VERSION=0.54

// 05.05.2001, MoNK: some syntax errors
// 25.04.2001, MoNK: addons from GM BlasT

// A template is a collection of items.
// Numbers are decimal not hex.

[TEMPLATE tm_rocks]
	ITEM={i_rock_plain i_rock_plain_x}

[TEMPLATE tm_boulders]
	ITEM={i_boulder i_boulder_x}

[TEMPLATE 101500]
DEFNAME=POOR_GOLD_PILE
	ITEM=i_gold,{6 25}

CATEGORY=Item Templates
SUBSECTION=Miscellaneous
DESCRIPTION=Poor Gold Pile

[TEMPLATE 101501]
DEFNAME=MEAGER_GOLD_PILE
	ITEM=i_gold,{20 50}

CATEGORY=Item Templates
SUBSECTION=Miscellaneous
DESCRIPTION=Meager Gold Pile

[TEMPLATE 101502]
DEFNAME=AVERAGE_GOLD_PILE
	ITEM=i_gold,{45 75}

CATEGORY=Item Templates
SUBSECTION=Miscellaneous
DESCRIPTION=Average Gold Pile

[TEMPLATE 101503]
DEFNAME=RICH_GOLD_PILE
	ITEM=i_gold,{60 120}

CATEGORY=Item Templates
SUBSECTION=Miscellaneous
DESCRIPTION=Rich Gold Pile

[TEMPLATE 101504]
DEFNAME=FILTHY_RICH_GOLD_PILE
	ITEM=i_gold,{100 180}

CATEGORY=Item Templates
SUBSECTION=Miscellaneous
DESCRIPTION=Filthy Rich Gold Pile

[TEMPLATE 101505]
DEFNAME=backpack_poor
	CONTAINER=i_backpack
	ITEM={ random_food 1 0 3 },{ 1 3 }
	ITEM={ random_bottle 1 0 8 }
	ITEM={ random_light 1 0 8 }
	ITEM={ random_male_tops 1 0 4 }
	COLOR=colors_all
	ITEM={ random_male_pants 1 0 4 }
	COLOR=colors_all
	ITEM=POOR_GOLD_PILE

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Poor Backpack

[TEMPLATE 101506]
DEFNAME=backpack_meager
	CONTAINER=i_backpack
	ITEM={ random_food 1 0 2 },{ 1 4 }
	ITEM={ random_bottle 1 0 6 }
	ITEM={ random_light 1 0 6 }
	ITEM={ random_hats 1 0 9 }
	ITEM=MEAGER_GOLD_PILE

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Meager Backpack

[TEMPLATE 101507]
DEFNAME=backpack_average
	CONTAINER=i_backpack
	ITEM={ random_food 1 0 1 },{ 2 6 }
	ITEM={ random_bottle 1 0 4 },{ 1 3 }
	ITEM={ i_torch 1 0 4 },{ 1 3 }
	ITEM={ i_cape 1 0 9 }
	COLOR=colors_all
	ITEM=AVERAGE_GOLD_PILE

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Average Backpack

[TEMPLATE 101508]
DEFNAME=backpack_rich
	CONTAINER=i_backpack
	ITEM={ random_food 2 0 1 },{ 3 8 }
	ITEM={ random_bottle 1 0 2 },{ 1 5 }
	ITEM={ i_torch 1 0 2 },{ 1 5 }
	ITEM={ i_CAPE 1 random_over_armor 1 0 9 }
	COLOR=colors_all
	ITEM={ random_jewelry 1 0 2 }
	ITEM=RICH_GOLD_PILE

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Rich Backpack

[TEMPLATE 101509]
DEFNAME=backpack_loaded
	CONTAINER=i_backpack
	ITEM={ random_food 3 0 1 },{ 4 10 }
	ITEM={ random_bottle 1 0 1 }
	ITEM={ i_torch 1 0 1 },{ 1 7 }
	ITEM={ random_jewelry 1 0 1 }
	ITEM=FILTHY_RICH_GOLD_PILE

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Filthy Rich Backpack

[TEMPLATE 101510]
DEFNAME=pouch_poor
	CONTAINER=i_bag
	ITEM=poor_gold_pile

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Poor Pouch

[TEMPLATE 101511]
DEFNAME=pouch_meager
	CONTAINER=i_bag
	ITEM=meager_gold_pile

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Meager Pouch

[TEMPLATE 101512]
DEFNAME=pouch_average
	CONTAINER=i_bag
	ITEM=average_gold_pile

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Average Pouch

[TEMPLATE 101513]
DEFNAME=pouch_rich
	CONTAINER=i_bag
	ITEM=rich_gold_pile
	ITEM={ random_jewel 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Rich Pouch

[TEMPLATE 101514]
DEFNAME=pouch_loaded
	CONTAINER=i_bag
	ITEM=filthy_rich_gold_pile
	ITEM={ random_jewel 1 0 1 }
	ITEM={ random_jewel 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Filthy Rich Pouch

[TEMPLATE 101515]
DEFNAME=RANDOM_goodie_poor
	CONTAINER=random_crate
	ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 }

CATEGORY=Item Templates
SUBSECTION=Random Loot Templates
DESCRIPTION=Random Poor Goodie

[TEMPLATE 101516]
DEFNAME=goodie_poor_1
	ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 }
	ITEM={ random_bread 1 0 1 }
	ITEM={ random_pitcher 1 0 1 }
	ITEM={ random_light 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Poor Goodie 1

[TEMPLATE 101517]
DEFNAME=goodie_poor_2
	ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 }
	ITEM={ random_other_food 1 0 1 }
	ITEM={ i_BOTTLE_WINE 1 0 1 }
	ITEM={ i_torch 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Poor Goodie 2

[TEMPLATE 101518]
DEFNAME=goodie_poor_3
	ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 }
	ITEM={ random_bread 1 0 1 }
	ITEM={ random_other_food 1 0 1 }
	ITEM={ i_bottle_ale 1 0 1 }
	ITEM={ random_light 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Poor Goodie 3

[TEMPLATE 101519]
DEFNAME=goodie_poor_4
	ITEM={ poor_gold_pile 1 backpack_poor 1 pouch_poor 1 }
	ITEM={ i_jug_cider 1 0 1 }
	ITEM={ random_bread 1 0 1 }
	ITEM={ i_bottle_liquor 1 0 1 }
	ITEM={ random_other_food 1 0 1 }
	ITEM={ i_torch 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Poor Goodie 4

[TEMPLATE 101520]
DEFNAME=RANDOM_goodie_meager
	CONTAINER=random_crate
	ITEM={ goodie_meager_1 1 goodie_meager_2 1 goodie_meager_3 goodie_meager_4 1 }
	ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4}

CATEGORY=Item Templates
SUBSECTION=Random Loot Templates
DESCRIPTION=Random Meager Goodie

[TEMPLATE 101521]
DEFNAME=goodie_meager_1
	ITEM={ meager_gold_pile 1 backpack_meager 1 pouch_meager 1 }
	ITEM={ random_boots 1 0 4 }
	ITEM={ random_gorget 1 0 4 }
	ITEM={ random_staff 1 0 4 }
	ITEM={ random_necklace 1 0 4 }
	ITEM={ i_cape 1 0 9 }
	COLOR=colors_all

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Meager Goodie 1

[TEMPLATE 101522]
DEFNAME=goodie_meager_2
	ITEM={ meager_gold_pile 1 backpack_meager 1 pouch_meager 1 }
	ITEM={ random_shield 1 0 4 }
	ITEM={ random_missile 1 0 4 }
	ITEM={ i_arrow 1 i_xbolt 1 0 3 },{ 5 20 }
	ITEM={ Random_Potion 1 0 4 }
	ITEM={ i_tunic 1 0 9 }
	COLOR=colors_all

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Meager Goodie 2

[TEMPLATE 101523]
DEFNAME=goodie_meager_3
	ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 }
	ITEM={ random_arm_armor 1 0 4 }
	ITEM={ random_leg_armor 1 0 4 }
	ITEM={ random_mace 1 0 4 }
	ITEM={ random_sword 1 0 4 }
	ITEM={ i_doublet 1 0 9 }
	COLOR=colors_all

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Meager Goodie 3

[TEMPLATE 101524]
DEFNAME=goodie_meager_4
	ITEM={ MEAGER_GOLD_PILE 1 backpack_meager 1 pouch_meager 1 }
	ITEM={ random_head_armor 1 0 4 }
	ITEM={ random_chest_armor 1 0 4 }
	ITEM={ random_axe 1 0 4 }
	ITEM={ random_pole_arm 1 0 4 }
	ITEM={ random_jewel 1 0 4 }
	ITEM={ random_reagent 1 0 4 },{ 5 20 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Meager Goodie 4

[TEMPLATE 101525]
DEFNAME=RANDOM_goodie_average
	CONTAINER=random_CONTAINER
	ITEM={ goodie_average_1 1 goodie_average_2 1 goodie_average_3 1 goodie_average_4 1 }
	ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4 }

CATEGORY=Item Templates
SUBSECTION=Random Loot Templates
DESCRIPTION=Random Average Goodie

[TEMPLATE 101526]
DEFNAME=goodie_average_1
	ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 }
	ITEM={ random_boots 1 0 2 }
	ITEM={ random_gorget 1 0 2 }
	ITEM={ random_staff 1 0 2 }
	ITEM={ random_necklace 1 0 2 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Average Goodie 1

[TEMPLATE 101527]
DEFNAME=goodie_average_2
	ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 0 1 }
	ITEM=random_shield,R3
	ITEM=random_missile,R3
	ITEM={ i_arrow 1 i_xbolt 1 0 4 },{ 5 20 }
	ITEM=random_potion,R3

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Average Goodie 2

[TEMPLATE 101528]
DEFNAME=goodie_average_3
	ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 }
	ITEM={ random_arm_armor 1 0 2 }
	ITEM={ random_leg_armor 1 0 2 }
	ITEM={ random_mace 1 0 2 }
	ITEM={ random_sword 1 0 2 }
	ITEM={ random_scroll 1 0 2 }
	ITEM={ random_reagent 1 0 2 },{ 5 20 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Average Goodie 3

[TEMPLATE 101529]
DEFNAME=goodie_average_4
	ITEM={ AVERAGE_GOLD_PILE 1 backpack_average 1 pouch_average 1 }
	ITEM={ random_head_armor 1 0 2 }
	ITEM={ random_chest_armor 1 0 2 }
	ITEM={ random_axe 1 0 2 }
	ITEM={ random_pole_arm 1 0 2 }
	ITEM={ random_shield 1 0 2 }
	ITEM={ random_jewel 1 0 2 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Average Goodie 4

[TEMPLATE 101530]
DEFNAME=RANDOM_goodie_rich
	CONTAINER=random_chest
	ITEM={ goodie_rich_1 1 goodie_rich_2 1 goodie_rich_3 1 goodie_rich_4 1 }
	ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4 }

CATEGORY=Item Templates
SUBSECTION=Random Loot Templates
DESCRIPTION=Random Rich Goodie

[TEMPLATE 101531]
DEFNAME=goodie_rich_1
	ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 }
	ITEM={ random_boots 1 0 1 }
	ITEM={ random_gorget 1 0 1 }
	ITEM={ random_staff 1 0 1 }
	ITEM={ random_necklace 1 0 1 }
	ITEM={ random_scroll 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Rich Goodie 1

[TEMPLATE 101532]
DEFNAME=goodie_rich_2
	ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 }
	ITEM={ random_shield 1 0 1 }
	ITEM={ random_missile 1 0 1 }
	ITEM={ i_arrow 1 i_xbolt 1 0 2 },{ 10 30 }
	ITEM={ Random_Potion 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Rich Goodie 2

[TEMPLATE 101533]
DEFNAME=goodie_rich_3
	ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 }
	ITEM={ random_arm_armor 1 0 1 }
	ITEM={ random_leg_armor 1 0 1 }
	ITEM={ random_mace 1 0 1 }
	ITEM={ random_sword 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Rich Goodie 3

[TEMPLATE 101534]
DEFNAME=goodie_rich_4
	ITEM={ RICH_GOLD_PILE 1 backpack_rich 1 pouch_rich 1 }
	ITEM={ random_head_armor 1 0 1 }
	ITEM={ random_chest_armor 1 0 1 }
	ITEM={ random_axe 1 0 1 }
	ITEM={ random_pole_arm 1 0 1 }
	ITEM={ random_jewel 1 0 1 },{ 1 2 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Rich Goodie 4

[TEMPLATE 101535]
DEFNAME=RANDOM_goodie_loaded
	CONTAINER=random_chest
	ITEM={ goodie_loaded_1 1 goodie_loaded_2 1 goodie_loaded_3 1 goodie_loaded_4 1 }
	ITEM={ goodie_poor_1 1 goodie_poor_2 1 goodie_poor_3 1 goodie_poor_4 1 0 4 }

CATEGORY=Item Templates
SUBSECTION=Random Loot Templates
DESCRIPTION=Random Filthy Rich Goodie

[TEMPLATE 101536]
DEFNAME=goodie_loaded_1
	ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 }
	ITEM={ random_boots 2 0 1 }
	ITEM={ random_gorget 2 0 1 }
	ITEM={ random_staff 2 0 1 }
	ITEM={ random_necklace 2 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Filthy Rich Goodie 1

[TEMPLATE 101537]
DEFNAME=goodie_loaded_2
	ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 }
	ITEM={ random_shield 2 0 1 }
	ITEM={ random_missile 2 0 1 }
	ITEM={ i_arrow 2 i_xbolt 2 0 2 },{ 25 70 }
	ITEM={ Random_Potion 2 0 1 },{ 1 2 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Filthy Rich Goodie 2

[TEMPLATE 101538]
DEFNAME=goodie_loaded_3
	ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 }
	ITEM={ random_arm_armor 2 0 1 }
	ITEM={ random_leg_armor 2 0 1 }
	ITEM={ random_mace 2 0 1 }
	ITEM={ random_sword 2 0 1 }
	ITEM={ random_scroll 1 0 1 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Filthy Rich Goodie 3

[TEMPLATE 101539]
DEFNAME=goodie_loaded_4
	ITEM={ FILTHY_RICH_GOLD_PILE 1 backpack_loaded 1 pouch_loaded 1 }
	ITEM={ random_head_armor 2 0 1 }
	ITEM={ random_chest_armor 2 0 1 }
	ITEM={ random_axe 2 0 1 }
	ITEM={ random_pole_arm 2 0 1 }
	ITEM={ random_jewel 2 0 1 },{ 1 4 }

CATEGORY=Item Templates
SUBSECTION=Loot Templates
DESCRIPTION=Filthy Rich Goodie 4

[TEMPLATE 101540]
DEFNAME=tm_BAG_OF_MAGIC
	CONTAINER=i_bag
	ITEM=i_reag_black_pearl,50
	ITEM=i_reag_blood_moss,50
	ITEM=i_reag_garlic,50
	ITEM=i_reag_ginseng,50
	ITEM=i_reag_mandrake_root,50
	ITEM=i_reag_nightshade,50
	ITEM=i_reag_sulfur_ash,50
	ITEM=i_reag_spider_silk,50
	ITEM=i_spellbook
	MORE1=0ffffffff
	MORE2=0ffffffff

CATEGORY=Item Templates
SUBSECTION=Miscellaneous
DESCRIPTION=Bag of Magic

//********************************

[TEMPLATE 101561]
DEFNAME=RANDOM_WAND_ONE
	ITEM={ i_wand_clumsy 1 i_wand_create_food 1 i_wand_Feeblemind 1 i_wand_Heal 1 i_wand_magic_arrow 1 i_wand_night_sight 1 i_wand_react_armor 1 i_wand_weaken 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=First Circle

[TEMPLATE 101562]
DEFNAME=RANDOM_WAND_TWO
	ITEM={ i_wand_Agility 1 i_wand_CUNNING 1 i_wand_CURE 1 i_wand_HARM 1 i_wand_MAGIC_TRAP 1 i_wand_MAGIC_UNTRAP 1 i_wand_Protection 1 i_wand_Strength 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Second Circle

[TEMPLATE 101563]
DEFNAME=RANDOM_WAND_THREE
	ITEM={ i_wand_Bless 1 i_wand_Fireball 1 i_wand_Magic_Lock 1 i_wand_Poison 1 i_wand_telekinesis 1 i_wand_TELEPORT 1 i_wand_Unlock 1 i_wand_Wall_of_Stone 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Third Circle

[TEMPLATE 101564]
DEFNAME=RANDOM_WAND_FOUR
	ITEM={ i_wand_archcure 1 i_wand_archprotection 1 i_wand_CURSE 1 i_wand_FIRE_FIELD 1 i_wand_GREATER_HEAL 1 i_wand_LIGHTNING 1 i_wand_MANA_DRAIN 1 i_wand_RECALL 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Fourth Circle

[TEMPLATE 101565]
DEFNAME=RANDOM_WAND_FIVE
	ITEM={ i_wand_BLADE_SPIRITS 1 i_wand_DISPEL_FIELD 1 i_wand_INCOGNITO 1 i_wand_MAGIC_REFLECTION 1 i_wand_MIND_BLAST 1 i_wand_PARALYZE 1 i_wand_POISON_FIELD 1 i_wand_SUMMON_CREATURE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Fifth Circle

[TEMPLATE 101566]
DEFNAME=RANDOM_WAND_Six
	ITEM={ i_wand_DISPEL 1 i_wand_ENERGY_BOLT 1 i_wand_EXPLOSION 1 i_wand_INVISIBILITY 1 i_wand_MARK 1 i_wand_MASS_CURSE 1 i_wand_PARALYZE_FIELD 1 i_wand_REVEAL 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Sixth Circle

[TEMPLATE 101567]
DEFNAME=RANDOM_WAND_Seven
	ITEM={ i_wand_CHAIN_LIGHTNING 1 i_wand_ENERGY_FIELD 1 i_wand_FLAMESTRIKE 1 i_wand_GATE_TRAVEL 1 i_wand_MANA_VAMPIRE 1 i_wand_MASS_DISPEL 1 i_wand_METEOR_SWARM 1 i_wand_POLYMORPH 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Seventh Circle

[TEMPLATE 101568]
DEFNAME=RANDOM_WAND_Eight
	ITEM={ i_wand_EARTHQUAKE 1 i_wand_ENERGY_VORTEX 1 i_wand_RESURRECTION 1 i_wand_summon_elem_air 1 i_wand_SUMMON_DAEMON 1 i_wand_summon_elem_earth 1 i_wand_summon_elem_fire 1 i_wand_summon_elem_water 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=Eighth Circle

[TEMPLATE 101569]
DEFNAME=RANDOM_WAND_NEW
	ITEM={ i_wand_summon_undead 1 i_wand_ANIMATE_DEAD 1 i_wand_BONE_ARMOR 1 i_wand_LIGHT 1 i_wand_FIRE_BOLT 1 i_wand_HALLUCINATION 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=New

[TEMPLATE 150500]
DEFNAME=RANDOM_MAGIC_WANDS
	ITEM={ random_wand_one 1 random_wand_two 1 random_wand_three 1 random_wand_four 1 random_wand_five 1 random_wand_six 1 random_wand_seven 1 random_wand_eight 1 }

CATEGORY=Item Templates
SUBSECTION=Random Wands
DESCRIPTION=All

[TEMPLATE 150501]
DEFNAME=RANDOM_PLATEMAIL_ARMOR
	ITEM={ i_platemail_arms 1 i_platemail_leggings 1 i_platemail_helm 1 i_platemail_gorget 1 i_platemail_gloves 1 i_platemail_chest 1 i_armor_female_plate 1 }

CATEGORY=Item Templates
SUBSECTION=Random Armour
DESCRIPTION=Platemail

[TEMPLATE 150502]
DEFNAME=RANDOM_BONE_ARMOR
	ITEM={ i_bone_arms 1 i_bone_chest 1 i_bone_gloves 1 i_bone_helmet 1 i_bone_leggings 1 }

CATEGORY=Item Templates
SUBSECTION=Random Armour
DESCRIPTION=Bone

[TEMPLATE 150503]
DEFNAME=RANDOM_CHAINMAIL_ARMOR
	ITEM={ i_chainmail_coif 1 i_chainmail_tunic 1 i_chainmail_leggings 1 }

CATEGORY=Item Templates
SUBSECTION=Random Armour
DESCRIPTION=Chainmail

[TEMPLATE 150504]
DEFNAME=RANDOM_LEATHER_ARMOR
	ITEM={ i_armor_female_bustier 1 i_armor_female_skirt 1 i_armor_female_leather 1 i_leather_sleeves 1 i_leather_gloves 1 i_leather_gorget 1 i_leather_leggings 1 i_leather_tunic 1 013cf 1 013d1 1 013d3 1 }

CATEGORY=Item Templates
SUBSECTION=Random Armour
DESCRIPTION=Leather

[TEMPLATE 150505]
DEFNAME=RANDOM_RINGMAIL_ARMOR
	ITEM={ i_ringmail_leggings_decoration 1 i_ringmail_tunic_decoration 1 i_ringmail_sleeves_decoration 1 i_ringmail_gloves 1 i_ringmail_tunic 1 i_ringmail_sleeves 1 i_ringmail_leggings 1 }

CATEGORY=Item Templates
SUBSECTION=Random Armour
DESCRIPTION=Ringmail

[TEMPLATE 150506]
DEFNAME=RANDOM_STUDDED_ARMOR
	ITEM={ i_studded_sleeves 1 i_studded_gloves 1 i_studded_gorget 1 i_studded_sleeves_decoration 1 i_studded_leggings_decoration 1 i_studded_tunic_decoration 1 i_studded_leggings 1 i_studded_tunic 1 i_armor_female_shorts 1 }

CATEGORY=Item Templates
SUBSECTION=Random Armour
DESCRIPTION=Studded

[TEMPLATE 101570]
DEFNAME=RANDOM_SWORDTYPE_RUIN
	CONTAINER=i_bag
	ITEM={ i_SCIMITAR_RUIN 1 i_HALBERD_RUIN 1 i_BARDICHE_RUIN 1 i_CUTLASS_RUIN 1 i_sword_viking_RUIN 1 i_KATANA_RUIN 1 i_BROADSWORD_RUIN 1 i_sword_long_RUIN 1 }

CATEGORY=Item Templates
SUBSECTION=Random Swords
DESCRIPTION=Ruin

[TEMPLATE 101571]
DEFNAME=RANDOM_SWORDTYPE_MIGHT
	CONTAINER=i_bag
	ITEM={ i_SCIMITAR_MIGHT 1 i_HALBERD_MIGHT 1 i_BARDICHE_MIGHT 1 i_CUTLASS_MIGHT 1 i_sword_viking_MIGHT 1 i_KATANA_MIGHT 1 i_BROADSWORD_MIGHT 1 i_sword_long_MIGHT 1 }

CATEGORY=Item Templates
SUBSECTION=Random Swords
DESCRIPTION=Might

[TEMPLATE 101572]
DEFNAME=RANDOM_SWORDTYPE_FORCE
	CONTAINER=i_bag
	ITEM={ i_SCIMITAR_FORCE 1 i_HALBERD_FORCE 1 i_BARDICHE_FORCE 1 i_CUTLASS_FORCE 1 i_sword_viking_FORCE 1 i_KATANA_FORCE 1 i_BROADSWORD_FORCE 1 i_sword_long_FORCE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Swords
DESCRIPTION=Force

[TEMPLATE 101573]
DEFNAME=RANDOM_SWORDTYPE_POWER
	CONTAINER=i_bag
	ITEM={ i_SCIMITAR_POWER 1 i_HALBERD_POWER 1 i_BARDICHE_POWER 1 i_CUTLASS_POWER 1 i_sword_viking_POWER 1 i_KATANA_POWER 1 i_BROADSWORD_POWER 1 i_sword_long_POWER 1 }

CATEGORY=Item Templates
SUBSECTION=Random Swords
DESCRIPTION=Power

[TEMPLATE 101574]
DEFNAME=RANDOM_SWORDTYPE_vanq
	CONTAINER=i_bag
	ITEM={ i_SCIMITAR_vanq 1 i_HALBERD_vanq 1 i_BARDICHE_vanq 1 i_CUTLASS_vanq 1 i_sword_viking_vanq 1 i_KATANA_vanq 1 i_BROADSWORD_vanq 1 i_sword_long_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Swords
DESCRIPTION=Vanquishing

[TEMPLATE 101575]
DEFNAME=RANDOM_BOWTYPE_RUIN
	CONTAINER=i_bag
	ITEM={ i_BOW_RUIN 1 i_CROSSBOW_RUIN 1 i_crossbow_heavy_RUIN 1 }

CATEGORY=Item Templates
SUBSECTION=Random Bows
DESCRIPTION=Ruin

[TEMPLATE 101576]
DEFNAME=RANDOM_BOWTYPE_MIGHT
	CONTAINER=i_bag
	ITEM={ i_BOW_MIGHT 1 i_CROSSBOW_MIGHT 1 i_crossbow_heavy_MIGHT 1 }

CATEGORY=Item Templates
SUBSECTION=Random Bows
DESCRIPTION=Might

[TEMPLATE 101577]
DEFNAME=RANDOM_BOWTYPE_FORCE
	CONTAINER=i_bag
	ITEM={ i_BOW_FORCE 1 i_CROSSBOW_FORCE 1 i_crossbow_heavy_FORCE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Bows
DESCRIPTION=Force

[TEMPLATE 101578]
DEFNAME=RANDOM_BOWTYPE_POWER
	CONTAINER=i_bag
	ITEM={ i_BOW_POWER 1 i_CROSSBOW_POWER 1 i_crossbow_heavy_POWER 1 }

CATEGORY=Item Templates
SUBSECTION=Random Bows
DESCRIPTION=Power

[TEMPLATE 101579]
DEFNAME=RANDOM_BOWTYPE_vanq
	CONTAINER=i_bag
	ITEM={ i_BOW_vanq 1 i_CROSSBOW_vanq 1 i_crossbow_heavy_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Bows
DESCRIPTION=Vanquishing

[TEMPLATE 101580]
DEFNAME=RANDOM_FENCINGTYPE_RUIN
	CONTAINER=i_bag
	ITEM={ i_PITCHFORK_RUIN 1 i_KRYSS_RUIN 1 i_SPEAR_RUIN 1 i_SPEAR_SHORT_RUIN 1 i_WAR_FORK_RUIN 1 }

CATEGORY=Item Templates
SUBSECTION=Random Fencing Weapons
DESCRIPTION=Ruin

[TEMPLATE 101581]
DEFNAME=RANDOM_FENCINGTYPE_MIGHT
	CONTAINER=i_bag
	ITEM={ i_PITCHFORK_MIGHT 1 i_KRYSS_MIGHT 1 i_SPEAR_MIGHT 1 i_SPEAR_SHORT_MIGHT 1 i_WAR_FORK_MIGHT 1 }

CATEGORY=Item Templates
SUBSECTION=Random Fencing Weapons
DESCRIPTION=Might

[TEMPLATE 101582]
DEFNAME=RANDOM_FENCINGTYPE_FORCE
	CONTAINER=i_bag
	ITEM={ i_PITCHFORK_FORCE 1 i_KRYSS_FORCE 1 i_SPEAR_FORCE 1 i_spear_short_FORCE 1 i_WAR_FORK_FORCE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Fencing Weapons
DESCRIPTION=Force

[TEMPLATE 101583]
DEFNAME=RANDOM_FENCINGTYPE_POWER
	CONTAINER=i_bag
	ITEM={ i_PITCHFORK_POWER 1 i_KRYSS_POWER 1 i_SPEAR_POWER 1 i_spear_short_POWER 1 i_WAR_FORK_POWER 1 }

CATEGORY=Item Templates
SUBSECTION=Random Fencing Weapons
DESCRIPTION=Power

[TEMPLATE 101584]
DEFNAME=RANDOM_FENCINGTYPE_vanq
	CONTAINER=i_bag
	ITEM={ i_PITCHFORK_vanq 1 i_KRYSS_vanq 1 i_SPEAR_vanq 1 i_spear_short_vanq 1 i_WAR_FORK_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Fencing Weapons
DESCRIPTION=Vanquishing

[TEMPLATE 101585]
DEFNAME=RANDOM_MACETYPE_RUIN
	CONTAINER=i_bag
	ITEM={ i_CLUB_RUIN 1 i_MACE_RUIN 1 i_MAUL_RUIN 1 i_mace_war_RUIN 1 i_HAMMER_PICK_RUIN 1 i_hammer_war_RUIN 1 }

CATEGORY=Item Templates
SUBSECTION=Random Maces
DESCRIPTION=Ruin

[TEMPLATE 101586]
DEFNAME=RANDOM_MACETYPE_MIGHT
	CONTAINER=i_bag
	ITEM={ i_CLUB_MIGHT 1 i_MACE_MIGHT 1 i_MAUL_MIGHT 1 i_mace_war_MIGHT 1 i_HAMMER_PICK_MIGHT 1 i_hammer_war_MIGHT 1 }

CATEGORY=Item Templates
SUBSECTION=Random Maces
DESCRIPTION=Might

[TEMPLATE 101587]
DEFNAME=RANDOM_MACETYPE_FORCE
	CONTAINER=i_bag
	ITEM={ i_CLUB_FORCE 1 i_MACE_FORCE 1 i_MAUL_FORCE 1 i_mace_war_FORCE 1 i_HAMMER_PICK_FORCE 1 i_hammer_war_FORCE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Maces
DESCRIPTION=Force

[TEMPLATE 101588]
DEFNAME=RANDOM_MACETYPE_POWER
	CONTAINER=i_bag
	ITEM={ i_CLUB_POWER 1 i_MACE_POWER 1 i_MAUL_POWER 1 i_mace_war_POWER 1 i_HAMMER_PICK_POWER 1 i_hammer_war_POWER 1 }

CATEGORY=Item Templates
SUBSECTION=Random Maces
DESCRIPTION=Power

[TEMPLATE 101589]
DEFNAME=RANDOM_MACETYPE_vanq
	CONTAINER=i_bag
	ITEM={ i_CLUB_vanq 1 i_MACE_vanq 1 i_MAUL_vanq 1 i_mace_war_vanq 1 i_HAMMER_PICK_vanq 1 i_hammer_war_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Maces
DESCRIPTION=Vanquishing

[TEMPLATE 101590]
DEFNAME=RANDOM_AXETYPE_RUIN
	CONTAINER=i_bag
	ITEM={ i_AXE_RUIN 1 i_axe_exec_RUIN 1 i_axe_battle_RUIN 1 i_axe_double_RUIN 1 i_axe_two_hand_RUIN 1 i_axe_war_RUIN 1 }

CATEGORY=Item Templates
SUBSECTION=Random Axes
DESCRIPTION=Ruin

[TEMPLATE 101591]
DEFNAME=RANDOM_AXETYPE_MIGHT
	CONTAINER=i_bag
	ITEM={ i_AXE_MIGHT 1 i_axe_exec_MIGHT 1 i_axe_battle_MIGHT 1 i_axe_double_MIGHT 1 i_axe_two_hand_MIGHT 1 i_axe_war_MIGHT 1 }

CATEGORY=Item Templates
SUBSECTION=Random Axes
DESCRIPTION=Might

[TEMPLATE 101592]
DEFNAME=RANDOM_AXETYPE_FORCE
	CONTAINER=i_bag
	ITEM={ i_AXE_FORCE 1 i_axe_exec_FORCE 1 i_axe_battle_FORCE 1 i_axe_double_FORCE 1 i_axe_two_hand_FORCE 1 i_axe_war_FORCE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Axes
DESCRIPTION=Force

[TEMPLATE 101593]
DEFNAME=RANDOM_AXETYPE_POWER
	CONTAINER=i_bag
	ITEM={ i_AXE_POWER 1 i_axe_exec_POWER 1 i_axe_battle_POWER 1 i_axe_double_POWER 1 i_axe_two_hand_POWER 1 i_axe_war_POWER 1 }

CATEGORY=Item Templates
SUBSECTION=Random Axes
DESCRIPTION=Power

[TEMPLATE 101594]
DEFNAME=RANDOM_AXETYPE_vanq
	CONTAINER=i_bag
	ITEM={ i_AXE_vanq 1 i_axe_exec_vanq 1 i_axe_battle_vanq 1 i_axe_double_vanq 1 i_axe_two_hand_vanq 1 i_axe_war_vanquishing 1 }

CATEGORY=Item Templates
SUBSECTION=Random Axes
DESCRIPTION=Vanquishing

[TEMPLATE 101595]
DEFNAME=RANDOM_WEAPON_RUIN
	ITEM={ RANDOM_SWORDTYPE_RUIN 1 RANDOM_BOWTYPE_RUIN 1 RANDOM_FENCINGTYPE_RUIN 1 RANDOM_MACETYPE_RUIN 1 RANDOM_AXETYPE_RUIN 1 }

CATEGORY=Item Templates
SUBSECTION=Random Weapons
DESCRIPTION=Ruin

[TEMPLATE 101596]
DEFNAME=RANDOM_WEAPON_MIGHT
	ITEM={ RANDOM_SWORDTYPE_MIGHT 1 RANDOM_BOWTYPE_MIGHT 1 RANDOM_FENCINGTYPE_MIGHT 1 RANDOM_MACETYPE_MIGHT 1 RANDOM_AXETYPE_MIGHT 1 }

CATEGORY=Item Templates
SUBSECTION=Random Weapons
DESCRIPTION=Might

[TEMPLATE 101597]
DEFNAME=RANDOM_WEAPON_FORCE
	ITEM={ RANDOM_SWORDTYPE_FORCE 1 RANDOM_BOWTYPE_FORCE 1 RANDOM_FENCINGTYPE_FORCE 1 RANDOM_MACETYPE_FORCE 1 RANDOM_AXETYPE_FORCE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Weapons
DESCRIPTION=Force

[TEMPLATE 101598]
DEFNAME=RANDOM_WEAPON_POWER
	ITEM={ RANDOM_SWORDTYPE_POWER 1 RANDOM_BOWTYPE_POWER 1 RANDOM_FENCINGTYPE_POWER 1 RANDOM_MACETYPE_POWER 1 RANDOM_AXETYPE_POWER 1 }

CATEGORY=Item Templates
SUBSECTION=Random Weapons
DESCRIPTION=Power

[TEMPLATE 101599]
DEFNAME=RANDOM_WEAPON_vanq
	ITEM={ RANDOM_SWORDTYPE_vanq 1 RANDOM_BOWTYPE_vanq 1 RANDOM_FENCINGTYPE_vanq 1 RANDOM_MACETYPE_vanq 1 RANDOM_AXETYPE_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Weapons
DESCRIPTION=Vanquishing

[TEMPLATE 101600]
DEFNAME=RANDOM_SHIELD_DEFENSE
	CONTAINER=i_bag
	ITEM={ i_buckler_shield_defense 1 i_WOODEN_SHIELD_DEFENSE 1 i_BRONZE_SHIELD_DEFENSE 1 i_METAL_SHIELD_DEFENSE 1 i_METAL_KITE_SHIELD_DEFENSE 1 i_WOODEN_KITE_SHIELD_DEFENSE 1 i_HEATER_SHIELD_DEFENSE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Shields
DESCRIPTION=Defense

[TEMPLATE 101601]
DEFNAME=RANDOM_SHIELD_GUARDING
	CONTAINER=i_bag
	ITEM={ i_BUCKLER_SHIELD_GUARDING 1 i_WOODEN_SHIELD_GUARDING 1 i_BRONZE_SHIELD_GUARDING 1 i_METAL_SHIELD_GUARDING 1 i_METAL_KITE_SHIELD_GUARDING 1 i_WOODEN_KITE_SHIELD_GUARDING 1 i_HEATER_SHIELD_GUARDING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Shields
DESCRIPTION=Guarding

[TEMPLATE 101602]
DEFNAME=RANDOM_SHIELD_HARDENING
	CONTAINER=i_bag
	ITEM={ i_BUCKLER_SHIELD_HARDENING 1 i_WOODEN_SHIELD_HARDENING 1 i_BRONZE_SHIELD_HARDENING 1 i_METAL_SHIELD_HARDENING 1 i_METAL_KITE_SHIELD_HARDENING 1 i_WOODEN_KITE_SHIELD_HARDENING 1 i_HEATER_SHIELD_HARDENING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Shields
DESCRIPTION=Hardening

[TEMPLATE 101603]
DEFNAME=RANDOM_SHIELD_FORTIFICATION
	CONTAINER=i_bag
	ITEM={ i_BUCKLER_SHIELD_FORTIFICATION 1 i_WOODEN_SHIELD_FORTIFICATION 1 i_BRONZE_SHIELD_FORTIFICATION 1 i_METAL_SHIELD_FORTIFICATION 1 i_METAL_KITE_SHIELD_FORTIFICATION 1 i_WOODEN_KITE_SHIELD_FORTIFICATION 1 i_HEATER_SHIELD_FORTIFICATION 1 }

CATEGORY=Item Templates
SUBSECTION=Random Shields
DESCRIPTION=Fortification

[TEMPLATE 101604]
DEFNAME=RANDOM_SHIELD_INVULNERABILITY
	CONTAINER=i_bag
	ITEM={ i_BUCKLER_SHIELD_INVULNERABILITY 1 i_WOODEN_SHIELD_INVULNERABILITY 1 i_BRONZE_SHIELD_INVULNERABILITY 1 i_METAL_SHIELD_INVULNERABILITY 1 i_METAL_KITE_SHIELD_INVULNERABILITY 1 i_WOODEN_KITE_SHIELD_INVULNERABILITY 1 i_HEATER_SHIELD_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Shields
DESCRIPTION=Invulnerability

[TEMPLATE 101605]
DEFNAME=RANDOM_PLATEMAIL_DEFENSE
	CONTAINER=i_bag
	ITEM={ i_PLATEMAIL_DEFENSE 1 i_PLATEMAIL_leggings_DEFENSE 1 i_PLATEMAIL_ARMS_DEFENSE 1 i_platemail_HELM_DEFENSE 1 i_PLATEMAIL_GORGET_DEFENSE 1 i_PLATEMAIL_GAUNTLETS_DEFENSE 1 i_PLATEMAIL_DEFENSE_FEMALE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Platemail
DESCRIPTION=Defense

[TEMPLATE 101606]
DEFNAME=RANDOM_PLATEMAIL_GUARDING
	CONTAINER=i_bag
	ITEM={ i_PLATEMAIL_GUARDING 1 i_PLATEMAIL_leggings_GUARDING 1 i_PLATEMAIL_ARMS_GUARDING 1 i_platemail_HELM_GUARDING 1 i_PLATEMAIL_GORGET_GUARDING 1 i_PLATEMAIL_GAUNTLETS_GUARDING 1 i_PLATEMAIL_GUARDING_FEMALE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Platemail
DESCRIPTION=Guarding

[TEMPLATE 101607]
DEFNAME=RANDOM_PLATEMAIL_HARDENING
	CONTAINER=i_bag
	ITEM={ i_PLATEMAIL_HARDENING 1 i_PLATEMAIL_leggings_HARDENING 1 i_PLATEMAIL_ARMS_HARDENING 1 i_platemail_HELM_HARDENING 1 i_PLATEMAIL_GORGET_HARDENING 1 i_PLATEMAIL_GAUNTLETS_HARDENING 1 i_PLATEMAIL_HARDENING_FEMALE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Platemail
DESCRIPTION=Hardening

[TEMPLATE 101608]
DEFNAME=RANDOM_PLATEMAIL_FORTIFICATION
	CONTAINER=i_bag
	ITEM={ i_PLATEMAIL_FORTIFICATION 1 i_PLATEMAIL_leggings_FORTIFICATION 1 i_PLATEMAIL_ARMS_FORTIFICATION 1 i_platemail_HELM_FORTIFICATION 1 i_PLATEMAIL_GORGET_FORTIFICATION 1 i_PLATEMAIL_GAUNTLETS_FORTIFICATION 1 i_PLATEMAIL_FORTIFICATION_FEMALE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Platemail
DESCRIPTION=Fortification

[TEMPLATE 101609]
DEFNAME=RANDOM_PLATEMAIL_INVULNERABILITY
	CONTAINER=i_bag
	ITEM={ i_PLATEMAIL_INVULNERABILITY 1 i_PLATEMAIL_leggings_INVULNERABILITY 1 i_PLATEMAIL_ARMS_INVULNERABILITY 1 i_platemail_HELM_INVULNERABILITY 1 i_PLATEMAIL_GORGET_INVULNERABILITY 1 i_PLATEMAIL_GAUNTLETS_INVULNERABILITY 1 i_PLATEMAIL_INVULNERABILITY_FEMALE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Platemail
DESCRIPTION=Invulnerability

[TEMPLATE 101610]
DEFNAME=RANDOM_CHAINMAIL_DEFENSE
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_COIF_DEFENSE 1 i_CHAINMAIL_LEGGINGS_DEFENSE 1 i_CHAINMAIL_TUNIC_DEFENSE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Chainmail
DESCRIPTION=Defense

[TEMPLATE 101611]
DEFNAME=RANDOM_CHAINMAIL_GUARDING
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_COIF_GUARDING 1 i_CHAINMAIL_LEGGINGS_GUARDING 1 i_CHAINMAIL_TUNIC_GUARDING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Chainmail
DESCRIPTION=Guarding

[TEMPLATE 101612]
DEFNAME=RANDOM_CHAINMAIL_HARDENING
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_COIF_HARDENING 1 i_CHAINMAIL_LEGGINGS_HARDENING 1 i_CHAINMAIL_TUNIC_HARDENING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Chainmail
DESCRIPTION=Hardening

[TEMPLATE 101613]
DEFNAME=RANDOM_CHAINMAIL_FORTIFICATION
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_COIF_FORTIFICATION 1 i_CHAINMAIL_LEGGINGS_FORTIFICATION 1 i_CHAINMAIL_TUNIC_FORTIFICATION 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Chainmail
DESCRIPTION=Fortification

[TEMPLATE 101614]
DEFNAME=RANDOM_CHAINMAIL_INVULNERABILITY
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_COIF_INVULNERABILITY 1 i_CHAINMAIL_LEGGINGS_INVULNERABILITY 1 i_CHAINMAIL_TUNIC_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Chainmail
DESCRIPTION=Invulnerability

[TEMPLATE 101615]
DEFNAME=RANDOM_RINGMAIL_DEFENSE
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_LEGGINGS_DEFENSE 1 i_CHAINMAIL_TUNIC_DEFENSE 1 i_RINGMAIL_LEGGINGS_DEFENSE 1 i_RINGMAIL_SLEEVES_DEFENSE 1 i_RINGMAIL_GLOVES_DEFENSE 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Ringmail
DESCRIPTION=Defense

[TEMPLATE 101616]
DEFNAME=RANDOM_RINGMAIL_GUARDING
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_LEGGINGS_GUARDING 1 i_CHAINMAIL_TUNIC_GUARDING 1 i_RINGMAIL_LEGGINGS_GUARDING 1 i_RINGMAIL_SLEEVES_GUARDING 1 i_RINGMAIL_GLOVES_GUARDING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Ringmail
DESCRIPTION=Guarding

[TEMPLATE 101617]
DEFNAME=RANDOM_RINGMAIL_HARDENING
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_LEGGINGS_HARDENING 1 i_CHAINMAIL_TUNIC_HARDENING 1 i_RINGMAIL_LEGGINGS_HARDENING 1 i_RINGMAIL_SLEEVES_HARDENING 1 i_RINGMAIL_GLOVES_HARDENING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Ringmail
DESCRIPTION=Hardening

[TEMPLATE 101618]
DEFNAME=RANDOM_RINGMAIL_FORTIFICATION
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_LEGGINGS_FORTIFICATION 1 i_CHAINMAIL_TUNIC_FORTIFICATION 1 i_RINGMAIL_LEGGINGS_FORTIFICATION 1 i_RINGMAIL_SLEEVES_FORTIFICATION 1 i_RINGMAIL_GLOVES_FORTIFICATION 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Ringmail
DESCRIPTION=Fortification

[TEMPLATE 101619]
DEFNAME=RANDOM_RINGMAIL_INVULNERABILITY
	CONTAINER=i_bag
	ITEM={ i_CHAINMAIL_LEGGINGS_INVULNERABILITY 1 i_CHAINMAIL_TUNIC_INVULNERABILITY 1 i_RINGMAIL_LEGGINGS_INVULNERABILITY 1 i_RINGMAIL_SLEEVES_INVULNERABILITY 1 i_RINGMAIL_GLOVES_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Ringmail
DESCRIPTION=Invulnerability

[TEMPLATE 101620]
DEFNAME=RANDOM_LEATHER_DEFENSE

CATEGORY=Item Templates
SUBSECTION=Random Magic Leather
DESCRIPTION=Defense

[TEMPLATE 101621]
DEFNAME=RANDOM_LEATHER_GUARDING

CATEGORY=Item Templates
SUBSECTION=Random Magic Leather
DESCRIPTION=Guarding

[TEMPLATE 101622]
DEFNAME=RANDOM_LEATHER_HARDENING

CATEGORY=Item Templates
SUBSECTION=Random Magic Leather
DESCRIPTION=Hardening

[TEMPLATE 101623]
DEFNAME=RANDOM_LEATHER_FORTIFICATION

CATEGORY=Item Templates
SUBSECTION=Random Magic Leather
DESCRIPTION=Fortification

[TEMPLATE 101624]
DEFNAME=RANDOM_LEATHER_INVULNERABILITY

CATEGORY=Item Templates
SUBSECTION=Random Magic Leather
DESCRIPTION=Invulnerability

[TEMPLATE 101625]
DEFNAME=RANDOM_STUDDED_DEFENSE

CATEGORY=Item Templates
SUBSECTION=Random Magic Studded
DESCRIPTION=Defense

[TEMPLATE 101626]
DEFNAME=RANDOM_STUDDED_GUARDING

CATEGORY=Item Templates
SUBSECTION=Random Magic Studded
DESCRIPTION=Guarding

[TEMPLATE 101627]
DEFNAME=RANDOM_STUDDED_HARDENING

CATEGORY=Item Templates
SUBSECTION=Random Magic Studded
DESCRIPTION=Hardening

[TEMPLATE 101628]
DEFNAME=RANDOM_STUDDED_FORTIFICATION

CATEGORY=Item Templates
SUBSECTION=Random Magic Studded
DESCRIPTION=Fortification

[TEMPLATE 101629]
DEFNAME=RANDOM_STUDDED_INVULNERABILITY

CATEGORY=Item Templates
SUBSECTION=Random Magic Studded
DESCRIPTION=Invulnerability

[TEMPLATE 150507]
DEFNAME=RANDOM_MAGIC_SWORD
	ITEM={ random_swordtype_ruin 1 random_swordtype_might 1 random_swordtype_force 1 random_swordtype_power 1 random_swordtype_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Weapons
DESCRIPTION=Swords

[TEMPLATE 150508]
DEFNAME=RANDOM_MAGIC_BOW
	ITEM={ random_bowtype_ruin 1 random_bowtype_might 1 random_bowtype_force 1 random_bowtype_power 1 random_bowtype_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Weapons
DESCRIPTION=Bows

// === "BlasT" ===

[TEMPLATE RANDOM_MAGIC_MACE]
	ITEM={ RANDOM_MACETYPE_ruin 1 RANDOM_MACETYPE_might 1 RANDOM_MACETYPE_force 1 RANDOM_MACETYPE_power 1 RANDOM_MACETYPE_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Weapons
DESCRIPTION=Mace

[TEMPLATE RANDOM_MAGIC_AXE]
	ITEM={ RANDOM_AXETYPE_ruin 1 RANDOM_AXETYPE_might 1 RANDOM_AXETYPE_force 1 RANDOM_AXETYPE_power 1 RANDOM_AXETYPE_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Weapons
DESCRIPTION=Axe

[TEMPLATE RANDOM_MAGIC_FENCING]
	ITEM={ RANDOM_FENCINGTYPE_ruin 1 RANDOM_FENCINGTYPE_might 1 RANDOM_FENCINGTYPE_force 1 RANDOM_FENCINGTYPE_power 1 RANDOM_FENCINGTYPE_vanq 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Weapons
DESCRIPTION=Fencing

[TEMPLATE RANDOM_MAGIC_SHIELD]
	ITEM={ RANDOM_SHIELD_DEFENSE 1 RANDOM_SHIELD_GUARDING 1 RANDOM_SHIELD_HARDENING 1 RANDOM_SHIELD_FORTIFICATION 1 RANDOM_SHIELD_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Shield
DESCRIPTION=Shield

[TEMPLATE RANDOM_MAGIC_PLATEMAIL]
	ITEM={ RANDOM_PLATEMAIL_DEFENSE 1 RANDOM_PLATEMAIL_GUARDING 1 RANDOM_PLATEMAIL_HARDENING 1 RANDOM_PLATEMAIL_FORTIFICATION 1 RANDOM_PLATEMAIL_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Platemail
DESCRIPTION=Platemail

[TEMPLATE RANDOM_MAGIC_CHAINMAIL]
	ITEM={ RANDOM_CHAINMAIL_DEFENSE 1 RANDOM_CHAINMAIL_GUARDING 1 RANDOM_CHAINMAIL_HARDENING 1 RANDOM_CHAINMAIL_FORTIFICATION 1 RANDOM_CHAINMAIL_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Chainmail
DESCRIPTION=Chainmail

[TEMPLATE RANDOM_MAGIC_RINGMAIL]
	ITEM={ RANDOM_RINGMAIL_DEFENSE 1 RANDOM_RINGMAIL_GUARDING 1 RANDOM_RINGMAIL_HARDENING 1 RANDOM_RINGMAIL_FORTIFICATION 1 RANDOM_RINGMAIL_INVULNERABILITY 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Ringmail
DESCRIPTION=Ringmail

[TEMPLATE RANDOM_MAGIC_ITEMS]
	ITEM={ RANDOM_MAGIC_SWORD 1 RANDOM_MAGIC_AXE 1 RANDOM_MAGIC_BOW 1 RANDOM_MAGIC_MACE 1 RANDOM_MAGIC_FENCING 1 RANDOM_MAGIC_RINGMAIL 1 RANDOM_MAGIC_CHAINMAIL 1 RANDOM_MAGIC_PLATEMAIL 1 RANDOM_MAGIC_SHIELD 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Items
DESCRIPTION=Magic items

[TEMPLATE POOR_MAGIC_ARMOR]
	ITEM={ RANDOM_RINGMAIL_DEFENSE 1 RANDOM_RINGMAIL_GUARDING 1 RANDOM_RINGMAIL_HARDENING 1 RANDOM_CHAINMAIL_DEFENSE 1 RANDOM_CHAINMAIL_GUARDING 1 RANDOM_CHAINMAIL_HARDENING 1 RANDOM_PLATEMAIL_DEFENSE 1 RANDOM_PLATEMAIL_GUARDING 1 RANDOM_PLATEMAIL_HARDENING 1 RANDOM_SHIELD_DEFENSE 1 RANDOM_SHIELD_GUARDING 1 RANDOM_SHIELD_HARDENING 1 }

CATEGORY=Item Templates
SUBSECTION=Random Magic Items
DESCRIPTION=Poor magic armor

[TEMPLATE POOR_MAGIC_WEAPON]
	ITEM={ RANDOM_FENCINGTYPE_ruin 1 RANDOM_FENCINGTYPE_might 1 RANDOM_FENCINGTYPE_force 1 RANDOM_AXETYPE_ruin 1 RANDOM_AXETYPE_might 1 RANDOM_AXETYPE_force 1 RANDOM_MACETYPE_ruin 1 RANDOM_MACETYPE_might 1 RANDOM_MACETYPE_force 1 random_bowtype_ruin 1 random_bowtype_might 1 random_bowtype_force 1 random_swordtype_ruin 1 random_swordtype_might 1 random_swordtype_force 1 }

CATEGORY=Item Templates
SUBSECTION=Poor magic weapon
DESCRIPTION=Magic items

// === End of "BlasT" ===

[TEMPLATE tm_random_ore]
	ITEM={ i_ore_iron 1 i_ore_rose 1 i_ore_copper 1 i_ore_shadow 1 i_ore_crystal 1 i_ore_orion 1 i_ore_magma 1 i_ore_mytheril 1 i_ore_obsidian 1 i_ore_verite 1 i_ore_valorite 1 i_ore_silver 1 i_ore_golden 1 } //1 i_ore_bloodrock 

CATEGORY=Item Templates
SUBSECTION=Random resources
DESCRIPTION=Random ore

[EOF]
