[MENU menu_travel_stone]
Travel Stone
ON=0 Towns for 1000 gold coins
MENU menu_travel_towns
ON=0 Dungeons for 5000 gold coins
MENU menu_travel_dungeons

[MENU menu_travel_towns]
Towns (Cost : 1000gp)

ON=0 Britain
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 1481,1629,20
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Britain
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Bucaneer's Den
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 2691,2234,2
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Bucaneer's Den
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Cove
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 2246,1214,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Cove
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Jhelom
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 1485,3695,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Jhelom
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Minoc
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 2466,443,15
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Minoc
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Moonglow
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 4471,1178,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Moonglow
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Nujel'm
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 3755,1243,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Nujel'm
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Occlo
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 3680,2516,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Occlo
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Serpents Hold
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 3021,3397,15
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Serpents Hold
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Skara Brae
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 584,2227,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Scara Brae
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Trinsic
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 1956,2780,10
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Trinsic
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 Vesper
if <src.restest 1000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.p=<src.p>
	src.act.morep 3000,835,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Vesper
	src.consume 1000 i_gold
	src.message That is 1000 gold coins worth of magic gate!
	return 0
else
	message You lack 1000 gold coins to pay for magic gate!
endif

ON=0 PREVIOUS MENU
MENU menu_travel_stone

[MENU menu_travel_dungeons]
Dungeons (Cost : 5000gp)

ON=0 Covetous
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 2499,922,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Covetous
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 Deceit
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 4111,434,5
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Deceit
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 Despise
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 1301,1080,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Despise
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 Destard
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 1176,2639,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Destard
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 Hythloth
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 4722,3825,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Hythloth
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 Shame
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 514,1561,0
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Shame
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 Wrong
if <src.restest 5000 i_gold>
	src.sfx 020e
	src.newitem i_moongate_blue
	src.act.color=color_o_bloodrock
	src.act.p=<src.p>
	src.act.morep 2042,239,10
	src.act.timer=15
	src.act.attr=(<src.act.attr>|attr_decay)
	src.act.name=Wrong
	src.consume 5000 i_gold
	src.message That is 5000 gold coins worth of magic gate!
	return 0
else
	message You lack 5000 gold coins to pay for magic gate!
endif

ON=0 PREVIOUS MENU
MENU menu_travel_stone
