={65.0 88.0}
	TRACKING={75.0 100.0}
	FENCING={15.0 38.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={75.0 98.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_guild_ranger_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Ranger (female)

[CHARDEF 0546]
DEFNAME=C_H_BOWYER
NAME=#NAMES_HUMANMALE the Bowyer
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_log,t_board,t_feather
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBowyer
TSPEECH=spk_shopkeep
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={71 85}
	INT={61 75}

	ARCHERY={65.0 88.0}
	BOWCRAFT={65.0 88.0}
	LUMBERJACKING={55.0 75.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={25.0 48.0}
	TACTICS={35.0 55.0}

	ITEM=equip_bowyer
	ITEM=loot_cityman

SELL=VENDOR_S_BOWYER
BUY=VENDOR_B_BOWYER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Bowyer (male)

[CHARDEF 0547]
DEFNAME=C_H_BOWYER_F
NAME=#NAMES_HUMANFEMALE the Bowyer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_log,t_board,t_feather
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBowyer
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={66 80}
	DEX={71 85}
	INT={61 75}

	ARCHERY={65.0 88.0}
	BOWCRAFT={65.0 88.0}
	LUMBERJACKING={55.0 75.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={25.0 48.0}
	TACTICS={35.0 55.0}

	ITEM=equip_bowyer_f
	ITEM=loot_cityman

	SELL=VENDOR_S_BOWYER
	BUY=VENDOR_B_BOWYER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Bowyer (female)

[CHARDEF 0548]
DEFNAME=C_H_ANIMALTRAINER
NAME=#NAMES_HUMANMALE the Animal Trainer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobAnimal
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={66 80}
	INT={71 85}

	ANIMALLORE={45.0 68.0}
	TAMING={55.0 78.0}
	VETERINARY={35.0 58.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=BRAIN_ANIMAL_TRAINER

	ITEM=equip_animaltrainer
	ITEM=loot_cityman

	SELL=VENDOR_S_TRAINER
	BUY=VENDOR_B_TRAINER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Animal Trainer (male)

[CHARDEF 0549]
DEFNAME=C_H_ANIMALTRAINER_F
NAME=#NAMES_HUMANFEMALE the Animal Trainer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobAnimal
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={66 80}
	INT={71 85}

	ANIMALLORE={45.0 68.0}
	TAMING={55.0 78.0}
	VETERINARY={35.0 58.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 35.0}

	NPC=BRAIN_ANIMAL_TRAINER

	ITEM=equip_animaltrainer_f
	ITEM=loot_cityman

	SELL=VENDOR_S_TRAINER
	BUY=VENDOR_B_TRAINER

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Animal Trainer (female)

[CHARDEF 0550]
DEFNAME=C_H_MINER
NAME=#NAMES_HUMANMALE Miner
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_ore
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_mountains

TSPEECH=spk_human_prime
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={51 65}
	INT={41 55}

	BLACKSMITHING={35.0 55.0}
	MINING={55.0 70.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 58.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 58.0}

	NPC=brain_human

	ITEM=equip_miner
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Miner (male)

[CHARDEF 0551]
DEFNAME=C_H_MINER_F
NAME=#NAMES_HUMANFEMALE the Miner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_ore
AVERSIONS=t_TRAP,t_eerie_stuff
SHELTER=r_mountains

TSPEECH=spk_human_prime
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={66 80}
	DEX={51 65}
	INT={41 55}

	MINING={35.0 58.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 58.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	MAGICRESISTANCE={35.0 58.0}
	TACTICS={35.0 58.0}

	NPC=brain_human

	ITEM=equip_miner_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Miner (female)

[CHARDEF 0552]
DEFNAME=C_H_GUILD_MINER
NAME=#NAMES_HUMANMALE the Guildmaster Miner
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMinerMaster
TSPEECH=spk_master
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={61 75}
	INT={71 85}

	ItemID={65.0 88.0}
	MINING={75.0 100.0}
	BLACKSMITHING={55.0 70.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 50.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_guild_miner
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Miner (male)

[CHARDEF 0553]
DEFNAME=C_H_GUILD_MINER_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Miner
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobMinerMaster
TSPEECH=spk_master
TSPEECH=jobMiner
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={61 75}
	INT={71 85}

	ItemID={65.0 88.0}
	MINING={75.0 100.0}
	BLACKSMITHING={55.0 70.0}
	FENCING={15.0 38.0}
	PARRYING={35.0 50.0}
	SWORDSMANSHIP={15.0 38.0}
	WRESTLING={15.0 38.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_human

	ITEM=equip_guild_miner_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Miner (female)

[CHARDEF 0554]
//Male ARMORER
DEFNAME=C_H_ARMORER
NAME=#NAMES_HUMANMALE the Armorer
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_ingot
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobArmourer
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={76 90}
	INT={61 75}

	MINING={35.0 55.0}
	ARMSLORE={65.0 88.0}
	BLACKSMITHING={55.0 78.0}
	FENCING={35.0 55.0}
	PARRYING={35.0 50.0}
	SWORDSMANSHIP={35.0 50.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={35.0 50.0}
	TACTICS={35.0 55.0}

	ITEM=equip_armorer
	ITEM=loot_cityman

	SELL=VENDOR_S_ARMORER_LEATHER
	SELL=VENDOR_S_ARMORER_RING
	SELL=VENDOR_S_ARMORER_CHAIN
	SELL=VENDOR_S_ARMORER_PLATE
	SELL=VENDOR_S_ARMORER_SHIELDS
//	SELL=VENDOR_S_COLOURED_ARMOR
//	SELL=VENDOR_S_MAGIC_ARMOR
	BUY=VENDOR_B_ARMORER_LEATHER
	BUY=VENDOR_B_ARMORER_RING
	BUY=VENDOR_B_ARMORER_CHAIN
	BUY=VENDOR_B_ARMORER_PLATE
	BUY=VENDOR_B_ARMORER_SHIELDS
//	BUY=VENDOR_B_COLOURED_ARMOR
	BUY=VENDOR_B_MAGIC_ARMOR

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Armorer (male)

[CHARDEF 0555]
DEFNAME=C_H_ARMORER_F
NAME=#NAMES_HUMANFEMALE the Armorer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_ingot
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobArmourer
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={76 90}
	INT={61 75}

	MINING={35.0 55.0}
	ARMSLORE={65.0 88.0}
	BLACKSMITHING={55.0 78.0}
	FENCING={35.0 55.0}
	PARRYING={35.0 50.0}
	SWORDSMANSHIP={35.0 50.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={35.0 50.0}
	TACTICS={35.0 55.0}

	ITEM=equip_armorer_f
	ITEM=loot_cityman

	SELL=VENDOR_S_ARMORER_LEATHER
	SELL=VENDOR_S_ARMORER_RING
	SELL=VENDOR_S_ARMORER_CHAIN
	SELL=VENDOR_S_ARMORER_PLATE
	SELL=VENDOR_S_ARMORER_SHIELDS
//	SELL=VENDOR_S_COLOURED_ARMOR
//	SELL=VENDOR_S_MAGIC_ARMOR
	BUY=VENDOR_B_ARMORER_LEATHER
	BUY=VENDOR_B_ARMORER_RING
	BUY=VENDOR_B_ARMORER_CHAIN
	BUY=VENDOR_B_ARMORER_PLATE
	BUY=VENDOR_B_ARMORER_SHIELDS
//	BUY=VENDOR_B_COLOURED_ARMOR
	BUY=VENDOR_B_MAGIC_ARMOR

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Armorer (female)

[CHARDEF 0556]
DEFNAME=C_H_BLACKSMITH
NAME=#NAMES_HUMANMALE the Blacksmith
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBlacksmith
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={66 80}
	INT={61 75}

	MINING={35.0 55.0}
	ARMSLORE={65.0 88.0}
	BLACKSMITHING={55.0 78.0}
	FENCING={35.0 55.0}
	PARRYING={35.0 50.0}
	SWORDSMANSHIP={35.0 50.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={35.0 50.0}
	TACTICS={35.0 55.0}

	ITEM=equip_blacksmith
	ITEM=loot_cityman

	SELL=VENDOR_S_ARMORER_RING
	SELL=VENDOR_S_ARMORER_CHAIN
	SELL=VENDOR_S_ARMORER_PLATE
	SELL=VENDOR_S_ARMORER_SHIELDS
	SELL=VENDOR_S_WEAPONS_BLADED
	SELL=VENDOR_S_WEAPONS_BLUNT
	SELL=VENDOR_S_BLACKSMITH
//	SELL=VENDOR_S_COLOURED_ARMOR
//	SELL=VENDOR_S_MAGIC_ARMOR
//	SELL=VENDOR_S_MAGIC_WEAPONS
	BUY=VENDOR_B_ARMORER_RING
	BUY=VENDOR_B_ARMORER_CHAIN
	BUY=VENDOR_B_ARMORER_PLATE
	BUY=VENDOR_B_ARMORER_SHIELDS
	BUY=VENDOR_B_WEAPONS_BLADED
	BUY=VENDOR_B_WEAPONS_BLUNT
	BUY=VENDOR_B_BLACKSMITH
//	BUY=VENDOR_B_COLOURED_ARMOR
	BUY=VENDOR_B_MAGIC_ARMOR
	BUY=VENDOR_B_MAGIC_WEAPONS

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Blacksmith (male)

[CHARDEF 0557]
DEFNAME=C_H_BLACKSMITH_F
NAME=#NAMES_HUMANFEMALE the Blacksmith
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBlacksmith
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={66 80}
	INT={61 75}

	MINING={35.0 55.0}
	ARMSLORE={65.0 88.0}
	BLACKSMITHING={55.0 78.0}
	FENCING={35.0 55.0}
	PARRYING={35.0 50.0}
	SWORDSMANSHIP={35.0 50.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={35.0 50.0}
	TACTICS={35.0 55.0}

	ITEM=equip_blacksmith_f
	ITEM=loot_cityman

	SELL=VENDOR_S_ARMORER_RING
	SELL=VENDOR_S_ARMORER_CHAIN
	SELL=VENDOR_S_ARMORER_PLATE
	SELL=VENDOR_S_ARMORER_SHIELDS
	SELL=VENDOR_S_WEAPONS_BLADED
	SELL=VENDOR_S_WEAPONS_BLUNT
	SELL=VENDOR_S_BLACKSMITH
//	SELL=VENDOR_S_COLOURED_ARMOR
//	SELL=VENDOR_S_MAGIC_ARMOR
//	SELL=VENDOR_S_MAGIC_WEAPONS
	BUY=VENDOR_B_ARMORER_RING
	BUY=VENDOR_B_ARMORER_CHAIN
	BUY=VENDOR_B_ARMORER_PLATE
	BUY=VENDOR_B_ARMORER_SHIELDS
	BUY=VENDOR_B_WEAPONS_BLADED
	BUY=VENDOR_B_WEAPONS_BLUNT
	BUY=VENDOR_B_BLACKSMITH
//	BUY=VENDOR_B_COLOURED_ARMOR
	BUY=VENDOR_B_MAGIC_ARMOR
	BUY=VENDOR_B_MAGIC_WEAPONS

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Blacksmith (female)

[CHARDEF 0558]
DEFNAME=C_H_BEGGER
NAME=#NAMES_HUMANMALE the Beggar
ID=C_MAN
HIREDAYWAGE=100
SHELTER=r_house
DESIRES=i_gold
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBeggar
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={26 40}
	DEX={21 35}
	INT={16 30}

	BEGGING={55.0 78.0}
	SNOOPING={35.0 50.0}
	STEALING={35.0 50.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_beggar

	ITEM=equip_begger

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Beggar (male)

[CHARDEF 0559]
DEFNAME=C_H_BEGGER_F
NAME=#NAMES_HUMANFEMALE the Beggar
ID=C_WOMAN
HIREDAYWAGE=100
SHELTER=r_house
DESIRES=i_gold
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobBeggar
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={26 40}
	DEX={21 35}
	INT={16 30}

	BEGGING={55.0 78.0}
	SNOOPING={35.0 50.0}
	STEALING={35.0 50.0}
	WRESTLING={15.0 38.0}
	TACTICS={15.0 38.0}

	NPC=brain_beggar

	ITEM=equip_begger_f

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Beggar (female)

[CHARDEF 0560]
DEFNAME=C_H_THIEF
NAME=#NAMES_HUMANMALE the Thief
ID=C_MAN
HIREDAYWAGE=600
SHELTER=r_house
DESIRES=i_gold,e_notoriety,T_GEM
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobThief
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={61 75}
	DEX={86 100}
	INT={71 85}

	STEALTH={50.0 70.0}
	DETECTINGHIDDEN={35.0 58.0}
	HIDING={45.0 68.0}
	LOCKPICKING={35.0 58.0}
	POISONING={35.0 58.0}
	SNOOPING={45.0 68.0}
	STEALING={55.0 70.0}
	FENCING={55.0 78.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={35.0 58.0}
	WRESTLING={25.0 48.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 50.0}

	NPC=brain_thief

	ITEM=equip_thief

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Thief (male)

[CHARDEF 0561]
DEFNAME=C_H_THIEF_F
NAME=#NAMES_HUMANFEMALE the Thief
ID=C_WOMAN
HIREDAYWAGE=600
SHELTER=r_house
DESIRES=i_gold,e_notoriety,T_GEM
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobThief
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Scavenge
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={61 75}
	DEX={86 100}
	INT={71 85}

	STEALTH={50.0 70.0}
	DETECTINGHIDDEN={35.0 58.0}
	HIDING={45.0 68.0}
	LOCKPICKING={35.0 58.0}
	POISONING={35.0 58.0}
	SNOOPING={45.0 68.0}
	STEALING={55.0 70.0}
	FENCING={55.0 78.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={35.0 58.0}
	WRESTLING={25.0 48.0}
	MACEFIGHTING={15.0 38.0}
	TACTICS={35.0 50.0}

	NPC=brain_thief

	ITEM=equip_thief_f

CATEGORY=Civilized
SUBSECTION=Villagers
DESCRIPTION=Thief (female)

[CHARDEF 0562]
DEFNAME=C_H_GUILD_THIEF
NAME=#NAMES_HUMANMALE the Guildmaster Thief
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobThiefMaster
TSPEECH=spk_master
TSPEECH=jobThief
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 105}
	DEX={91 105}
	INT={91 105}

	STEALTH={70.0 100.0}
	DETECTINGHIDDEN={55.0 78.0}
	HIDING={70.0 100.0}
	LockPicking={65.0 88.0}
	POISONING={65.0 88.0}
	SNOOPING={65.0 88.0}
	STEALING={70.0 100.0}
	FENCING={35.0 55.0}
	PARRYING={35.0 55.0}
	SWORDSMANSHIP={35.0 55.0}
	WRESTLING={35.0 55.0}
	MACEFIGHTING={35.0 55.0}
	TACTICS={35.0 55.0}

	NPC=brain_human	//thief

	ITEM=equip_guild_thief

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Thief (male)

[CHARDEF 0563]
DEFNAME=C_H_GUILD_THIEF_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Thief
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobThiefMaster
TSPEECH=spk_master
TSPEECH=jobThief
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={91 105}
	DEX={91 105}
	INT={91 105}

	STEALTH={70.0 100.0}
	DETECTINGHIDDEN={55.0 78.0}
	HIDING={70.0 100.0}
	LockPicking={65.0 88.0}
	POISONING={65.0 88.0}
	SNOOPING={65.0 88.0}
	STEALING={70.0 100.0}
	FENCING={35.0 55.0}
	PARRYING={35.0 55.0}
	SWORDSMANSHIP={35.0 55.0}
	WRESTLING={35.0 55.0}
	MACEFIGHTING={35.0 55.0}
	TACTICS={35.0 55.0}

	NPC=brain_human	// brain_theif

	ITEM=equip_guild_theif_f

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Thief (female)

[CHARDEF 0564]
DEFNAME=C_H_FIGHTER
NAME=#NAMES_HUMANMALE the Fighter
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={81 95}
	INT={61 75}

	FENCING={50.0 70.0}
	PARRYING={50.0 70.0}
	SWORDSMANSHIP={50.0 70.0}
	WRESTLING={50.0 70.0}
	MACEFIGHTING={50.0 70.0}
	TACTICS={50.0 70.0}

	NPC=brain_human

	ITEM=equip_fighter
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Fighter (male)

[CHARDEF 0565]
DEFNAME=C_H_FIGHTER_F
NAME=#NAMES_HUMANFEMALE the Fighter
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={81 95}
	INT={61 75}

	FENCING={50.0 70.0}
	PARRYING={50.0 70.0}
	SWORDSMANSHIP={50.0 70.0}
	WRESTLING={50.0 70.0}
	MACEFIGHTING={50.0 70.0}
	TACTICS={50.0 70.0}

	NPC=brain_human

	ITEM=equip_fighter_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Fighter (female)

[CHARDEF 0566]
DEFNAME=C_H_WARRIOR
NAME=#NAMES_HUMANMALE the Warrior
ID=C_MAN
HIREDAYWAGE=600
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={81 95}
	INT={61 75}

	ARMSLORE={50.0 70.0}
	FENCING={50.0 70.0}
	PARRYING={50.0 70.0}
	SWORDSMANSHIP={50.0 70.0}
	WRESTLING={50.0 70.0}
	MACEFIGHTING={50.0 70.0}
	TACTICS={50.0 70.0}

	NPC=brain_human

	ITEM=equip_warrior
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Warrior (male)

[CHARDEF 0567]
DEFNAME=C_H_WARRIOR_F
NAME=#NAMES_HUMANFEMALE the Warrior
ID=C_WOMAN
HIREDAYWAGE=600
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={81 95}
	INT={61 75}

	ARMSLORE={50.0 70.0}
	FENCING={50.0 70.0}
	PARRYING={50.0 70.0}
	SWORDSMANSHIP={50.0 70.0}
	WRESTLING={50.0 70.0}
	MACEFIGHTING={50.0 70.0}
	TACTICS={50.0 70.0}

	NPC=brain_human

	ITEM=equip_warrior_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Warrior (female)

[CHARDEF 0568]
DEFNAME=C_H_MERCENARY
NAME=#NAMES_HUMANMALE the Mercenary
ID=C_MAN
HIREDAYWAGE=700
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={76 90}
	INT={61 75}

	POISONING={35.0 55.0}
	ARMSLORE={50.0 70.0}
	FENCING={50.0 70.0}
	PARRYING={50.0 70.0}
	SWORDSMANSHIP={50.0 70.0}
	WRESTLING={50.0 70.0}
	MACEFIGHTING={50.0 70.0}
	TACTICS={50.0 70.0}

	NPC=brain_human

	ITEM=equip_mercenary
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Mercenary (male)

[CHARDEF 0569]
DEFNAME=C_H_MERCENARY_F
NAME=#NAMES_HUMANFEMALE the Mercenary
ID=C_WOMAN
HIREDAYWAGE=700
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 100}
	DEX={76 90}
	INT={61 75}

	POISONING={35.0 55.0}
	ARMSLORE={50.0 70.0}
	FENCING={50.0 70.0}
	PARRYING={50.0 70.0}
	SWORDSMANSHIP={50.0 70.0}
	WRESTLING={50.0 70.0}
	MACEFIGHTING={50.0 70.0}
	TACTICS={50.0 70.0}

	NPC=brain_human

	ITEM=equip_mercenary_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Mercenary (female)

[CHARDEF 0570]
DEFNAME=c_h_paladin
NAME=#NAMES_HUMANMALE the Paladin
ID=C_MAN
HIREDAYWAGE=10000
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobPaladin
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={96 110}
	INT={96 110}

	ARMSLORE={52.0 75.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 75.0}
	SWORDSMANSHIP={65.0 88.0}
	WRESTLING={55.0 78.0}
	MACEFIGHTING={45.0 68.0}
	MAGICRESISTANCE={35.0 55.0}
	TACTICS={55.0 75.0}
	HEALING={55.0 75.0}

	NPC=brain_human

	ITEM=equip_paladin
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Paladin (male)

[CHARDEF 0571]
DEFNAME=c_h_paladin_f
NAME=#NAMES_HUMANFEMALE the Paladin
ID=C_WOMAN
HIREDAYWAGE=10000
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobPaladin
TSPEECH=jobWarrior
TSPEECH=jobFighter
TSPEECH=spk_rehello
TSPEECH=spk_needs
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={96 110}
	INT={96 110}

	ARMSLORE={52.0 75.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 75.0}
	SWORDSMANSHIP={65.0 88.0}
	WRESTLING={55.0 78.0}
	MACEFIGHTING={45.0 68.0}
	MAGICRESISTANCE={35.0 55.0}
	TACTICS={55.0 75.0}
	HEALING={55.0 75.0}

	NPC=brain_human

	ITEM=equip_paladin_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Paladin (female)

[CHARDEF 0572]
DEFNAME=C_H_WEAPONSTRAINER
NAME=#NAMES_HUMANMALE the Weapons Trainer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponstrainer
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={91 105}
	INT={71 85}

	FENCING={67.0 90.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={67.0 90.0}
	WRESTLING={67.0 90.0}
	MACEFIGHTING={67.0 90.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_weaponstrainer
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Weapons Trainer (male)

[CHARDEF 0573]
DEFNAME=C_H_WEAPONSTRAINER_F
NAME=#NAMES_HUMANFEMALE the Weapons Trainer
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponstrainer
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={91 105}
	INT={71 85}

	FENCING={67.0 90.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={67.0 90.0}
	WRESTLING={67.0 90.0}
	MACEFIGHTING={67.0 90.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_weaponstrainer_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Weapons Trainer (female)

[CHARDEF 0574]
DEFNAME=C_H_GUILD_WARRIOR
NAME=#NAMES_HUMANMALE the Guildmaster Warrior
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarriorMaster
TSPEECH=spk_master
TSPEECH=jobWarrior
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={91 105}
	INT={81 95}

	ARMSLORE={55.0 78.0}
	FENCING={55.0 78.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={65.0 88.0}
	WRESTLING={55.0 78.0}
	MACEFIGHTING={65.0 88.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_warrior
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Warrior (male)

[CHARDEF 0575]
DEFNAME=C_H_GUILD_WARRIOR_F
NAME=#NAMES_HUMANFEMALE the Guildmaster Warrior
ID=C_WOMAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWarriorMaster
TSPEECH=spk_master
TSPEECH=jobWarrior
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={96 110}
	DEX={91 105}
	INT={81 95}

	ARMSLORE={55.0 78.0}
	FENCING={55.0 78.0}
	PARRYING={75.0 98.0}
	SWORDSMANSHIP={65.0 88.0}
	WRESTLING={55.0 78.0}
	MACEFIGHTING={65.0 88.0}
	TACTICS={75.0 98.0}

	NPC=brain_human

	ITEM=equip_warrior_f
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Guildmasters
DESCRIPTION=Guildmaster Warrior (female)

[CHARDEF 0576]
DEFNAME=C_H_WEAPONSMITH_BLADE
NAME=#NAMES_HUMANMALE the Weaponsmith
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_log,t_ingot
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponsmith
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={86 100}
	INT={81 95}

	ARMSLORE={45.0 68.0}
	BLACKSMITHING={65.0 88.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={55.0 70.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={45.0 68.0}
	TACTICS={55.0 78.0}

	ITEM=equip_weaponsmith_blade
	ITEM=loot_cityman

	SELL=VENDOR_S_WEAPONS_BLADED
//	SELL=VENDOR_S_MAGIC_WEAPONS
	BUY=VENDOR_B_WEAPONS_BLADED
	BUY=VENDOR_B_MAGIC_WEAPONS

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Weaponsmith (male) (Bladed)

[CHARDEF 0577]
DEFNAME=C_H_WEAPONSMITH_BLADE_F
NAME=#NAMES_HUMANFEMALE the Weaponsmith
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_log,t_ingot
AVERSIONS=t_trap,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponsmith
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={86 100}
	INT={81 95}

	ARMSLORE={45.0 68.0}
	BLACKSMITHING={65.0 88.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={55.0 70.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={45.0 68.0}
	TACTICS={55.0 78.0}

	ITEM=equip_weaponsmith_blade_f
	ITEM=loot_cityman

	SELL=VENDOR_S_WEAPONS_BLADED
//	SELL=VENDOR_S_MAGIC_WEAPONS
	BUY=VENDOR_B_WEAPONS_BLADED
	BUY=VENDOR_B_MAGIC_WEAPONS

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Weaponsmith (female) (Bladed)

[CHARDEF 0578]
DEFNAME=C_H_WEAPONSMITH_BLUNT
NAME=#NAMES_HUMANMALE the Weaponsmith
ID=C_MAN
DESIRES=i_gold,e_notoriety,t_log,t_ingot
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponsmith
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={86 100}
	INT={81 95}

	ARMSLORE={45.0 68.0}
	BLACKSMITHING={65.0 88.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={45.0 68.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={55.0 70.0}
	TACTICS={55.0 78.0}

	ITEM=equip_weaponsmith_blunt
	ITEM=loot_cityman

	SELL=VENDOR_S_WEAPONS_BLUNT
//	SELL=VENDOR_S_MAGIC_WEAPONS
	BUY=VENDOR_B_WEAPONS_BLUNT
	BUY=VENDOR_B_MAGIC_WEAPONS

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Weaponsmith (male) (Blunt)

[CHARDEF 0579]
DEFNAME=C_H_WEAPONSMITH_BLUNT_F
NAME=#NAMES_HUMANFEMALE the Weaponsmith
ID=C_WOMAN
DESIRES=i_gold,e_notoriety,t_log,t_ingot
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobWeaponsmith
TSPEECH=spk_shopkeep
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	NPC=brain_vendor
	COLOR=colors_skin
	STR={86 100}
	DEX={86 100}
	INT={81 95}

	ARMSLORE={45.0 68.0}
	BLACKSMITHING={65.0 88.0}
	FENCING={45.0 68.0}
	PARRYING={55.0 78.0}
	SWORDSMANSHIP={45.0 68.0}
	WRESTLING={45.0 68.0}
	MACEFIGHTING={55.0 70.0}
	TACTICS={55.0 78.0}

	ITEM=equip_weaponsmith_blunt_f
	ITEM=loot_cityman

	SELL=VENDOR_S_WEAPONS_BLUNT
//	SELL=VENDOR_S_MAGIC_WEAPONS
	BUY=VENDOR_B_WEAPONS_BLUNT
	BUY=VENDOR_B_MAGIC_WEAPONS

CATEGORY=Civilized
SUBSECTION=Tradesmen
DESCRIPTION=Weaponsmith (female) (Blunt)

[CHARDEF C_H_FIGHT_OVERSEER]
// Gladiator Overseer
NAME=#NAMES_HUMANMALE the Overseer
ID=C_MAN
DESIRES=i_gold,e_notoriety
AVERSIONS=t_TRAP,t_eerie_stuff

TSPEECH=spk_human_prime
TSPEECH=jobOverseer
TSPEECH=jobFighter
TSPEECH=spk_needs
TSPEECH=spk_rehello
TSPEECH=spk_human_default

TEVENTS=e_Human_HearUnk
TEVENTS=e_Human_Needs
TEVENTS=e_Human_ConvInit
TEVENTS=e_Human_Greet
TEVENTS=e_Human_Space
TEVENTS=e_Human_Refuse
TEVENTS=e_Human_Environ

ON=@Create
	COLOR=colors_skin
	STR={86 110}
	DEX={81 95}
	INT={61 75}

	FENCING={50.0 95.0}
	PARRYING={50.0 95.0}
	SWORDSMANSHIP={70.0 95.0}
	WRESTLING={70.0 95.0}
	MACEFIGHTING={70.0 95.0}
	TACTICS={50.0 95.0}

	NPC=brain_human

	ITEM=equip_fight_overseer
	ITEM=loot_cityman

CATEGORY=Civilized
SUBSECTION=Fighters
DESCRIPTION=Fighter (male)

[EOF]