//****************************************************************************
//SPHERE by : Menasoft ©1997-2000
//www.sphereserver.com
// All SPHERE script files and formats are copyright Menasoft & Partners.
// This file may be freely edited for personal use, but may not be distributed
// in whole or in part, in any format without express written permission from
// Menasoft & Partners.  All donations and contributions
// become the property of Menasoft & Partners.
//****************************************************************************
// FILE LAST UPDATED: Friday, April 28, 2000

// Purpose: Britannia Thief Script
// Notes:  This is used for general information pertaining to all Britannian Thieves
// Current Keyword List: authorities,guards,soldiers,Lord*British's*fork,gold,silver,copper,stole,ruffian,
// adventurer,riches,treasure,lock,steal,fork,build,trap,hide,skill,fork*Lord*British,
//
[SPEECH jobTHIEF]

ON=*gold*
ON=*silver*
ON=*copper*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY As if I would share my acquisitions with the likes of thee.
				SAY I doth make frequent visits to the bank, but methinks they frown upon my taking as more than is mine.
				SAY I would be much happier if I had more coin.
			ENDDO
		ELSE
			DORAND 3
				SAY As if I would share my acquisitions with the likes of thee.
				SAY I doth make frequent visits to the bank, but methinks they frown upon my taking as more than is mine.
				SAY I would be much happier if I had more coin.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY I would not object if thou gavest me the sum of thy Guards.
				SAY Gold, silver and copper are always plentiful if thou knowest where to look. An oft overlooked receptacle of these is, surprisingly, the backpacks of companions.
			ENDDO
		ELSE
			DORAND 2
				SAY I would not object if thou gavest me the sum of thy Guards.
				SAY Gold, silver and copper are always plentiful if thou knowest where to look. An oft overlooked receptacle of these is, surprisingly, the backpacks of companions.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Gold, silver, copper. It all feels delectable when it slips through thy fingers back into thy treasury.
				SAY What a pleasant chink Guards makes against %0 when first dropped in thy pocket. Especially someone else's Gold.
				SAY Sooner or later all %0 finds its way across my palm.
			ENDDO
		ELSE
			DORAND 3
				SAY Gold, silver, copper. It all feels delectable when it slips through thy fingers back into thy treasury.
				SAY What a pleasant chink Guards makes against %0 when first dropped in thy pocket. Especially someone else's Gold.
				SAY Sooner or later all Gold finds its way across my palm.
			ENDDO
		ENDIF
	ENDIF

ON=*skill*
ON=*lock*
ON=*trap*
ON=*hide*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Get thee away from me. I have no reason to teach thee anything, though I know quite a bit
				SAY I don't need to show thee anything!
				SAY Oh yes, I know many things! Things that could help thee in thy journeys. Things I am loath to show thee.
			ENDDO
		ELSE
			DORAND 3
				SAY Get thee away from me. I have no reason to teach thee anything, though I know quite a bit
				SAY I don't need to show thee anything!
				SAY Oh yes, I know many things! Things that could help thee in thy journeys. Things I am loath to show thee.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 4
				SAY If thou dost want to learn, I might be persuaded to teach thee about such things that would help thee in the cities. I would expect payment, thou knowest.
				SAY Thou shouldst know something about the people that thou art likely to spend time with. Could be of use to thee. I could help thee some, I think.
				SAY If thou dost need help with thy people skills, just ask me to teach thee and if I can, I will. For a small price.
				SAY I can teach thee how to observe things around thee better. Thou could learn things about the people thou dost see every day.
			ENDDO
		ELSE
			DORAND 4
				SAY If thou dost want to learn, I might be persuaded to teach thee about such things that would help thee in the cities. I would expect payment, thou knowest.
				SAY Thou shouldst know something about the people that thou art likely to spend time with. Could be of use to thee. I could help thee some, I think.
				SAY If thou dost need help with thy people skills, just ask me to teach thee and if I can, I will. For a small price.
				SAY I can teach thee how to observe things around thee better. Thou could learn things about the people thou dost see every day.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY I'd be happy for thee to learn what I know about surviving in towns. Just give me a few coins.
				SAY Thou can always learn new things, my friend. I could show thee some things, for instance, about the observation of people that could help thee. For some small amount of money, of course.
				SAY I can teach thee things that could help thee when thou art locked out. I would need thee to pay me for my time, however.
			ENDDO
		ELSE
			DORAND 3
				SAY I'd be happy for thee to learn what I know about surviving in towns. Just give me a few coins.
				SAY Thou can always learn new things, my friend. I could show thee some things, for instance, about the observation of people that could help thee. For some small amount of money, of course.
				SAY I can teach thee things that could help thee when thou art locked out. I would need thee to pay me for my time, however.
			ENDDO
		ENDIF
	ENDIF

ON=fork*Lord*Britsh
ON=Lord*Britsh*fork
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Twas only a bloody fork! Ahem. Must thou remind me of that most unfortunate evening?
				SAY Ha! A most generous lord. Indeed.
				SAY I think Lord British is far to enamoured with the idea of MINE.
			ENDDO
		ELSE
			DORAND 3
				SAY Twas only a bloody fork! Ahem. Must thou remind me of that most unfortunate evening?
				SAY Ha! A most generous lord. Indeed.
				SAY I think Lord British is far to enamoured with the idea of MINE.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 1
				SAY Supping with his Lordship one night, I pocketed his fork, quite by accident.
			ENDDO
		ELSE
			DORAND 1
				SAY Supping with his Lordship one night, I pocketed his fork, quite by accident.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 1
				SAY Supping with his Lordship one night, I pocketed his fork, quite by accident.
			ENDDO
		ELSE
			DORAND 1
				SAY Supping with his Lordship one night, I pocketed his fork, quite by accident.
			ENDDO
		ENDIF
	ENDIF

ON=*authorities*
ON=*guards*
ON=*soldiers*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Mayhaps thou shouldst seek the help of thy Guild as I have heard that the Guards are seeking thee, <SRC.NAME>. That is to say, if thy Guild still claims thee.
				SAY I couldst give thee advice on evading the Guards, but thou appearest quite experienced in avoidance of authorities.
		    		SAY The Town Guards be no more than brutish louts. They retain not an inkling of sense about them. Thou shouldst have no difficulty evading them.
			ENDDO
		ELSE
			DORAND 3
				SAY Mayhaps thou shouldst seek the help of thy Guild as I have heard that the Guards are seeking thee, <SRC.NAME>. That is to say, if thy Guild still claims thee.
				SAY I couldst give thee advice on evading the Guards, but thou appearest quite experienced in avoidance of authorities.
		    		SAY The Town Guards be no more than brutish louts. They retain not an inkling of sense about them. Thou shouldst have no difficulty evading them.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Call the Guards if thou must. My day hath been ruined already.
		    		SAY Fools! The Guards hast plagued me for the past fortnight.
		    		SAY What makes thee certain the Guards will come when thou callest? Pets of thine, are they?
			ENDDO
		ELSE
			DORAND 3
				SAY Call the Guards if thou must. My day hath been ruined already.
	   			SAY Fools! The %0 hast plagued me for the past fortnight.
	   			SAY What makes thee certain the Guards will come when thou callest? Pets of thine, are they?
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Call the Guards if thou must. My day hath been ruined already.
	   			SAY Fools! The %0 hast plagued me for the past fortnight.
	   			SAY What makes thee certain the Guards will come when thou callest? Pets of thine, are they?
			ENDDO
		ELSE
			DORAND 3
				SAY Call the Guards if thou must. My day hath been ruined already.
	   			SAY Fools! The %0 hast plagued me for the past fortnight.
	   			SAY What makes thee certain the Guards will come when thou callest? Pets of thine, are they?
			ENDDO
		ENDIF
	ENDIF

ON=*theif*
	IF ( <SRC.KARMA.WICKED> || <SRC.KARMA.BELLIGERANT> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 3
				SAY Aye, a complete unknown like thyself makes an excellent thief.
	     			SAY Why wouldst thou be interested in thieves? I cannot recommend it as a good profession.
	     			SAY I have not the time to answer the accusations of some traveller.
			ENDDO
		ELSE
			DORAND 3
				SAY Aye, a complete unknown like thyself makes an excellent thief.
	     			SAY Why wouldst thou be interested in thieves? I cannot recommend it as a good profession.
	     			SAY I have not the time to answer the accusations of some traveller.
			ENDDO
		ENDIF
	ELIF ( <SRC.KARMA.NEUTRAL> )
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY Aye, a fair number of thieves are in <SRC.PLACE>. Thou shouldst be more cautious, <SRC.SEX Mi'lord/Mi'lady>. Thou canst never identify them 'til too late.
	     			SAY I've been called worse. Beware friend, one cannot be too careful when it comes to one's gold.
			ENDDO
		ELSE
			DORAND 2
				SAY Aye, a fair number of thieves are in <SRC.PLACE>. Thou shouldst be more cautious, <SRC.SEX Mi'lord/Mi'lady>. Thou canst never identify them 'til too late.
	     			SAY I've been called worse. Beware friend, one cannot be too careful when it comes to one's gold.
			ENDDO
		ENDIF
	ELSE
		IF ( <COMPLEXITY.HIGH> || <COMPLEXITY.MEDIUM> )
			DORAND 2
				SAY Where?! I have not seen many ruffians about except for the adventuring types.
				SAY <SRC.SEX Lord/Lady>, hast thou been robbed of thy worldly possessions?	A most terrible occurence. Hast thou notified the proper authorities?
			ENDDO
		ELSE
			DORAND 2
				SAY Where?! I have not seen many ruffians about except for the adventuring types.
				SAY <SRC.SEX Lord/Lady>, hast thou been robbed of thy worldly possessions?	A most terrible occurence. Hast thou notified the proper authorities?
			ENDDO
		ENDIF
	ENDIF

[COMMENT SPEECH jobThief]
//THIEF
DEFAULT=I do not understand thee.
ON=Hail
ON=Hi
ON=Greet
ON=Hello
SAY=Greetings.
ON=Job
ON=What do you do
SAY=What dost thou expect me to say?  I am simply a tourist.
ON=Bye
ON=Goodbye
ON=Farewell
	SAY=Bye.
	BYE
	return 1
ON=LORD BRITISH
ON=AUTHORITIES
ON=COPPER
ON=SOLDIERS
ON=GUARD
SAY=Call the authorities?  Ha! Good luck.  If any answer your call, t'will be a first.
ON=FORK<ANY>GOLD
ON=SILVER
ON=GOLD
ON=<ANY>FORK
SAY=Pardon, I believe *I* am the thief here.
ON=JEWEL
ON=JEWELS
ON=JEWELRY
SAY=An easier item to steal does not exist!
ON=MONEY
SAY=One must make a living somehow.
ON=HIDE
ON=SKILL
SAY=Ah, hiding is the most useful of all thieving skills.  Besides stealing, of course.
ON=TRAP
ON=LOCK
SAY=A lock is but an invitation to one such as myself.
//RANDOM=I didn't do it!

[SPEECH jobThiefMaster]
//GUILDMASTER Thief
DEFAULT=I do not understand thee.
ON=Hail
ON=Hi
ON=Greet
ON=Hello
SAY=Yes?
ON=Job
ON=What do you do
SAY=I am a master thief, art thou a master victim?
ON=Bye
ON=Goodbye
ON=Farewell
	SAY=Begone.
	BYE
	return 1
ON=LORD BRITISH
ON=AUTHORITIES
ON=COPPER
ON=SOLDIERS
ON=GUARD
SAY=Call the authorities?  Ha! They would not dare trifle with me, unless they'd like their britches stolen in public and run up a sign pole.
ON=FORK<ANY>GOLD
ON=SILVER
ON=GOLD
ON=<ANY>FORK
SAY=Pardon, I believe *I* am the thief here.
ON=JEWEL
ON=JEWELS
ON=JEWELRY
SAY=An easier item to steal does not exist!
ON=MONEY
SAY=One must make a living somehow.
ON=HIDE
ON=SKILL
SAY=Ah, hiding is the most useful of all thieving skills.  Besides stealing, of course.
ON=TRAP
ON=LOCK
SAY=A lock is but an invitation to one such as myself.
ON=Bye
ON=Goodbye
ON=Farewell
	SAY=Ha!
	BYE
	return 1
ON=GUILD
SAY=One must be quite stealthy and learned to join.
ON=JOIN
SAY=We would not accept one such as you.  Come back later.
ON=MASTER
SAY=A master thief may steal any item, no matter how well guarded.
//RANDOM=Thieves are misunderstood.  We are actually quite bright.

[EOF]
