[ITEMDEF 04d00]
NAME=blood pentagram
ID=01d11
TYPE=49

MULTIREGION=-3,-3,3,3
COMPONENT=01d09,-1,0
COMPONENT=01cfa,-1,-1
COMPONENT=01d0a,0,-1
COMPONENT=01d08,-1,1
COMPONENT=01d0b,1,-1
COMPONENT=01d12,1,0
COMPONENT=01d0f,1,1
COMPONENT=01d07,-1,2
COMPONENT=01d10,0,1
COMPONENT=01dfb,-1,-2
COMPONENT=01cfc,0,-2
COMPONENT=01cfd,1,-2
COMPONENT=01cfe,2,-2
COMPONENT=01cff,3,-2
COMPONENT=01cf9,-2,-1
COMPONENT=01d0c,2,-1
COMPONENT=01d00,3,-1
COMPONENT=01cf8,-2,0
COMPONENT=01d0d,2,0
COMPONENT=01d01,3,0
COMPONENT=01cf7,-2,1
COMPONENT=01d0e,2,1
COMPONENT=01d02,3,1
COMPONENT=01cf6,-2,2
COMPONENT=01d08,-1,1
COMPONENT=01d06,0,2
COMPONENT=01d05,1,2
COMPONENT=01d04,2,2
COMPONENT=01d03,3,2
COMPONENT=01cf5,-2,3
COMPONENT=01cf4,-1,3
COMPONENT=01cf3,0,3
COMPONENT=01cf2,1,3
COMPONENT=01cf1,2,3

CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Blood Pentagram

[ITEMDEF 06639] 
ID=13e3
//Golden Smith's Hammer
NAME=Golden Smithing Hammer
TYPE=11
DAM=9,21
SPEED=30
SKILL=Mace Fighting
REQSTR=10 
TWOHANDS=N
WEIGHT=4.0
REPAIR=1

On=@Create
	COLOR=GOLDEN_ARMOR_COLOR
	HITPOINTS={50 100}

On=@Targon_item
	IF <SRC.TARG.TYPE>==63
		RETURN 0
	ELSE
		RETURN 1
	ENDIF

On=@Damage
IF <SRC.NPC>==BRAIN_DRAGON
	IF RAND(5)==1
		SRC.DAMAGE={45 105}
		SRC.EFFECT=3,FX_CURSE_EFFECT,6,15,1
		SRC.SOUND=SPELL_CURSE
	ELSE
		SRC.DAMAGE={18 42}
	ENDIF
ENDIF
RETURN 0

[ITEMDEF 05018]
//Dragon Egg
ID=01726
NAME=Dragons Egg

CATEGORY=Custom Items
SUBSECTION=Dragons Egg
DESCRIPTION=Dragons Egg

On=@Create
	COLOR={ 0000 0000 1 0033 0033 1 0038 0038 1 005d 005d 1 0091 0091 1 0175 0175 1 0371 0371 1 0455 0455 1 7fff 7fff 1 }
	ATTR=01
	MORE=0


On=@Timer
	IF (<MORE>==1)
		MORE2=2
		LINK.NEWITEM 05019
		LINK.ACT.P=<LINK.P>
		REMOVE
	ENDIF
	RETURN 1

On=@Dclick	//on timer not executing in packs or containers, so do this for now if in someones pack
	IF (<MORE>==1)
		IF (<TIMER>>5800)
			SRC.MESSAGE The egg seems soft and somewhat velvety to thine touch.
		ELSEIF (<TIMER>>3600)
		    SRC.MESSAGE The egg seems to be getting hard and the velvet has fallen off.
	    ELSEIF (<TIMER>>1800)
		    SRC.MESSAGE The egg is very hard, it may hatch soon if you don't sell it quickly.
	    ELSEIF (<TIMER>>20)
		    SRC.MESSAGE You swear you can feel movement inside the egg...
	    ELSE
		    SRC.MESSAGE OH NO! as you pick up the egg it cracks and begings hatching!!!
		    LINK.NEWITEM 05019
		    LINK.ACT.P=<LINK.P>
		    REMOVE
	    ENDIF
	ENDIF
	RETURN 1

On=@PICKUP_GROUND
	MORE=1
	IF (<TIMER><1)
		TIMER=7200
	ENDIF
	LINK=<SRC.UID>
	RETURN 0

On=@PICKUP_PACK
	IF (<MORE>==1)
		TRIGGER=DCLICK
	    RETURN 0
	ENDIF
	MORE=1
	IF (<TIMER><1)
		TIMER=7200
	ENDIF
	LINK=<SRC.UID>
	RETURN 0

[ITEMDEF 05019]
//drake egg spawn
ID=1B71
TYPE=34

On=@Create
	FLAGS=08
	MORE=1107 1113
	ATTR=90
	MORE2=0
	MOREP=0,1,3
	TIMER=2

CATEGORY=Custom Items
SUBSECTION=Dragons Egg
DESCRIPTION=One Shot Drake Spawn

On=@Timer
	IF <AMOUNT>==0
		REMOVE
		RETURN 0
	ENDIF
	IF <MORE2>==1
		MOREP=30,30,3
		AMOUNT=0
		RETURN 0
	ENDIF
	RETURN 0

[ITEMDEF 050a0]
Name=Cage
TYPE=47

CATEGORY=Multis
SUBSECTION=Misc
DESCRIPTION=Cage

MULTIREGION=-3,-3,3,3
COMPONENT=0821,-1, 0, 0
COMPONENT=0822, 1,  1, 0
COMPONENT=0821, -1, 1, 0
COMPONENT=0821, 1,  0, 0
COMPONENT=0823, 0, -1, 0
COMPONENT=0823, 0,  1, 0
COMPONENT=0823, 1, -1, 0

[ITEMDEF 06100]
//Deed to a Large Marble Patio House
DEFNAME=DEED_LARGE_MARBLE_PATIO_HOUSE
NAME=Deed to a Large Marble Patio House
ID=i_deed
VALUE=700000

On=@Create
	MORE=04096

CATEGORY=Provisions - Deeds
SUBSECTION=House Deeds
DESCRIPTION=Large Marble Patio House

[ITEMDEF 06108]
//Deed to a Two Story Villa
DEFNAME=DEED_TWO_STORY_VILLA
NAME=Deed to a Two Story Villa
ID=i_deed
VALUE=400000

On=@Create
	MORE=0409e

CATEGORY=Provisions - Deeds
SUBSECTION=House Deeds
DESCRIPTION=Two Story Villa

[6110]
DEFNAME=NEW_GS_DEED
NAME=Deed to a Guildstone
ID=i_deed
VALUE=500000

On=@Create
	MORE=0edd

CATEGORY=Provisions - Deeds
SUBSECTION=Guild and Town Stones
DESCRIPTION=Guild Stone

[6679]
DEFNAME=NEWBEE_KEYRING
NAME=Key Ring
ID=1011
WEIGHT=2000

CATEGORY=Items by Professions
SUBSECTION=Tinker
DESCRIPTION=Newbee keyring

On=@Targon_item
	IF <SRC.TARG.UID>!=<UID>
		SRC.MESSAGE Wrong target!
		RETURN 1
	ENDIF

	IF <COUNT>>0
		SRC.MESSAGE <FINDCONT(0).NAME>
		SRC.NEWDUPE <FINDCONT(0).UID>
		SRC.ACT.BOUNCE
		FINDCONT(0).REMOVE
	ELSE
		SRC.MESSAGE Key ring is empty!
	ENDIF
	RETURN 1

//############
// Fixed items
//############

[ITEMDEF 06700]
DEFNAME=FIX_BEADS
//beads
NAME=Beads
ID=0108b
VALUE=25-30
WEIGHT=1

CATEGORY=Provisions - Jewels and Jewelry
SUBSECTION=Jewelry
DESCRIPTION=Beads

[ITEMDEF 06701]
//Ceramic Mug
NAME=Ceramic Mug
ID=0995
VALUE=25-30
WEIGHT=1

CATEGORY=Items by Professions
SUBSECTION=BarKeep
DESCRIPTION=Ceramic Mug
DEFNAME=FIX_CERAMIC_MUG

[ITEMDEF 06702]
//Goblet
NAME=Goblet
ID=099a
VALUE=25-30
WEIGHT=1

CATEGORY=Items by Professions
SUBSECTION=BarKeep
DESCRIPTION=Goblet
DEFNAME=FIX_GOBLET1

[ITEMDEF 06703]
//Goblet
NAME=Goblet
ID=09b3
VALUE=25-30
WEIGHT=1

CATEGORY=Items by Professions
SUBSECTION=BarKeep
DESCRIPTION=Goblet
DEFNAME=FIX_GOBLET2

[ITEMDEF 06704]
//Pitcher
NAME=Pitcher
ID=09d6
VALUE=25-30
WEIGHT=1

CATEGORY=Items by Professions
SUBSECTION=BarKeep
DESCRIPTION=Goblet
DEFNAME=FIX_PITCHER

[ITEMDEF 06705]
//tool kit
NAME=Tool Kit
ID=1eb8
TYPE=0
VALUE=150-180
WEIGHT=5

CATEGORY=Items by Professions
SUBSECTION=Tinker
DESCRIPTION=Tool Kit
DEFNAME=FIX_TINKER_KIT_a

[ITEMDEF 06706]
//tool kit
NAME=Tool Kit
ID=1eba
TYPE=0
VALUE=150-180
WEIGHT=5

CATEGORY=Items by Professions
SUBSECTION=Tinker
DESCRIPTION=Tool Kit
DEFNAME=FIX_TINKER_KIT_b

[EOF]