VERSION=0.54

// 20.12.2001, Eidolon: Test color before guildstone removing
// 25.11.2001, Eidolon: Guildstone timer etc.
// 14.10.2001, MoNK: check hits, stamina and mana on backpack for non-staff characters, 0.5 skill for arrow
// 12.10.2001, MoNK: check stats on backpack for non-staff characters
// 04.10.2001, MoNK: scissors: Targon_char, FLIP=0 for i_keg_wood
// 23.09.2001, MoNK: color checking for dyeing vat, t_fire changed to t_normal
// 03.09.2001, MoNK: disable telekinesis on containers in non-decay area
// 14.08.2001, MoNK: i_csd_murderer_counter
// 09.08.2001, MoNK: disable colorize dying tub with attr_static
// 30.07.2001, MoNK: newbie container check
// 20.07.2001, MoNK: cut up dragon, titan, daemon leathers
// 06.06.2001, MoNK: 6d00 color fix
// 27.05.2001, MoNK: decrease chance to mine treasures
// 23.05.2001, MoNK: Dying tyb charges added
// 01.05.2001, MoNK: disable opening vendor's backpack, disable opening backpack with more than 500 items
// 30.04.2001, BubGer: shovelbreaking
// 28.04.2001, MoNK: add treasure hunting for shovel, disable mining when GM mode is on

[ITEMDEF 0df6]
DEFNAME=i_knitting_item
RESOURCES=1 I_KNITTING_NEEDLES, 1 i_yarn_ball

CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Knitting Items

DUPELIST=0df7

[ITEMDEF 0df7]
//KNITTING
DUPEITEM=0df6

[ITEMDEF 0dfa]
// FEATHERS 2
DUPEITEM=01bd1

[ITEMDEF 0dfb]
//FEATHERS 2
DUPEITEM=01bd1

[ITEMDEF 0dfc]
DEFNAME=i_scissors_barber
RESOURCES=2 i_ingot_iron, 1 I_SCREW
WEIGHT=.4
TYPE=T_SCISSORS
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=Barber Scissors
DUPELIST=0dfd

[ITEMDEF 0dfd]
//Barber SCISSORS
DUPEITEM=0dfc

[ITEMDEF 0dff]
DEFNAME=i_wig
RESOURCES=1 I_CLOTH, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG

[ITEMDEF 0e00]
DEFNAME=i_wig_1
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 1

[ITEMDEF 0e01]
DEFNAME=i_wig_2
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 2

[ITEMDEF 0e02]
DEFNAME=i_wig_3
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 3

[ITEMDEF 0e03]
DEFNAME=i_wig_4
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 4

[ITEMDEF 0e04]
DEFNAME=i_wig_5
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 5

[ITEMDEF 0e05]
DEFNAME=i_wig_stand
RESOURCES=1 i_cloth, 5 I_BOARD
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG STAND

[ITEMDEF 0e06]
DEFNAME=i_wig_stand_2
RESOURCES=1 i_cloth, 5 I_BOARD
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG STAND 2

[ITEMDEF 0e07]
DEFNAME=i_wig_stand_3
RESOURCES=1 i_cloth, 5 I_BOARD
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG STAND 3

[ITEMDEF 0e08]
DEFNAME=i_wig_stand_4
RESOURCES=1 i_cloth, 5 I_BOARD
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG STAND 4

[ITEMDEF 0e09]
DEFNAME=i_wig_6
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 6

[ITEMDEF 0e0a]
DEFNAME=i_wig_7
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 7

[ITEMDEF 0e0b]
DEFNAME=i_wig_8
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 8

[ITEMDEF 0e0c]
DEFNAME=i_wig_9
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 9

[ITEMDEF 0e0d]
DEFNAME=i_wig_10
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 10

[ITEMDEF 0e0e]
DEFNAME=i_wig_11
RESOURCES=1 i_cloth, 5 I_THREAD, 20 i_hair_cut
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=WIG 11

[ITEMDEF 0e12]
DEFNAME=i_CHESSMEN_BLACK_sw
RESOURCES=16 I_EBONY
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=BLACK CHESSMEN SW
DUPELIST=0fa8

[ITEMDEF 0e13]
DEFNAME=i_CHESSMAN_BLACK_se
RESOURCES=16 I_EBONY
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=BLACK CHESSMAN SE

[ITEMDEF 0e14]
DEFNAME=i_CHESSMAN_WHITE_se
RESOURCES=16 I_IVORY
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=WHITE CHESSMAN SE

[ITEMDEF 0e15]
DEFNAME=i_cards
RESOURCES=9 I_PAPER
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=CARDS
DUPELIST=0e16,0e17,0e18,0e19

[ITEMDEF 0e16]
//I_CARDS
DUPEITEM=0e15

[ITEMDEF 0e17]
//I_CARDS
DUPEITEM=0e15

[ITEMDEF 0e18]
//I_CARDS
DUPEITEM=0e15

[ITEMDEF 0e19]
//I_CARDS
DUPEITEM=0e15

[ITEMDEF 0e1a]
DEFNAME=i_CHECKERS_PILE_RED
RESOURCES=5 I_IVORY
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=PILE RED CHECKERS
DUPELIST=0fa4,0fa5

[ITEMDEF 0e1b]
DEFNAME=i_CHECKERS_PILE_BLACK
RESOURCES=5 I_EBONY
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=PILE BLACK CHECKERS

[ITEMDEF 0e1c]
DEFNAME=i_backgammon_game
WEIGHT=3.0
TYPE=T_GAME_BOARD
TDATA2=092e

RESOURCES=3 i_board
SKILLMAKE=TINKERING 30.0,t_tinker_tools

CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Backgammon

DUPELIST=0fad

[ITEMDEF 0e1e]
DUPEITEM=0e1d

[ITEMDEF 0e1f]
DUPEITEM=0e1d

[ITEMDEF 0e20]
DEFNAME=i_bandage_bloody
TYPE=T_BANDAGE_BLOOD
WEIGHT=.1

RESOURCES=1 I_BANDAGE //, 1 I_BLOOD

CATEGORY=Items by Professions
SUBSECTION=Healer
DESCRIPTION=BLOODY BANDAGES

DUPELIST=0e22

On=@Dclick
	type=t_bandage_blood
	return 0

[ITEMDEF 0e22]
DUPEITEM=0e20

[ITEMDEF 0e23]
DEFNAME=i_WATER_BLOODY
RESOURCES=1 I_WATER, 1 I_BASIN //, 1 I_BLOOD
CATEGORY=Items by Professions
SUBSECTION=Healer
DESCRIPTION=Bloody Water

[ITEMDEF 0e24]
// small test tube
DEFNAME=i_vial_empty
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=EMPTY VIAL

[ITEMDEF 0e25]
DEFNAME=i_bottle
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=BOTTLE
DUPELIST=0efd

[ITEMDEF 0e26]
DEFNAME=i_bottle_2
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=BOTTLE 2
DUPELIST=0efe

[ITEMDEF 0e27]
// DEFNAME2=hair_dye
DEFNAME=i_bottle_hair_dye
TYPE=T_HAIR_DYE
RESOURCES=1 I_BOTTLE, 1 i_dyes
RESOURCES2=1 I_BOTTLE, 1 i_HAIR_DYEs
NAME=Bottle of Hair Dye
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barber
DESCRIPTION=HAIR DYE
DUPELIST=0eff

[ITEMDEF 0e28]
DEFNAME=i_bottle_3
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=BOTTLE 3
DUPELIST=0f00

[ITEMDEF 0e29]
DEFNAME=i_bottle_4
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=BOTTLE 4
DUPELIST=0f01

[ITEMDEF 0e2a]
DEFNAME=i_bottle_5
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=BOTTLE 5
DUPELIST=0f02

[ITEMDEF 0e2b]
DEFNAME=i_bottle_6
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=BOTTLE 6
DUPELIST=0f03

[ITEMDEF 0e2c]
DEFNAME=i_bottle_7
RESOURCES=5 I_SAND
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=Bottle
DUPELIST=0f04

[ITEMDEF 0e2d]
DEFNAME=i_crystal_ball
RESOURCES=2 I_BOARD, 7 I_SAND
TYPE=T_CRYSTAL_BALL
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Gypsy
DESCRIPTION=CRYSTAL BALL
DUPELIST=0e2e,0e2f,0e30

[ITEMDEF 0e2e]
DUPEITEM=0e2d

[ITEMDEF 0e2f]
DUPEITEM=0e2d

[ITEMDEF 0e30]
DUPEITEM=0e2d

[ITEMDEF 0e31]
DEFNAME=i_brazier_2
RESOURCES=15 i_ingot_iron
TYPE=t_normal
WEIGHT=15
CATEGORY=Decoration - Lightsources
SUBSECTION=Brazier
DESCRIPTION=BRAZIER
DUPELIST=0e32,0e33

ON=@Create
	morez = 1

[ITEMDEF 0e32]
DUPEITEM=0e31

CATEGORY=Decoration - Lightsources
SUBSECTION=Brazier
DESCRIPTION=BRAZIER

[ITEMDEF 0e33]
DUPEITEM=0e31
CATEGORY=Decoration - Lightsources
SUBSECTION=Brazier
DESCRIPTION=BRAZIER

[ITEMDEF 0e34]
DEFNAME=i_scroll_blank
TYPE=T_SCROLL_BLANK
RESOURCES=1 I_PARCHMENT
WEIGHT=1
CATEGORY=Provisions - Alchemy & Magic
SUBSECTION=Scrolls
DESCRIPTION=BLANK SCROLL
DUPELIST=0ef3

[ITEMDEF 0e35]
//Don't use this item it's not "blank" has red ribbon around it
// is set to be used as LIGHT spell - leave or change??
DEFNAME=i_scroll_x_red
TYPE=T_SCROLL
RESOURCES=1 I_SCROLL_BLANK, 1 I_RIBBON
WEIGHT=1
DUPELIST=0ef4

[ITEMDEF 0e36]
//Don't use this item it's not "blank" has blue ribbon around it
// is set to be used as FIRE BOLT spell - leave or change??
DEFNAME=i_scroll_x_blue
TYPE=T_SCROLL
RESOURCES=1 I_SCROLL_BLANK, 1 I_RIBBON
WEIGHT=1
DUPELIST=0ef5

[ITEMDEF 0e37]
//Don't use this item it's not "blank" has green ribbon around it
DEFNAME=i_scroll_x_green
TYPE=T_SCROLL
RESOURCES=1 I_SCROLL_BLANK, 1 I_RIBBON
WEIGHT=1
DUPELIST=0ef6

[ITEMDEF 0e38]
//Don't use this item it's not "blank" has teal ribbon around it
DEFNAME=i_scroll_x_teal
TYPE=T_SCROLL
RESOURCES=1 I_SCROLL_BLANK, 1 I_RIBBON
WEIGHT=1
DUPELIST=0ef7

[ITEMDEF 0e39]
//Don't use this item it's not "blank" has brown ribbon around it
DEFNAME=i_scroll_x_brown
TYPE=T_SCROLL
RESOURCES=1 I_SCROLL_BLANK, 1 I_RIBBON
WEIGHT=1
DUPELIST=0ef8

[ITEMDEF 0e3a]
//Don't use this item it's not "blank" has purple ribbon around it
DEFNAME=i_scroll_x_purp
TYPE=T_SCROLL
RESOURCES=1 I_SCROLL_BLANK, 1 I_RIBBON
WEIGHT=1
DUPELIST=0ef9

[ITEMDEF 0e3b]
DEFNAME=i_spellbook_bad
LAYER=1	// this is wrong in TILEDATA ?
RESOURCES=80 I_PARCHMENT, 1 I_HIDE, 1 I_CLOTH
//Spellbook, Empty
//Client Anomaly requires this out of order dupeitem with 0e3b
// DUPEITEM=0efa // don't use this at all !

ON=@Create
	ATTR=attr_magic|attr_newbie

[ITEMDEF 0e3c]
DEFNAME=i_crate_lg
TYPE=T_CONTAINER
TDATA2=044
FLIP=1
WEIGHT=5
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=LARGE CRATE (1W)
SKILLMAKE=CARPENTRY 47.3, t_carpentry
DUPELIST=0e3d
RESOURCES=18 i_board,4 i_nails, 2 i_hinge

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e3d]
DUPEITEM=0e3c

[ITEMDEF 0e3e]
DEFNAME=i_crate_md
TYPE=T_CONTAINER
TDATA2=044
FLIP=1
WEIGHT=3
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=MEDIUM CRATE (1W)
SKILLMAKE=CARPENTRY 31.5, t_carpentry
RESOURCES=15 i_board,3 i_nails, 2 i_hinge
DUPELIST=0e3f

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e3f]
DUPEITEM=0e3e
// DEFNAME2=MEDIUM_CRATE_2

[ITEMDEF 0e40]
// DEFNAME2=METAL_CHEST_1
DEFNAME=i_chest_metal_brass
TYPE=T_CONTAINER
TDATA2=042
FLIP=1
WEIGHT=20
SKILLMAKE=TINKERING 80.0,t_tinker_tools
RESOURCES=15 i_ingot_iron, 4 i_ingot_newgold, 2 i_board, 2 i_hinges_brass
DUPELIST=0e41

CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=METAL BRASS CHEST (W)

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e41]
// DEFNAME2=METAL_CHEST_2
DUPEITEM=0e40

[ITEMDEF 0e42]
DEFNAME=i_chest_wooden_brass
RESOURCES=20 i_board, 4 i_nails, 2 i_hinge
TYPE=T_CONTAINER
TDATA2=049
FLIP=1
WEIGHT=10
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Wood/Brass Chest (W)
SKILLMAKE=CARPENTRY 73.6, t_carpentry
DUPELIST=0e43

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e43]
DUPEITEM=0e42

[ITEMDEF 0e44]
DEFNAME=i_jars
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=Empty Jars
DUPELIST=0e45,0e46,0e47

[ITEMDEF 0e45]
DUPEITEM=0e44

[ITEMDEF 0e46]
DUPEITEM=0e44

[ITEMDEF 0e47]
DUPEITEM=0e44

[ITEMDEF 0e48]
//full jars
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=Full Jars
DUPELIST=0e49,0e4a,0e4b

[ITEMDEF 0e49]
//full jars
DUPEITEM=0e48

[ITEMDEF 0e4a]
//full jars
DUPEITEM=0e48

[ITEMDEF 0e4b]
//full jars
DUPEITEM=0e48

[ITEMDEF 0e4c]
//jars
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=Jars
DUPELIST=0e4d,0e4e,0e4f

[ITEMDEF 0e4d]
//jars
DUPEITEM=0e4c

[ITEMDEF 0e4e]
//jars
DUPEITEM=0e4c

[ITEMDEF 0e4f]
//jars
DUPEITEM=0e4c

[ITEMDEF 0e56]
DEFNAME=i_TREE_STUMP_AXE
RESOURCES=1 I_STUMP, 1 I_AXE
CATEGORY=Vegetation
SUBSECTION=Trees
DESCRIPTION=Stump
DUPELIST=0e58

[ITEMDEF 0e58]
//stump
DUPEITEM=0e56
CATEGORY=Vegetation
SUBSECTION=Trees
DESCRIPTION=Stump

[ITEMDEF 0e59]
//stump
DUPEITEM=0e57
CATEGORY=Vegetation
SUBSECTION=Trees
DESCRIPTION=Stump

[ITEMDEF 0e5d]
//glowing rune
DUPEITEM=0e5c
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Glowing Rune 01

[ITEMDEF 0e5e]
//rune
DUPEITEM=0e5c
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Rune 01

[ITEMDEF 0e60]
//glowing rune
DUPEITEM=0e5f
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Glowing Rune 02

[ITEMDEF 0e61]
//rune
DUPEITEM=0e5f
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Rune 02

[ITEMDEF 0e63]
//glowing rune
DUPEITEM=0e62
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Glowing Rune 03

[ITEMDEF 0e64]
//rune
DUPEITEM=0e62
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Rune 03

[ITEMDEF 0e66]
//glowing rune
DUPEITEM=0e65
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Glowing Rune 04

[ITEMDEF 0e67]
//glowing rune
DUPEITEM=0e65
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Rune 04

[ITEMDEF 0e69]
//glowing rune
DUPEITEM=0e68
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Glowing Rune 05

[ITEMDEF 0e6a]
//rune
DUPEITEM=0e68
CATEGORY=Items by Professions
SUBSECTION=Mage
DESCRIPTION=Rune 05

[ITEMDEF 0e73]
//cannon ball
DEFNAME=i_cannon_ball
RESOURCES=5 i_ingot_iron
WEIGHT=5
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon Ball
DUPELIST=0e74

[ITEMDEF 0e74]
//cannon balls
DUPEITEM=0e73

[ITEMDEF i_csd_murderer_counter]
ID=020ba
NAME=CSD Murderer Counter
TYPE=t_eq_script
LAYER=layer_special
WEIGHT=0

On=@Create
	timer = 7200
	attr = attr_newbie | attr_invis
	morez = 4

On=@Equip
	timer = 7200
	link = <src.serial>
	more = <src.kills>
	morez = 4

On=@Unequip
	timer = 1
	attr = 0

On=@Timer
	if !<cont>
		return 0
	endif

	if <morez> > 0
		morez = (<morez> - 1)
		timer = 7200
	else
		if <more> > 0
			more = (<more> - 1)
			link.kills = (<link.kills> - 1)
			if <more> < <link.kills>
				more = <link.kills>
			endif
			if <more> > <link.kills>
				link.kills = <more>
			endif
			if <link.kills> = 65535
				link.kills = 0
				remove
				return 1
			endif
			morez = 4
			timer = 7200
		else
			remove
			return 1
		endif
	endif
	return 1

[ITEMDEF 0e75]
DEFNAME=i_backpack
TYPE=T_CONTAINER
TDATA2=03c
FLIP=1
DYE=1
WEIGHT=3

RESOURCES=10 i_hides_cut
SKILLMAKE=TAILORING 15.0, t_sewing_kit

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	if !(<cont>)
		return 0
	endif

	if (!(<src.flags> & statf_polymorph)) && (<src.account.plevel> < 2)
		if <src.str> > 350
			src.str = 46
		endif
		if <src.dex> > 350
			src.dex = 11
		endif
		if <src.int> > 350
			src.int = 11
		endif
		if <src.hits> > 350
			src.hits = 1
		endif
		if <src.stamina> > 350
			src.stamina = 0
		endif
		if <src.mana> > 350
			src.mana = 0
		endif
	endif

	if <src.restest 1 i_csd_murderer_counter>
		if <src.findid(i_csd_murderer_counter).timer> < 0
			src.findid(i_csd_murderer_counter).timer = 7200
		endif
		if <src.findid(i_csd_murderer_counter).timer> > 7200
			src.findid(i_csd_murderer_counter).timer = 7200
		endif
		if <src.findid(i_csd_murderer_counter).more> < <src.kills>
			src.findid(i_csd_murderer_counter).more = <src.kills>
		endif
		if <src.findid(i_csd_murderer_counter).more> > <src.kills>
			src.kills = <src.findid(i_csd_murderer_counter).more>
		endif
		if <link.kills> = 65535
			src.kills = 0
			src.consume 1 i_csd_murderer_counter
		endif
	else
		if <src.kills> != 0
			src.newitem i_csd_murderer_counter
			src.act.name = <src.name>'s <src.act.name>
			src.act.timer = 7200
			src.act.more = <src.kills>
			src.act.morez = 4
			src.act.link = <src.serial>
			src.act.cont = <src.serial>
		endif
	endif

	if <findcont(500)>
		message Too many items here! To drop one target me!
		target
		return 1
	endif

	f_newbiecontcheck

	if <src.isgm>
		return 0
	endif

	if (<cont.id>==c_h_vendor) || (<cont.id>==c_h_vendor_f)
		if <cont.memoryfindtype.memory_ipet.link> == <src.serial>
			if <cont.findlayer(layer_pack).findcont(0)>
				cont.say To take items from my backpack just say me 'Give'
			else
				cont.say I haven't anything
			endif
		else
			cont.say Sorry, you are not my master
		endif
		return 1
	else
		if !(<region.flags> & region_flag_nodecay)
			return 0
		endif
		if <cont>
			return 0
		endif
		if <src.p.z> > <z>
			if <src.isgm>
				src.sysmessage You can't reach that (system), <z>, <src.p.z>
			else
				src.sysmessage You can't reach that
				return 1
			endif
		endif
	endif

On=@Targon_item
	if <src.targ.serial>==<serial>
		findcont(0).drop
		return 1
	endif

CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Backpack

[ITEMDEF 0e76]
DEFNAME=i_bag
TYPE=T_CONTAINER
TDATA2=03D
FLIP=1
DYE=1
WEIGHT=2
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Leather Bag
SKILLMAKE=TAILORING 10.0, t_sewing_kit
RESOURCES=5 i_hides_cut

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e77]
DEFNAME=i_barrel_open
TYPE=T_CONTAINER
TDATA2=03E
FLIP=1
WEIGHT=10
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Empty Barrel
SKILLMAKE=TINKERING 55.0,t_tinker_tools
RESOURCES=10 i_board,4 i_ingot_iron

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e78]
//Round Basket (AKA basin)
DEFNAME=i_basket_round
RESOURCES=3 i_ingot_iron
TYPE=T_CONTAINER
TDATA2=041
FLIP=1
WEIGHT=1
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Basin

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e79]
// Pouch
DUPEITEM=09b0

[ITEMDEF 0e7a]
//picnic basket
DEFNAME=i_basket_square
TYPE=T_CONTAINER
TDATA2=03f
RESOURCES=5 I_STRAW
FLIP=1
WEIGHT=1
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Picnic Basket

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e7b]
//water tub
DEFNAME=i_TUB_WATER
WEIGHT=10
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Water Tub
SKILLMAKE=CARPENTRY 70.0, t_carpentry
RESOURCES=1 i_tub_empty, 10 i_water

[ITEMDEF 0e7c]
//DEFNAME2=METAL_CHEST_3
// Silver Chest similar to 09ab against NW wall
DUPEITEM=09ab

[ITEMDEF 0e7d]
// Wooden Box against NW wall
// DEFNAME2=WOODEN_BOX_1
DUPEITEM=09aa

[ITEMDEF 0e7e]
// small Dark Wooden Crate against NW wall
//DEFNAME2=SMALL_CRATE_1
DUPEITEM=09a9

[ITEMDEF 0e7f]
// Wooden Keg
DEFNAME=i_keg_small
TYPE=T_CONTAINER
TDATA2=03e
FLIP=0
WEIGHT=5
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Keg
SKILLMAKE=TINKERING 45.0,t_tinker_tools
RESOURCES=8 i_log,4 i_ingot_iron

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e80]
// Brass strong box lockable against NW wall
DUPEITEM=09a8

[ITEMDEF 0e83]
//empty tub
DEFNAME=i_tub_empty
RESOURCES=10 I_BOARD, 5 i_ingot_iron
TYPE=T_CONTAINER
TDATA2=041
FLIP=1
WEIGHT=5
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Empty Tub

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck
	if !(<region.flags> & region_flag_nodecay)
		return 0
	endif
	if <cont>
		return 0
	endif
	if <src.p.z> > <z>
		if <src.isgm>
			src.sysmessage You can't reach that (system), <z>, <src.p.z>
		else
			src.sysmessage You can't reach that
			return 1
		endif
	endif

[ITEMDEF 0e8b]
//cannon
DEFNAME=i_cannon_full
RESOURCES=100 i_ingot_iron, 20 I_BOARD, 1 I_AXEL
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(S)
DUPELIST=0e8c,0e8d,0e8e,0e8f,0e90,0e91,0e92,0e93,0e94,0e95,0e96

[ITEMDEF 0e8c]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(S)

[ITEMDEF 0e8d]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(S)

[ITEMDEF 0e8e]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(E)

[ITEMDEF 0e8f]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(E)

[ITEMDEF 0e90]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(E)

[ITEMDEF 0e91]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(N)

[ITEMDEF 0e92]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(N)

[ITEMDEF 0e93]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(N)

[ITEMDEF 0e94]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (01/03)(W)

[ITEMDEF 0e95]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (02/03)(W)

[ITEMDEF 0e96]
//cannon
DUPEITEM=0e8b
CATEGORY=Miscellaneous
SUBSECTION=Cannons
DESCRIPTION=Cannon (03/03)(W)

[ITEMDEF 0e9b]
//Mortar & Pestle
DEFNAME=i_mortar_pestle
TYPE=T_MORTAR
RESOURCES=3 i_ingot_iron
WEIGHT=1
CATEGORY=Provisions - Alchemy & Magic
SUBSECTION=Magical Items
DESCRIPTION=Mortar and Pestle
SKILLMAKE=TINKERING 23.3,t_tinker_tools

[ITEMDEF 0e9c]
DEFNAME=i_drum
TYPE=T_MUSICAL
//TYPE=t_musician
TDATA1=038
TDATA2=039
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Drum
RESOURCES=1 i_hides_cut, 5 I_BOARD
SKILLMAKE=TINKERING 51.0, MUSICIANSHIP 65.0,t_tinker_tools
VALUE={50 61}

On=@DClick
	if <type> != t_musical
		type = t_musical
	endif
	return 0

On=@Click
	if <type> != t_musical
		type = t_musical
	endif
	return 0

[ITEMDEF 0e9d]
//Tambourine
DEFNAME=i_tambourine
TYPE=T_MUSICAL
//TYPE=t_musician
TDATA1=052
TDATA2=053
RESOURCES=1 i_ingot_iron, 2 i_board
SKILLMAKE=TINKERING 90.0, MUSICIANSHIP 100.0,t_tinker_tools
WEIGHT=1
VALUE={27 33}
CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Tambourine

On=@DClick
	if <type> != t_musical
		type = t_musical
	endif
	return 0

On=@Click
	if <type> != t_musical
		type = t_musical
	endif
	return 0

[ITEMDEF 0e9e]
//tambourine (tassle)
DEFNAME=i_tambourine_tas
RESOURCES=1 i_tambourine, 1 i_cloth
SKILLMAKE=CARPENTRY 90.0, MUSICIANSHIP 100.0, t_carpentry
VALUE={29 36}
TYPE=T_MUSICAL
//TYPE=t_musician
TDATA1=052
TDATA2=053
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Tambourine Tassle

On=@DClick
	if <type> != t_musical
		type = t_musical
	endif
	return 0

On=@Click
	if <type> != t_musical
		type = t_musical
	endif
	return 0

[ITEMDEF 0e9f]
//portrait
DEFNAME=i_portrait_1
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Portrait
SKILLMAKE=CARPENTRY 80.0, TAILORING 65.0, t_carpentry, t_sewing_kit
DUPELIST=0ee8
RESOURCES=15 i_board,25 i_cloth, 1 i_dyes

[ITEMDEF 0ea0]
//painting
DEFNAME=i_portrait_big
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Painting
RESOURCES=25 i_log,35 i_cloth, 2 i_dyes
SKILLMAKE=CARPENTRY 85.0, TAILORING 70.0, t_carpentry, t_sewing_kit

[ITEMDEF 0ea1]
//painting
DEFNAME=i_portrait_2
RESOURCES=1 I_BOARD, 1 I_DYES
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Painting
DUPELIST=0ea2

[ITEMDEF 0ea2]
//painting
DUPEITEM=0ea1

[ITEMDEF 0ea3]
//painting
DEFNAME=i_portrait_3
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Painting
SKILLMAKE=CARPENTRY 80.0, TAILORING 65.0, t_carpentry, t_sewing_kit
DUPELIST=0ea4
RESOURCES=15 i_board,25 i_cloth, 1 i_dyes

[ITEMDEF 0ea4]
//painting
DUPEITEM=0ea3

[ITEMDEF 0ea5]
//portrait
DEFNAME=i_portrait_4
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Portrait
DUPELIST=0ea6
RESOURCES=15 i_board,25 i_cloth, 1 i_dyes
SKILLMAKE=CARPENTRY 80.0, TAILORING 65.0, t_carpentry, t_sewing_kit

[ITEMDEF 0ea6]
//portrait
DUPEITEM=0ea5
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Portrait

[ITEMDEF 0ea7]
//portrait
DEFNAME=i_portrait_5
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Portrait
DUPELIST=0ea8
RESOURCES=15 i_board,25 i_cloth,1 i_dyes
SKILLMAKE=CARPENTRY 80.0, TAILORING 65.0, t_carpentry, t_sewing_kit

[ITEMDEF 0ea8]
//portrait
DUPEITEM=0ea7
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Portrait

[ITEMDEF 0ea9]
//unused

[ITEMDEF 0eaa]
//tapestry
DEFNAME=i_tapestry
RESOURCES=1 i_cloth_bolt, 2 I_DYES, 1 I_LOG, 1 I_ROPE
WEIGHT=8
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 01 (01/02) (N)
DUPELIST=0eab

[ITEMDEF 0eab]
//tapestry
DUPEITEM=0eaa
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 01 (02/02) (N)

[ITEMDEF 0eac]
//tapestry
DEFNAME=i_tapestry_2
RESOURCES=1 i_cloth_bolt, 2 I_DYES, 1 I_LOG, 1 I_ROPE
WEIGHT=8
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 02 (01/02) (N)
DUPELIST=0ead

[ITEMDEF 0ead]
//tapestry
DUPEITEM=0eac
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 02 (02/02) (N)

[ITEMDEF 0eae]
//tapestry
DEFNAME=i_tapestry_3
RESOURCES=1 i_cloth_bolt, 2 I_DYES, 1 I_LOG, 1 I_ROPE
WEIGHT=8
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 03 (01/02) (W)
DUPELIST=0eaf

[ITEMDEF 0eaf]
//tapestry
DUPEITEM=0eae
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 03 (02/02) (W)

[ITEMDEF 0eb0]
// Unused item is used for BBoard messages.
TYPE=T_MESSAGE

[ITEMDEF 0eb1]
//standing harp
DEFNAME=i_HARP_LARGE
TYPE=T_MUSICAL
//TYPE=t_musician
TDATA1=045
TDATA2=046

CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Standing Harp

RESOURCES=10 i_log, 4 i_wire_iron
SKILLMAKE=TINKERING 90.0, MUSICIANSHIP 100.0,t_tinker_tools
VALUE={90 102}

On=@DClick
	if <type> != t_musical
		type = t_musical
	endif
	return 0

On=@Click
	if <type> != t_musical
		type = t_musical
	endif
	return 0

[ITEMDEF 0eb2]
//Lap Harp
DEFNAME=i_lyre
TYPE=T_MUSICAL
//TYPE=t_musician
TDATA1=045
TDATA2=046
WEIGHT=10

CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Lap Harp

RESOURCES=7 i_log, 2 i_wire_iron
SKILLMAKE=TINKERING 90.0, MUSICIANSHIP 100.0,t_tinker_tools
VALUE={55 66}

On=@DClick
	if <type> != t_musical
		type = t_musical
	endif
	return 0

On=@Click
	if <type> != t_musical
		type = t_musical
	endif
	return 0

[ITEMDEF 0eb3]
//Lute
DEFNAME=i_lute
TYPE=T_MUSICAL
//TYPE=t_musician
TDATA1=04c
TDATA2=04d
WEIGHT=5

CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Lute

RESOURCES=6 i_log, 1 i_wire_iron
SKILLMAKE=TINKERING 90.0, MUSICIANSHIP 100.0,t_tinker_tools

DUPELIST=0eb4
VALUE={50 60}

On=@DClick
	if <type> != t_musical
		type = t_musical
	endif
	return 0

On=@Click
	if <type> != t_musical
		type = t_musical
	endif
	return 0

[ITEMDEF 0eb4]
//lute
DUPEITEM=0eb3

[ITEMDEF 0eb5]
//music stand
DEFNAME=i_music_stand
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Music Stand
SKILLMAKE=CARPENTRY 78.9, t_carpentry
RESOURCES=15 i_board,1 i_nails
DUPELIST=0eb7

[ITEMDEF 0eb6]
//music stand
DEFNAME=i_music_stand_book
RESOURCES=1 i_music_stand, 1 i_sheet_music
SKILLMAKE=CARPENTRY 78.9, t_carpentry

CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Music Stand (books)
DUPELIST=0eb8

[ITEMDEF 0eb7]
//music stand
DUPEITEM=0eb5

[ITEMDEF 0eb8]
//music stand
DUPEITEM=0eb6

[ITEMDEF 0eb9]
//music stand
DEFNAME=i_music_stand_tall_book
RESOURCES=1 i_music_stand_tall, 1 i_sheet_music
SKILLMAKE=CARPENTRY 81.5, t_carpentry
DUPELIST=0eba

[ITEMDEF 0eba]
//music stand
DUPEITEM=0eb9

[ITEMDEF 0ebb]
//music stand
DEFNAME=i_music_stand_tall
RESOURCES=25 i_board,1 i_nails
SKILLMAKE=CARPENTRY 81.5, t_carpentry
DUPELIST=0ebc

[ITEMDEF 0ebc]
//music stand
DUPEITEM=0ebb

[ITEMDEF 0ebd]
//sheet music
DEFNAME=i_sheet_music
RESOURCES=10 I_PARCHMENT
CATEGORY=Items by Professions
SUBSECTION=Bard
DESCRIPTION=Sheet Music
DUPELIST=0ebe,0ebf,0ec0

[ITEMDEF 0ebe]
//sheet music
DUPEITEM=0ebd

[ITEMDEF 0ebf]
//sheet music
DUPEITEM=0ebd

[ITEMDEF 0ec0]
//sheet music
DUPEITEM=0ebd

[ITEMDEF 0ec6]
//dress form
DEFNAME=i_dress_form
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Dress Form
SKILLMAKE=CARPENTRY 63.1, TAILORING 65.0, t_carpentry, t_sewing_kit
RESOURCES=20 i_board,5 i_log, 10 i_cloth, 1 i_nails

[ITEMDEF 0ec7]
//dress form
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Dress Form
RESOURCES=20 i_board,5 i_log, 10 i_cloth, 1 i_nails
SKILLMAKE=CARPENTRY 63.1, TAILORING 65.0, t_carpentry, t_sewing_kit

[ITEMDEF 0ec8]
//painting
DEFNAME=i_portrait_6
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Painting
SKILLMAKE=CARPENTRY 80.0, TAILORING 65.0, t_carpentry, t_sewing_kit
DUPELIST=0ec9
RESOURCES=15 i_board,25 i_cloth,1 i_dyes

[ITEMDEF 0ec9]
//painting
DUPEITEM=0ec8

[ITEMDEF 0eca]
//bones
DEFNAME=i_bones
VALUE=1
TYPE=t_corpse
TDATA2=09
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Bones
DESCRIPTION=Bones
DUPELIST=0ecb,0ecc,0ecd,0ece,0ecf,0ed0,0ed1,0ed2

[ITEMDEF 0ecb]
//bones
DUPEITEM=0eca

[ITEMDEF 0ecc]
//bones
DUPEITEM=0eca

[ITEMDEF 0ecd]
//bones
DUPEITEM=0eca

[ITEMDEF 0ece]
//bones
DUPEITEM=0eca

[ITEMDEF 0ecf]
//bones
DUPEITEM=0eca

[ITEMDEF 0ed0]
//bones
DUPEITEM=0eca

[ITEMDEF 0ed1]
//bones
DUPEITEM=0eca

[ITEMDEF 0ed2]
//bones
DUPEITEM=0eca

[ITEMDEF 0ed3]
//grave
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=Grave

[ITEMDEF 0ed4]
//gravestone
DEFNAME=i_grave_stone
TYPE=T_SIGN_GUMP
FLIP=1
TDATA2=066
RESOURCES=4 i_rock_plain
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=GraveStone
DUPELIST=0ed5

[ITEMDEF 0ed5]
//gravestone
DUPEITEM=0ed4

[ITEMDEF 0ed6]
//gravestone (damaged)
TYPE=T_SIGN_GUMP
FLIP=1
TDATA2=066
RESOURCES=4 i_rock_plain
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=GraveStone

[ITEMDEF 0ed7]
DEFNAME=i_grave_stone_2
TYPE=T_SIGN_GUMP
FLIP=1
TDATA2=065
RESOURCES=2 i_rock_plain
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=GraveStone
DUPELIST=0ed8

[ITEMDEF 0ed8]
//gravestone
DUPEITEM=0ed7

[ITEMDEF 0ed9]
//gravestone
DEFNAME=i_grave_stone_3
TYPE=T_SIGN_GUMP
FLIP=1
TDATA2=065
RESOURCES=1 i_rock_plain
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=GraveStone
DUPELIST=0eda

[ITEMDEF 0eda]
//gravestone
DUPEITEM=0ed9

[ITEMDEF 0edb]
DEFNAME=i_grave_stone_4
TYPE=T_SIGN_GUMP
FLIP=1
TDATA2=066
RESOURCES=4 i_rock_plain
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=GraveStone
DUPELIST=0edc

[ITEMDEF 0edc]
//gravestone
DUPEITEM=0edb

[ITEMDEF 0edd]
//gravestone = Guildstone
DEFNAME=i_guildstone
TYPE=T_STONE_GUILD
VALUE=500000
FLIP=1
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=GraveStone (Guildstone)
DUPELIST=0ede

On=@Create
	morez=01
	timer=3600

On=@Timer
	if (<morex> >= 720) && (<color> == 0486)
		remove
	elseif (<morex> >= 720) && (<color> != 0486)
		morex=0
		color=0
		update		
	elseif <morex> >=552
		color=0486
		update
	endif
	if <src.uid.<more2>.baseid> != i_guildstone_drag
		morez=<morez>&~02
		more2=0
	endif
	morex = <morex> + 1

	timer = 3600

	return 1

On=@Dclick
	if <timer>==-1
		timer = 3600
	endif
	if <src.memoryfindtype(0400).link.serial>==<serial>
		morez = <morez>|01
		morex = 0
		color = 0
		update
	endif
	if <src.uid.<more2>.baseid> != i_guildstone_drag
		morez=<morez>&~02
		more2=0
	endif

On=@Click
	if <timer>==-1
		timer = 3600
	endif
	if (<src.isgm>) && (!(<morez>&01))
		message A guildstone for <name> (unregistered)
		message <morex> hours old.
		return 1
	endif

On=@Targon_char
	if  !(<morez>&04)
		return 0
	endif
	if <src.targ.brain>
		say Only players can be members.
		return 1
	endif
	if <src.targ.memoryfindtype(0400)>
		src.sysmessage <src.targ.name> is already a member of a guild.
		return 1
	elseif <src.targ.findid(i_add_member)>
		src.sysmessage <src.targ.name> is already invited to join the guild.
		return 1
	endif
	src.targ.sysmessage You have been invited to join <name>. Type .accept to join or .decline to decline offer
	src.targ.newitem i_add_member
	src.targ.act.link = <serial>
	src.targ.act.name = <name>
	src.targ.equip <src.targ.act.serial>
	morez = <morez>&~04
	return 1

On=@Targon_item
	src.sysmessage You can't think abount the way to use this item.
	morez = <morez>&~04
	return 1

On=@Targon_ground
	morez = <morez>&~04
	return 1


[ITEMDEF 0ede]
//gravestone
DUPEITEM=0edd

[ITEMDEF 0edf]
//grave
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=Grave
DUPELIST=0ee0,0ee1,0ee2

[ITEMDEF 0ee0]
//grave
DUPEITEM=0edf

[ITEMDEF 0ee1]
//grave
DUPEITEM=0edf

[ITEMDEF 0ee2]
//grave
DUPEITEM=0edf

[ITEMDEF 0ee4]
//spiderweb
DUPEITEM=0ee3
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Spider Web
DESCRIPTION=Spider Web 01 (W)

[ITEMDEF 0ee5]
//spiderweb
DUPEITEM=0ee3
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Spider Web
DESCRIPTION=Spider Web 02 (N)

[ITEMDEF 0ee6]
//spiderweb
DUPEITEM=0ee3
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Spider Web
DESCRIPTION=Spider Web 02 (N)

[ITEMDEF 0ee7]
//portrait
DEFNAME=i_portrait_7
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Portrait
RESOURCES=15 i_log,25 i_cloth
SKILLMAKE=CARPENTRY 80.0, TAILORING 65.0, t_carpentry, t_sewing_kit

[ITEMDEF 0ee8]
//grave
DUPEITEM=0e9f
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Graves & Gravestones
DESCRIPTION=Grave

[ITEMDEF 0ee9]
//clean bandages
DUPEITEM=0e21

[ITEMDEF 0eeb]
//copper coins
DUPEITEM=0eea
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Coins
DESCRIPTION=Copper Coins

[ITEMDEF 0eec]
//copper coins
DUPEITEM=0eea
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Coins
DESCRIPTION=Copper Coins

[ITEMDEF 0eee]
//gold coins
DUPEITEM=0eed
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Coins
DESCRIPTION=Gold Coins

[ITEMDEF 0eef]
//gold coins
DUPEITEM=0eed
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Coins
DESCRIPTION=Gold Coins

[ITEMDEF 0ef1]
//silver coins
DUPEITEM=0ef0
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Coins
DESCRIPTION=Silver Coins

[ITEMDEF 0ef2]
//silver coins
DUPEITEM=0ef0
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Coins
DESCRIPTION=Silver Coins

[ITEMDEF 0ef3]
//blank scroll
DUPEITEM=0e34

[ITEMDEF 0ef4]
//scroll
DUPEITEM=0e35

[ITEMDEF 0ef5]
//scroll
DUPEITEM=0e36

[ITEMDEF 0ef6]
//scroll
DUPEITEM=0e37

[ITEMDEF 0ef7]
//scroll
DUPEITEM=0e38

[ITEMDEF 0ef8]
//scroll
DUPEITEM=0e39

[ITEMDEF 0ef9]
//scroll
DUPEITEM=0e3a

[ITEMDEF 0efa]
//Spellbook, Empty
//Client Anomaly requires this out of order dupeitem with 0e3b
DEFNAME=i_spellbook
RESOURCES=80 I_PARCHMENT, 1 I_HIDE, 1 I_CLOTH
TYPE=T_SPELLBOOK
WEIGHT=1
LAYER=1	// this is wrong in TILEDATA ?
CATEGORY=Provisions - Alchemy & Magic
SUBSECTION=Magical Items
DESCRIPTION=Spellbook

ON=@Create
	ATTR=attr_magic|attr_newbie

[ITEMDEF 0efb]
//bottle
DEFNAME=i_bottle_8
RESOURCES=1 I_SAND
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=Bottle

[ITEMDEF 0efc]
//bottle
DEFNAME=i_bottle_9
RESOURCES=1 I_SAND
CATEGORY=Items by Professions
SUBSECTION=Alchemist
DESCRIPTION=Bottle

[ITEMDEF 0efd]
//bottle
DUPEITEM=0e25

[ITEMDEF 0efe]
//bottle
DUPEITEM=0e26

[ITEMDEF 0eff]
//Hair Dye
DUPEITEM=0e27

[ITEMDEF 0f00]
//bottle
DUPEITEM=0e28

[ITEMDEF 0f01]
//bottle
DUPEITEM=0e29

[ITEMDEF 0f02]
//bottle
DUPEITEM=0e2a

[ITEMDEF 0f03]
//bottle
DUPEITEM=0e2b

[ITEMDEF 0f04]
//bottle
DUPEITEM=0e2c

[ITEMDEF 0f06]
//Potion (Black)
DEFNAME=i_bottle_black
TYPE=t_potion
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Black)(Nightsite)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=S_Night_Sight
	MORE2={ 30.0 90.0 }

[ITEMDEF 0f07]
//Potion (Orange)
DEFNAME=i_bottle_orange
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Orange)(Cure)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_cure
	MORE2={ 300 900 }

[ITEMDEF 0f08]
//Potion (Blue)
DEFNAME=i_bottle_blue
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Blue)(Agility)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_agility
	MORE2={ 300 900 }

[ITEMDEF 0f09]
//Potion (White)
DEFNAME=i_bottle_white
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (White)(Strength)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_Strength
	MORE2={ 300 900 }

[ITEMDEF 0f0a]
//Potion (Green)
DEFNAME=i_bottle_green
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Green)(Poison)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_Poison
	MORE2={ 300 900 }

[ITEMDEF 0f0b]
//Potion (Red)
DEFNAME=i_bottle_red
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Red)(Refresh)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_refresh
	MORE2={ 300 900 }

[ITEMDEF 0f0c]
//Potion (Yellow)
DEFNAME=i_bottle_yellow
TYPE=T_POTION
TDATA1=i_bottle_empty
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Yellow)(Heal)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_heal
	MORE2={ 300 900 }

[ITEMDEF 0f0d]
//Potion (Purple)
DEFNAME=i_bottle_purple
TYPE=T_POTION
TDATA1=0
RESOURCES=i_bottle_empty
WEIGHT=1
DESCRIPTION=Potion (Purple)(Explosion)
SUBSECTION=Potions
CATEGORY=Provisions - Alchemy & Magic

ON=@Create
	MORE1=s_explosion
	MORE2={ 30.0 80.0 }

[ITEMDEF 0f0e]
//Empty Potion Bottle
DEFNAME=i_bottle_empty
TYPE=T_POTION_EMPTY
WEIGHT=2

RESOURCES=3 i_ingot_iron	//, 1 i_sand
SKILLMAKE=TINKERING 21.3,t_tinker_tools

CATEGORY=Provisions - Alchemy & Magic
SUBSECTION=Magical Items
DESCRIPTION=Empty Alchemist Bottle

[ITEMDEF 0f34]
//hay scattered on floor
DEFNAME=i_hay_scattered
RESOURCES=1 i_hay_sheaf
CATEGORY=Items by Professions
SUBSECTION=StableMaster
DESCRIPTION=Hay (Scattered on Floor)

[ITEMDEF 0f37]
//saddle
DEFNAME=i_saddle
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=StableMaster
DESCRIPTION=Saddle
SKILLMAKE=CARPENTRY 80.0, t_carpentry
DUPELIST=0f38
RESOURCES=18 i_board, 4 i_hides_cut

[ITEMDEF 0f38]
//saddle
DUPEITEM=0f37

[ITEMDEF 0f39]
//Shovel (unique type of unequipable item)
DEFNAME=i_shovel
RESOURCES=4 i_ingot_iron,1 i_log
TYPE=T_WEAPON_MACE_PICK
FLIP=1
DUPELIST=0f3a
WEIGHT=5.0
SKILLMAKE=TINKERING 20.0,t_tinker_tools

On=@Create
	more = 0270027	// 'hitpoints'
	more2 = 0f

On=@Dclick
	if <more2> != 0f
		more=0270027
		more2=0f
	endif

	if <more> <= 0
		remove
		return 1
	endif

	if <src.findlayer(layer_hand1).baseid> == wonder_hammer
		src.findlayer(layer_hand1).attr = <src.findlayer(layer_hand1).attr> & ~(attr_cursed | attr_cursed2)
		src.findlayer(layer_hand1).unequip
	endif

On=@Targon_ground

	if <src.isgm>
		src.sysmessage Turn off GM Mode first!
		return 1
	endif

	if <src.food> > 13
		if rand(15000)==1
			src.anim 11
			// treasure
			dorand 4
				src.newitem i_treasure_1
				src.newitem i_treasure_2
				src.newitem i_treasure_3
				src.newitem i_treasure_4
			enddo
			src.act.equip
			return 1
		endif
	endif

	more = (<more> -2557)
	if (<more> <=0)
		src.message *You broke your shovel*
	return 1
	endif

On=Targon_char
	src.sysmessage You can't think of a way to use this item
	return 1

CATEGORY=Items by Professions
SUBSECTION=Miner
DESCRIPTION=Shovel

[ITEMDEF 0f3a]
//shovel
DUPEITEM=0f39

[ITEMDEF 0f3c]
//horse dung
DUPEITEM=0f3b

[ITEMDEF 0f3f]
//Arrow
DEFNAME=i_arrow
NAME=arrow%s
TYPE=T_WEAPON_ARROW
FLIP=1
REPLICATE=1
WEIGHT=0.3
DUPELIST=0f40,0f41,0f42

VALUE={8 11}

RESOURCES=1 i_arrow_shaft, 1 i_feather
SKILLMAKE=BOWCRAFT 0.5

CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrow

[ITEMDEF 0f40]
//arrows
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrows (5)

[ITEMDEF 0f41]
//arrows
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrows (Many)

[ITEMDEF 0f42]
//arrow
DEFNAME=i_arrow_x
DUPEITEM=0f3f
CATEGORY=Items by Professions
SUBSECTION=Archers/Bowyers
DESCRIPTION=Arrow (Straight)

[ITEMDEF 0f53]
//fireball
TYPE=t_fire
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Fireballs
DESCRIPTION=Fireball
DUPELIST=0f54,0f55,0f56,0f57,0f58,0f59,0f5a

[ITEMDEF 0f54]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f55]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f56]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f57]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f58]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f59]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f5a]
//fireball
DUPEITEM=0f53

[ITEMDEF 0f64]
//torch
//player torch
DEFNAME=i_torch
TYPE=T_LIGHT_OUT
TDATA3=i_torch_lit
RESOURCES=1 i_LOG
SKILLMAKE=BOWCRAFT 0.0
WEIGHT=1
CATEGORY=Decoration - Lightsources
SUBSECTION=Torches
DESCRIPTION=Torch (Unlit)
DUPELIST=0f6b

ON=@Create
	MOREZ=1

On=@Unequip
	amount=1
	return 0

[ITEMDEF 0f65]
//easel
DEFNAME=i_easel
RESOURCES=15 i_BOARD
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Easel
DUPELIST=0f67,0f69

[ITEMDEF 0f66]
//easel with canvas
DEFNAME=i_easel_with_canvas
RESOURCES=15 i_BOARD, 1 i_CANVAS
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Easel With Canvas
DUPELIST=0f68,0f6a

[ITEMDEF 0f67]
//easel
DUPEITEM=0f65
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Easel

[ITEMDEF 0f68]
//easel with canvas
DUPEITEM=0f66
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Easel With Canvas

[ITEMDEF 0f69]
//easel
DUPEITEM=0f65
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Easel

[ITEMDEF 0f6a]
//easel with canvas
DUPEITEM=0f66
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Easel With Canvas

[ITEMDEF 0f6b]
//torch
DUPEITEM=0f64

[ITEMDEF 0f6c]
//blue moongate
DEFNAME=i_moongate_blue
TYPE=t_telepad
CATEGORY=Provisions - Alchemy & Magic
SUBSECTION=Moongates
DESCRIPTION=Blue Moongate
DUPELIST=0f6d,0f6e,0f6f,0f70

[ITEMDEF 0f6d]
//blue moongate
DUPEITEM=0f6c

[ITEMDEF 0f6e]
//blue moongate
DUPEITEM=0f6c

[ITEMDEF 0f6f]
//blue moongate
DUPEITEM=0f6c

[ITEMDEF 0f70]
//blue moongate
DUPEITEM=0f6c

[ITEMDEF 0f71]
//rack of canvases
DEFNAME=i_CANVASES_RACK
RESOURCES=3 i_CANVAS, 1 I_EASEL
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Rack of Canvases
DUPELIST=0f72,0f73,0f74,0f75,0f76

[ITEMDEF 0f72]
//rack of canvases
DUPEITEM=0f71
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Rack of Canvases

[ITEMDEF 0f73]
//rack of canvases
DUPEITEM=0f71
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Rack of Canvases

[ITEMDEF 0f74]
//rack of canvases
DUPEITEM=0f71
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Rack of Canvases

[ITEMDEF 0f75]
//rack of canvases
DUPEITEM=0f71
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Rack of Canvases

[ITEMDEF 0f76]
//rack of canvases
DUPEITEM=0f71
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Rack of Canvases

[ITEMDEF 0f95]
//Bolt of Cloth
// DEFNAME2=BOLT_OF_CLOTH
DEFNAME=i_cloth_bolt
TYPE=T_CLOTH_BOLT
DYE=1
WEIGHT=25.0
VALUE={100 150}
CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Bolt of Cloth
SKILLMAKE=TAILORING 0.1
RESOURCES=50 i_CLOTH, 2 i_Thread
DUPELIST=0f96,0f97,0f98,0f99,0f9a,0f9b,0f9c

[ITEMDEF 0f96]
//bolt of cloth
DUPEITEM=0f95

[ITEMDEF 0f97]
//bolt of cloth
DUPEITEM=0f95

[ITEMDEF 0f98]
//bolt of cloth
DUPEITEM=0f95

[ITEMDEF 0f99]
//bolt of cloth
DUPEITEM=0f95

[ITEMDEF 0f9a]
//bolt of kilt cloth
DUPEITEM=0f95

[ITEMDEF 0f9b]
//bolt of cloth
DUPEITEM=0f95

[ITEMDEF 0f9c]
//bolt of cloth
DUPEITEM=0f95

[ITEMDEF 0f9d]
//Sewing Kit
DEFNAME=i_sewing_kit
TYPE=T_SEWING_KIT
WEIGHT=2.5

SKILLMAKE=TINKERING 18.8,t_tinker_tools
RESOURCES=1 I_SEWING_NEEDLE,1 i_bowl_wood,1 i_yarn_ball

CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Sewing Kit

[ITEMDEF 0f9e]
//Scissors
DEFNAME=i_scissors
TYPE=T_SCISSORS
WEIGHT=3.0

RESOURCES=4 i_ingot_iron
SKILLMAKE=TINKERING 14.5,t_tinker_tools

CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Scissors

DUPELIST=0f9f

On=@Targon_item
	if <src.targ.attr> & 08010
		return 0
	endif

	if <src.targ.type> == t_leather
		if !<src.targ.cont>
			src.sysmessage You must have hides in your backpack
			return 1
		elseifif <src.targ.cont> != <src.findlayer(layer_pack).serial>
			src.sysmessage You must have hides in your backpack
			return 1
		endif

		if <src.targ.baseid> == i_hide

			src.sfx 0248
			src.newitem i_hides_cut
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == titan_hides

			src.sfx 0248
			src.newitem i_hides_cut_titan
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == red_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_red
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == blue_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_blue
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == green_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_green
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == yellow_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_yellow
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == gray_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_gray
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == gold_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_gold
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == silver_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_silver
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == crystal_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_crystal
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == black_dragon_hides

			src.sfx 0248
			src.newitem i_hides_cut_dragon_black
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		elseif <src.targ.baseid> == daemon_hides

			src.sfx 0248
			src.newitem i_hides_cut_daemon
			src.act.amount = <src.targ.amount>
			src.targ.remove
			src.act.bounce
			return 1

		endif
	endif


On=@Targon_char
	if <src.targ.serial> != <src.serial>
		return 1
	endif

[ITEMDEF 0f9f]
//scissors
DUPEITEM=0f9e

[ITEMDEF 0fa1]
//spool of thread
DUPEITEM=0fa0

[ITEMDEF 0fa2]
//playing cards
DEFNAME=i_CARDS_PLAYING
RESOURCES=13 i_PARCHMENT
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Playing Cards
DUPELIST=0fa3

[ITEMDEF 0fa3]
//playing cards
DUPEITEM=0fa2
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Playing Cards

[ITEMDEF 0fa4]
//pile of red checkers
DUPEITEM=0e1a

[ITEMDEF 0fa5]
//pile of white checkers
DUPEITEM=0e1a

[ITEMDEF 0fa6]
//checkers/chess game board
DEFNAME=i_game_board
TYPE=T_GAME_BOARD
TDATA2=091a
WEIGHT=5
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Game Board
SKILLMAKE=TINKERING 30.0,t_tinker_tools
RESOURCES=3 i_board

[ITEMDEF 0fa7]
//Dice and Cup
DEFNAME=i_dice_cup
WEIGHT=1
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Dice and Cup

RESOURCES=2 i_DIE, 1 i_MUG_CERAMIC
SKILLMAKE=TINKERING 30.0,t_tinker_tools

ON=@DCLICK
	SRC.EMOTE rolls a <VALSTR(RAND(6)+1)>,<VALSTR(RAND(6)+1)>
	RETURN 1

[ITEMDEF 0fa8]
//white chess pieces NE
DUPEITEM=0e12

[ITEMDEF 0fa9]
//Dyes
DEFNAME=i_dyes
TYPE=T_DYE
WEIGHT=3
CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Dyes

SKILLMAKE=ALCHEMY 10.0
RESOURCES=1 i_log,1 i_reag_blood_moss,1 i_reag_sulfur_ash,1 i_reag_serpent_scale,1 i_reag_black_pearl

On=@Targon_item
	if <src.targ.type> == t_dye_vat
		if <src.targ.attr> & attr_static
			return 1
		endif
		sfx 022
		src.anim 33
		src.targ.morez = 0
	endif

[ITEMDEF 0fab]
//Dying Tub
DEFNAME=i_dye_tub
TYPE=T_DYE_VAT
WEIGHT=10.0

CATEGORY=Items by Professions
SUBSECTION=Tailor
DESCRIPTION=Dying Tub

RESOURCES=10 i_board
SKILLMAKE=CARPENTRY 50.0, t_carpentry

On=@Targon_item
	sfx 023e
	src.anim 33

	if (<color> == 0) || (<src.account.plevel> > 1) || (<attr> & 08010)
		return 0
	endif

	morez = (<morez> - 1)

	if <morez> == 0
		morez = -1
	endif

On=@DClick
	if <color> > 03ff
		if (<attr> & 04008) == 04008
			color = 0
			update
		endif
	endif

	if (<color> == 06d00)
		remove
		return 1
	endif
	if (<color> == 0) || (<attr> & 08010)
		return 0
	endif

	if <morez> == -1
		color = 0
		update
		return 0
	endif

	if (<morez> == 0) || (<color> != <morey>)
		morey = <color>	// remeber current color
		morez = {45 55}	// recharge
		if <src.isgm>
			src.sysmessage Dying Tub recharged
		endif
	endif

On=@Click
	if <color> > 03ff
		if (<attr> & 04008) == 04008
			color = 0
			update
		endif
	endif

	if (<color> == 06d00)
		remove
		return 1
	endif
	if (<color> == 0) || (<attr> & 08010)
		return 0
	endif

	if <morez> == -1
		color = 0
		update
		return 0
	endif

	if (<morez> == 0) || (<color> != <morey>)
		morey = <color>	// remeber current color
		morez = {45 55}	// recharge
		if <src.isgm>
			src.sysmessage Dying Tub recharged
		endif
	endif

	message <name> (<morez> charges left)
	return 1

[ITEMDEF 0fac]
//fire pit
DEFNAME=i_fire_pit
TYPE=t_normal
RESOURCES=1 i_KINDLING
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Campfires
DESCRIPTION=Fire Pit

ON=@Create
	morez = 1

[ITEMDEF 0fad]
//backgammon game
DUPEITEM=0e1c

[ITEMDEF 0fae]
//barrel (covered)
DEFNAME=i_barrel
TYPE=T_CONTAINER
TDATA2=03E
FLIP=1
WEIGHT=10
CATEGORY=Provisions - Miscellaneous
SUBSECTION=Containers
DESCRIPTION=Barrel w/Lid
SKILLMAKE=TINKERING 56.0,t_tinker_tools
RESOURCES=1 i_barrel_open,1 i_barrel_lid

On=@Click
	f_newbiecontcheck
	if <src.isgm>
		message <name> (<hval(<attr>)>)
	endif
	return 0

On=@DClick
	f_newbiecontcheck

[ITEMDEF 0faf]
//anvil
DEFNAME=i_anvil
TYPE=T_ANVIL
//SKILLMAKE=BLACKSMITHING 30.0, TINKERING 56.0,t_tinker_tools
RESOURCES=100 i_ingot_iron, 100 i_LOG
FLIP=1
WEIGHT=255
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Anvil (N)
DUPELIST=0fb0

[ITEMDEF 0fb0]
//anvil
DUPEITEM=0faf
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Anvil (W)

[ITEMDEF 0fb1]
//forge
//**Is there a type for this? Smithing type?
DEFNAME=i_forge
TYPE=T_FORGE
RESOURCES=100 i_ingot_iron, 100 i_log, 50 i_reag_sulfur_ash, 30 i_kindling
WEIGHT=500
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Forge 1

On=@DClick
	return 1

[ITEMDEF 0fb6]
//horse shoes
DEFNAME=i_horse_shoes
RESOURCES=4 i_ingot_iron
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Horse Shoes

[ITEMDEF 0fb7]
//forged metal
DEFNAME=i_forged_metal
TYPE=t_normal
RESOURCES=1 i_ingot_iron
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Forged Metal (W)
DUPELIST=0fb8

[ITEMDEF 0fb8]
//forged metal
DUPEITEM=0fb7
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Forged Metal (N)

[ITEMDEF 0fbb]
//Tongs
DEFNAME=i_tongs
RESOURCES=2 i_ingot_iron
TYPE=T_WEAPON_MACE_SMITH
FLIP=1
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Blacksmiths
DESCRIPTION=Tongs
DUPELIST=0fbc

[ITEMDEF 0fbc]
//tongs
DUPEITEM=0fbb

[ITEMDEF 0fbd]
//brown open book facing SE
DEFNAME=i_book_open
RESOURCES=1 i_BOOK_LG_PUB
WEIGHT=2
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Book (W)
DUPELIST=0fbe

[ITEMDEF 0fbe]
//brown open book facing SW
DUPEITEM=0fbd

[ITEMDEF 0fbf]
//pen and ink
DEFNAME=i_pen_and_ink
RESOURCES=1 i_FEATHER, 1 i_INK_POT
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Pen & Ink (W)
DUPELIST=0fc0

[ITEMDEF 0fc0]
//pen and ink
DUPEITEM=0fbf
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Pen & Ink (N)

[ITEMDEF 0fc1]
//paints and brush
DEFNAME=i_palette
RESOURCES=1 I_BRUSH, 6 I_DYES, 1 I_BOARD
WEIGHT=4
CATEGORY=Items by Professions
SUBSECTION=Artists
DESCRIPTION=Paints & Brushes

[ITEMDEF 0fc5]
//shells
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=@

[ITEMDEF 0fc6]
//shells
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=@

[ITEMDEF 0fc7]
//nautilus
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=Nautilus

[ITEMDEF 0fc8]
//shell
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=Shell

[ITEMDEF 0fc9]
//shells
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=@

[ITEMDEF 0fca]
//shells
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=@

[ITEMDEF 0fcb]
//shell
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=Shell

[ITEMDEF 0fcc]
//shell
DUPEITEM=0FC4
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=Shell

[ITEMDEF 0fcd]
DEFNAME=i_string_of_shells
RESOURCES=5 I_SHELL, 1 I_STRING
WEIGHT=.5
CATEGORY=Decoration - Miscellaneous
SUBSECTION=Shells
DESCRIPTION=String of Shells
DUPELIST=0fce,0fcf,0fd0,0fd1,0fd2,0fd3,0fd4

[ITEMDEF 0fce]
//string of shells
DUPEITEM=0fcd

[ITEMDEF 0fcf]
//string of shells

DUPEITEM=0fcd

[ITEMDEF 0fd0]
//string of shells
DUPEITEM=0fcd

[ITEMDEF 0fd1]
//string of shells
DUPEITEM=0fcd

[ITEMDEF 0fd2]
//string of shells
DUPEITEM=0fcd

[ITEMDEF 0fd3]
//string of shells
DUPEITEM=0fcd

[ITEMDEF 0fd4]
//string of shells
DUPEITEM=0fcd

[ITEMDEF 0fd5]
DEFNAME=i_tapestry_4_n
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 04 (01/02) (N)
DUPELIST=0fd6

[ITEMDEF 0fd6]
//tapestry 4 n PART 2
DUPEITEM=0FD5
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 04 (02/02) (N)

[ITEMDEF 0fd7]
DEFNAME=i_tapestry_4_w
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 04 (01/02) (W)
DUPELIST=0fd8

[ITEMDEF 0fd8]
//tapestry 4 W PART 2
DUPEITEM=0FD7
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 04 (02/02) (W)

[ITEMDEF 0fd9]
DEFNAME=i_tapestry_5_n
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 05 (01/02) (N)
DUPELIST=0fda

[ITEMDEF 0fda]
//tapestry 5 N PART 2
DUPEITEM=0FD9
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 05 (02/02) (N)

[ITEMDEF 0fdb]
DEFNAME=i_tapestry_5_w
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 05 (01/02) (W)
DUPELIST=0fdc

[ITEMDEF 0fdc]
//tapestry 5 W PART 2
DUPEITEM=0FDB
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 05 (02/02) (W)

[ITEMDEF 0fdd]
DEFNAME=i_tapestry_6_n
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 06 (01/02) (N)
DUPELIST=0fde

[ITEMDEF 0fde]
//tapestry 6 N PART 2
DUPEITEM=0FDD
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 06 (02/02) (N)

[ITEMDEF 0fdf]
DEFNAME=i_tapestry_6_w
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 06 (01/02) (W)
DUPELIST=0fe0

[ITEMDEF 0fe0]
//tapestry 6 W PART 2
DUPEITEM=0FDF
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 06 (02/02) (W)

[ITEMDEF 0fe1]
DEFNAME=i_tapestry_7_n
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 07 (01/02) (N)
DUPELIST=0fe2

[ITEMDEF 0fe2]
//tapestry 7 N PART 2
DUPEITEM=0FE1
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 07 (02/02) (N)

[ITEMDEF 0fe3]
DEFNAME=i_tapestry_7_w
RESOURCES=1 I_LOG, 12 I_CLOTH, 1 I_THREAD
WEIGHT=14
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 07 (01/02) (W)
DUPELIST=0fe4

[ITEMDEF 0fe4]
//tapestry 7 W PART 2
DUPEITEM=0FE3
CATEGORY=Decoration - Banners and Tapestries
SUBSECTION=Tapestries
DESCRIPTION=Tapestry 07 (02/02) (W)

[ITEMDEF 0fe6]
DEFNAME=i_pentagram
RESOURCES=20 I_BLOODSTONE, 10 i_rock_plain, 20 I_MARBLE
WEIGHT=70
CATEGORY=Decoration - Dungeons and The Dead
SUBSECTION=Pentagram
DESCRIPTION=@
DUPELIST=0fe7,0fe8,0fe9,0fea,0feb,0fec,0fed,0fee

[ITEMDEF 0fe7]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fe8]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fe9]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fea]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0feb]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fec]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fed]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fee]
//pentagram
DUPEITEM=0fe6

[ITEMDEF 0fef]
//brown book facing NE
DEFNAME=i_book_lg_pub
RESOURCES=1 I_CANVAS, 10 I_PAPER, 1 I_THREAD, 1 I_HIDE
WEIGHT=2
//DEFNAME=LG_PUB_BOOK
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Scribe
DESCRIPTION=Brown Book

[ITEMDEF 0ff0]
//light tan book facing NE
DEFNAME=i_book_sm_pub
RESOURCES=1 I_CANVAS, 10 I_PAPER, 1 I_THREAD, 1 I_HIDE
WEIGHT=2
//DEFNAME=SM_PUB_BOOK
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Scribe
DESCRIPTION=Light Tan Book

[ITEMDEF 0ff1]
//dark brown book facing NE
DEFNAME=i_book_sm
//DEFNAME=SM_BLANK_BOOK
RESOURCES=1 I_CANVAS, 10 I_PAPER, 1 I_THREAD, 1 I_HIDE
WEIGHT=2
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Scribe
DESCRIPTION=Dark Brown Book

[ITEMDEF 0ff2]
//purple book facing NE
DEFNAME=i_book_lg
//DEFNAME=LG_BLANK_BOOK
RESOURCES=1 I_CANVAS, 10 I_PAPER, 1 I_THREAD, 1 I_HIDE
WEIGHT=2
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Scribe
DESCRIPTION=Purple Book

[ITEMDEF 0ff3]
//small open book facing SE
DEFNAME=i_book_sm_open
RESOURCES=1 I_CANVAS, 10 I_PAPER, 1 I_THREAD, 1 I_HIDE
WEIGHT=2
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Scribe
DESCRIPTION=Small Open Book

[ITEMDEF 0ff4]
//large open book facing SE
DEFNAME=i_book_lg_open
RESOURCES=1 I_CANVAS, 10 I_PAPER, 1 I_THREAD, 1 I_HIDE
WEIGHT=2
TYPE=T_BOOK
CATEGORY=Items by Professions
SUBSECTION=Scribe
DESCRIPTION=Large Open Book

[ITEMDEF 0ff6]
//Pitcher (Glass)
DUPEITEM=09a7

[ITEMDEF 0ff7]
//glass pitcher
DUPEITEM=09a7

[ITEMDEF 0ff8]
//Pitcher of Water
DEFNAME=i_pitcher_water
RESOURCES=10 I_WATER, 1 i_pitcher_glass
TYPE=T_DRINK
TDATA1=i_pitcher_glass
FLIP=1
WEIGHT=2
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Pitcher of Water
DUPELIST=0ff9,01f9d,01f9e

[ITEMDEF 0ff9]
//pitcher of water
DUPEITEM=0ff8

[ITEMDEF 0ffa]
//bucket of water
DEFNAME=i_bucket_of_water
RESOURCES=10 I_WATER, 1 I_BUCKET
WEIGHT=4.0
TYPE=T_DRINK
TDATA1=I_BUCKET
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Bucket of Water

[ITEMDEF 0ffb]
//skull mug
DEFNAME=i_skull_mug

RESOURCES=1 i_bone_skull, 3 i_ingot_iron
SKILLMAKE=TINKERING 42.0,t_tinker_tools

WEIGHT=4.0
CATEGORY=Items by Professions
SUBSECTION=Barkeep
DESCRIPTION=Skull Mug
DUPELIST=0ffc,0ffd,0ffe

[ITEMDEF 0ffc]
DUPEITEM=0ffb

[ITEMDEF 0ffd]
//skull mug
DUPEITEM=0FFB

[ITEMDEF 0ffe]
//skull mug
DUPEITEM=0FFB

[ITEMDEF 0fff]
//pewter mug
DUPEITEM=01000

[EOF]