// File created: 08.05.2001

// 13.08.2001, MoNK: more field checking
// 06.05.2001, MoNK: change color fixing
// 23.05.2001, MoNK: recoloring of clothing added
[FUNCTION f_clothing_color]
	if (<more> / 010000) < (<more> & 0ffff)
		more = ((<more> & 0ffff0000) + (<more> / 010000))
	endif

	if (<color> == 06d00)
		color = 0
		update
		return 1
	endif
	if (<color> == 0519)
		color = 0
		update
		return 1
	endif
	if <src.isgm>
		return 1
	endif

	return 1

	if (<color> == color_o_neon) || (<color> == color_o_rodonite) || (<color> == color_o_maverick)
		color = 0
		update
		return 1
	endif
	if (<color> == 0480) || (<color> == 0483) || (<color> == 048b) || (<color> == 048c)
		color = 0
		update
		return 1
	endif
	if (<color> >= 048e) && (<color> <= 0493)
		color = 0
		update
		return 1
	endif
	return 1

[ITEMDEF 01515]
DEFNAME=i_cape
TYPE=t_clothing
FLIP=1
DUPELIST=01530
DYE=1
ARMOR=5
WEIGHT=7

RESOURCES=14 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 45.4, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Cloak, Cape

On=@Create
	HITPOINTS={11 40 }

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01516]
DEFNAME=i_skirt_long
TYPE=t_clothing
DYE=1
ARMOR=4
WEIGHT=5

RESOURCES=10 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 31.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Pants & Skirts
DESCRIPTION=Long Skirt

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01517]
DEFNAME=i_shirt_plain
TYPE=t_clothing
FLIP=1
DUPELIST=01518
DYE=1
ARMOR=3
WEIGHT=4

RESOURCES=8 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 22.7, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Plain Shirt

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01518]
//plain shirt
DUPEITEM=01517

[ITEMDEF 0152e]
DEFNAME=i_pants_short
TYPE=t_clothing
FLIP=1
DUPELIST=0152f
DYE=1
ARMOR=3
WEIGHT=3

RESOURCES=6 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 6.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Pants & Skirts
DESCRIPTION=Short Pants

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0152f]
//Short Pants
DUPEITEM=0152e

[ITEMDEF 01530]
//cloak, cape
DUPEITEM=01515

[ITEMDEF 01531]
DEFNAME=i_skirt_short
TYPE=t_clothing
DYE=1
ARMOR=4
WEIGHT=5

RESOURCES=10 i_CLOTH, 1 i_THREAD

CATEGORY=Provisions - Clothes
SUBSECTION=Pants & Skirts
DESCRIPTION=Skirt (Tea Length)

On=@Create
	HITPOINTS={21 24}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01537]
DEFNAME=i_kilt
TYPE=t_clothing
FLIP=1
DUPELIST=01538
DYE=1
ARMOR=3
WEIGHT=4

RESOURCES=8 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 22.7, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Pants & Skirts
DESCRIPTION=Kilt

On=@Create
	HITPOINTS={21 24}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01538]
//Kilt
DUPEITEM=01537

[ITEMDEF 01539]
DEFNAME=i_pants_long
TYPE=t_clothing
DUPELIST=0153a
DYE=1
ARMOR=3
WEIGHT=4

RESOURCES=8 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 27.2, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Pants & Skirts
DESCRIPTION=Long Pants

On=@Create
	HITPOINTS={21 24}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0153a]
//Long Pants
DUPEITEM=01539

[ITEMDEF 0153b]
DEFNAME=i_apron_half
TYPE=t_clothing
DUPELIST=0153c
DYE=1
ARMOR=2
WEIGHT=3

RESOURCES=6 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 22.7, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Miscellaneous
DESCRIPTION=Half Apron

On=@Create
	HITPOINTS={21 25}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0153c]
//Half Apron
DUPEITEM=0153b

[ITEMDEF 0153d]
DEFNAME=i_apron_full
DUPELIST=0153e
TYPE=t_clothing
DYE=1
ARMOR=4
WEIGHT=5

RESOURCES=10 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 31.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Miscellaneous
DESCRIPTION=Full Apron

On=@Create
	HITPOINTS={21 30}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0153e]
//Full Apron
DUPEITEM=0153d

[ITEMDEF 0153f]
DEFNAME=i_bandana
TYPE=t_clothing
DUPELIST=01540
DYE=1
ARMOR=1
WEIGHT=1

RESOURCES=2 i_cloth
SKILLMAKE=TAILORING 0.1, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Miscellaneous
DESCRIPTION=Bandana

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01540]
//bandana
DUPEITEM=0153f

[ITEMDEF 01541]
DEFNAME=i_sash
DUPELIST=01542
TYPE=t_clothing
DYE=1
ARMOR=1
WEIGHT=2

RESOURCES=4 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 4.5, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Miscellaneous
DESCRIPTION=Body Sash

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01542]
//body sash
DUPEITEM=01541

[ITEMDEF 01543]
DEFNAME=i_skull_cap
TYPE=t_clothing
DUPELIST=01544
DYE=1
ARMOR=1
WEIGHT=1

RESOURCES=2 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 0.1, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Miscellaneous
DESCRIPTION=SkullCap

On=@Create
	HITPOINTS={10 14}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01544]
//skullcap
DUPEITEM=01543

[ITEMDEF 01545]
DEFNAME=i_mask_bear
WEIGHT=6
TYPE=t_clothing
ARMOR=6
VALUE=10000
DUPELIST=01546

RESOURCES=10 i_fur_dark, 10 i_wool

CATEGORY=Provisions - Clothes
SUBSECTION=Masks
DESCRIPTION=Bear Mask

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01546]
//bear mask
DUPEITEM=01545

[ITEMDEF 01547]
DEFNAME=i_mask_deer
WEIGHT=6
TYPE=t_clothing
ARMOR=6
VALUE=10000
DUPELIST=01548

RESOURCES=10 i_fur_light, 10 i_wool

CATEGORY=Provisions - Clothes
SUBSECTION=Masks
DESCRIPTION=Deer Mask

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01548]
//deer mask
DUPEITEM=01547

[ITEMDEF 01549]
// WHITE_MASK
DEFNAME=i_mask_blue
WEIGHT=4
TYPE=t_clothing
ARMOR=5
VALUE=10000
DUPELIST=0154a

RESOURCES=1 i_hay_sheaf, 1 i_FEATHER, 1 i_bone

CATEGORY=Provisions - Clothes
SUBSECTION=Masks
DESCRIPTION=Tribal Mask

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0154a]
//tribal mask
DUPEITEM=01549

[ITEMDEF 0154b]
// RED_MASK
DEFNAME=i_mask_tribal_red
WEIGHT=4
TYPE=t_clothing
ARMOR=5
VALUE=10000
DUPELIST=0154c

RESOURCES=1 i_hay_sheaf, 1 i_FEATHER, 1 I_BONE

CATEGORY=Provisions - Clothes
SUBSECTION=Masks
DESCRIPTION=Tribal Mask 2

[ITEMDEF 0154c]
//tribal mask
DUPEITEM=0154b

[ITEMDEF 0170b]
DEFNAME=i_boots_calf
TYPE=t_clothing
DUPELIST=0170c
DYE=1
ARMOR=7
WEIGHT=4

RESOURCES=8 i_hides_cut, 1 i_thread
SKILLMAKE=TAILORING 36.3, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Footwear
DESCRIPTION=Boots (R)

On=@Create
	HITPOINTS={21 29}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0170c]
//boots
DUPEITEM=0170b

[ITEMDEF 0170d]
DEFNAME=i_sandals
TYPE=t_clothing
DUPELIST=0170e
DYE=1
ARMOR=3
WEIGHT=2

RESOURCES=4 i_hides_cut, 1 i_thread
SKILLMAKE=TAILORING 13.6, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Footwear
DESCRIPTION=Sandals (R)

On=@Create
	HITPOINTS={21 25}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0170e]
//Sandals
DUPEITEM=0170d

[ITEMDEF 0170f]
DEFNAME=i_shoes_plain
TYPE=t_clothing
DUPELIST=01710
DYE=1
ARMOR=3
WEIGHT=3

RESOURCES=6 i_hides_cut, 1 i_thread
SKILLMAKE=TAILORING 18.1, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Footwear
DESCRIPTION=Shoes (R)

On=@Create
	HITPOINTS={21 25}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01710]
//Shoes
DUPEITEM=0170f
DESCRIPTION=Shoes (L)

[ITEMDEF 01711]
DEFNAME=i_boots_thigh
TYPE=t_clothing
FLIP=1
DUPELIST=01712
DYE=1
ARMOR=6
WEIGHT=5

RESOURCES=10 i_hides_cut, 1 i_thread
SKILLMAKE=TAILORING 25.0, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Footwear
DESCRIPTION=Thigh Boots (R)

[ITEMDEF 01712]
//Thigh Boots
DUPEITEM=01711
DESCRIPTION=Thigh Boots (L)

[ITEMDEF 01713]
DEFNAME=i_hat_floppy
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=5

RESOURCES=11 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 6.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Floppy Hat

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01714]
DEFNAME=i_hat_wide_brim
WEIGHT=2
TYPE=t_clothing
DYE=1
ARMOR=3

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Wide Brim Hat

RESOURCES=12 i_cloth, 1 i_thread	// 1 i_CANVAS,
SKILLMAKE=TAILORING 6.8, t_sewing_kit

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01715]
DEFNAME=i_cap
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=2

RESOURCES=4 i_CLOTH, 1 i_THREAD	// 1 i_CANVAS, 

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Cap

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01716]
DEFNAME=i_hat_straw_tall
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=3

RESOURCES=10 i_hay_sheaf, 1 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 6.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Tall Straw Hat

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01717]
DEFNAME=i_hat_straw
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=1

RESOURCES=7 i_hay_sheaf,1 i_cloth,1 i_thread
SKILLMAKE=TAILORING 6.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Straw Hat

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01718]
DEFNAME=i_hat_wizards
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=2

RESOURCES=7 i_CLOTH, 1 i_THREAD	//, 1 i_CANVAS, 

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Wizards Hat

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01719]
DEFNAME=i_bonnet
WEIGHT=5
TYPE=t_clothing
DYE=1
ARMOR=3

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Bonnet

RESOURCES=11 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 6.8, t_sewing_kit

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0171a]
DEFNAME=i_hat_feather
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=6

RESOURCES=12 i_cloth, 1 i_feather, 1 i_thread
SKILLMAKE=TAILORING 6.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Feathered Hat

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0171b]
DEFNAME=i_hat_tricorne
TYPE=t_clothing
DYE=1
ARMOR=3
WEIGHT=6

RESOURCES=12 i_cloth, 1 i_thread	// 1 i_canvas,
SKILLMAKE=TAILORING 6.8, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Tricorne Hat

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0171c]
DEFNAME=i_hat_jester
TYPE=t_clothing
DUPELIST=0172e
DYE=1
ARMOR=3
WEIGHT=8

RESOURCES=15 i_cloth, 1 i_thread, 1 i_ingot_newgold, 1 i_ingot_newsilver	// 1 i_canvas, 
SKILLMAKE=TAILORING 7.9, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Hats
DESCRIPTION=Jester's Cap

On=@Create
	HITPOINTS={21 23}


On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 0172e]
//Jester's Cap
DUPEITEM=0171c

[ITEMDEF 01efd]
//Fancy Shirt
DEFNAME=i_shirt_fancy
DUPELIST=01efe
TYPE=t_clothing
DYE=1
ARMOR=4
WEIGHT=4

RESOURCES=8 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 27.2, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Fancy Shirt

On=@Create
	HITPOINTS={21 23}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01efe]
//fancy shirt
DUPEITEM=01efd

[ITEMDEF 01eff]
//Fancy Dress
DEFNAME=i_dress_full
TYPE=t_clothing
DUPELIST=01f00
DYE=1
ARMOR=5
WEIGHT=6

RESOURCES=12 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 13.6, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Fancy Dress

On=@Create
	HITPOINTS={21 30}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01f00]
//fancy dress
DUPEITEM=01eff

[ITEMDEF 01f01]
DEFNAME=i_dress_plain
TYPE=t_clothing
DUPELIST=01f02
DYE=1
ARMOR=5
WEIGHT=5

RESOURCES=10 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 36.3, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Plain Dress

On=@Create
	HITPOINTS={21 30}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01f02]
//plain dress
DUPEITEM=01f01

[ITEMDEF 01f03]
DEFNAME=i_robe
TYPE=t_clothing
DUPELIST=01f04
DYE=1
ARMOR=7
WEIGHT=8

RESOURCES=16 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 59.0, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Robe

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01f04]
//robe
DUPEITEM=01f03

[ITEMDEF 01f05]
DUPEITEM=01085

[ITEMDEF 01f9f]
//Jester's Suit
DEFNAME=i_jester_suit
TYPE=t_clothing
DUPELIST=01fa0
ARMOR=7
DYE=1
WEIGHT=12

RESOURCES=24 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 9.0, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Jester's Suit

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01fa0]
//Jester's Suit
DUPEITEM=01f9f

[ITEMDEF 01fa1]
//Tunic
DEFNAME=i_tunic
TYPE=t_clothing
DUPELIST=01fa2
DYE=1
ARMOR=3
WEIGHT=6

RESOURCES=12 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 0.1, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Tunic

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01fa2]
//Tunic
DUPEITEM=01fa1

[ITEMDEF 01ffd]
DEFNAME=i_surcoat
TYPE=t_clothing
DUPELIST=01ffe
DYE=1
ARMOR=3
WEIGHT=7

RESOURCES=14 i_cloth, 1 i_thread
SKILLMAKE=TAILORING 25.0, t_sewing_kit

CATEGORY=Provisions - Clothes
SUBSECTION=Shirts & Robes
DESCRIPTION=Surcoat

On=@Create
	HITPOINTS={11 40}

On=@Equip
	f_clothing_color

On=@Unquip
	f_clothing_color

On=@Click
	f_clothing_color

[ITEMDEF 01ffe]
//surcoat
DUPEITEM=01ffd
//=======
// Jewelry
//=======

[ITEMDEF 01085]
DEFNAME=i_necklace_metal_beads
TYPE=t_jewelry
DUPELIST=01f05

RESOURCES=1 i_ingot_iron
SKILLMAKE=TINKERING 61.0,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Necklace

[ITEMDEF 01086]
DEFNAME=i_bracelet_gold
TYPE=t_jewelry
WEIGHT=.1

RESOURCES=1 i_ingot_newgold
SKILLMAKE=TINKERING 63.5,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Bracelet (Gold)

[ITEMDEF 01087]
DEFNAME=i_earrings_gold
TYPE=t_jewelry
WEIGHT=.1

RESOURCES=1 i_ingot_newgold
SKILLMAKE=TINKERING 62.5,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Earrings (Gold)

[ITEMDEF 01088]
//necklace
DEFNAME=i_necklace_gold
TYPE=t_jewelry
WEIGHT=.1

RESOURCES=i_ingot_newgold
SKILLMAKE=TINKERING 61.0,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Necklace

[ITEMDEF 01089]
//Gold Bead Necklace
DEFNAME=i_necklace_gold_beads
TYPE=t_jewelry
WEIGHT=.1

RESOURCES=1 i_ingot_newgold
SKILLMAKE=TINKERING 62.0,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Necklace (Gold Bead)

[ITEMDEF 0108a]
//Gold Ring
DEFNAME=i_ring_gold
TYPE=t_jewelry
WEIGHT=.1

RESOURCES=1 i_ingot_newgold
SKILLMAKE=TINKERING 63.0,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Ring (Gold)

[ITEMDEF 0108b]
DEFNAME=i_beads
TYPE=t_jewelry

RESOURCES=1 i_ingot_iron,3 i_gem_amber
SKILLMAKE=TINKERING 60.0,t_tinker_tools

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Beads

[ITEMDEF 01f06]
DEFNAME=i_bracelet_silver
TYPE=t_jewelry
WEIGHT=1

RESOURCES=1 i_ingot_newsilver
SKILLMAKE=TINKERING 62.0,t_tinker_tools

CATEGORY=Provisions - Clothes
SUBSECTION=Jewelry
DESCRIPTION=Silver Bracelet

[ITEMDEF 01f07]
DEFNAME=i_earrings_silver
TYPE=t_jewelry
WEIGHT=1

RESOURCES=1 i_ingot_newsilver
SKILLMAKE=TINKERING 62.0,t_tinker_tools

CATEGORY=Provisions - Clothes
SUBSECTION=Jewelry
DESCRIPTION=Silver Earrings

[ITEMDEF 01f08]
DEFNAME=i_necklace_silver
TYPE=t_jewelry
WEIGHT=1

RESOURCES=1 i_ingot_newsilver
SKILLMAKE=TINKERING 62.0,t_tinker_tools

CATEGORY=Provisions - Clothes
SUBSECTION=Jewelry
DESCRIPTION=Silver Necklace

[ITEMDEF 01f09]
DEFNAME=i_ring_silver
TYPE=t_jewelry
WEIGHT=1

RESOURCES=1 i_ingot_newsilver
SKILLMAKE=TINKERING 62.0,t_tinker_tools

CATEGORY=Provisions - Clothes
SUBSECTION=Jewelry
DESCRIPTION=Silver Ring

[ITEMDEF 01f0a]
DEFNAME=i_necklace_silver_beads
TYPE=t_jewelry
WEIGHT=1

RESOURCES=1 i_ingot_newsilver
SKILLMAKE=TINKERING 62.0,t_tinker_tools

CATEGORY=Provisions - Clothes
SUBSECTION=Jewelry
DESCRIPTION=Silver Beads
